Player Matchup

Anhur
Anhur
Gold V
Espandor
Anhur
Gold V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,620 MMR
Party 1
Camazotz
Camazotz
Gold V
Marak
Camazotz
Gold V
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 10L
1,620 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Marrø
Baron Samedi
Gold V
Level 162
God Stats
3W - 0L
1,912 SR
Queue Stats
9W - 2L
1,620 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,637 SR
1,620 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,621 SR
1,603 MMR
Chaac
Chaac
Silver I
Joakindare24
Chaac
Silver I
Level 83
God Stats
14W - 13L
1,664 SR
Queue Stats
219W - 235L
1,413 MMR
Party 2
Merlin
Merlin
Bronze III
RFRT_Sato
Merlin
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,620 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
ZogeK33
Sun Wukong
Gold I
Level 144
God Stats
6W - 7L
1,699 SR
Queue Stats
91W - 93L
1,775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Espandor
Anhur
15
7 / 1 / 5
10,494
875
9,133
9,903
3,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Marak
Camazotz
12
3 / 3 / 9
8,868
739
12,403
14,353
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Marrø
Baron Samedi
15
4 / 1 / 8
9,803
817
10,546
9,495
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaAchillesKuzenboThothCharon

VS

Bans
PersephoneAresGaneshaBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,001
667
7,740
12,834
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
RFRT_Sato
Merlin
12
0 / 7 / 4
7,975
665
4,281
10,280
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ZogeK33
Sun Wukong
14
4 / 3 / 0
9,457
788
7,539
13,804
13,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Espandor
Anhur
7
1
5
9.5
L
1
4
3
0.63
W
Camazotz
Marak
Camazotz
3
3
9
2.5
W
Baron Samedi
Marrø
Baron Samedi
4
1
8
8
L
Merlin
RFRT_Sato
Merlin
0
7
4
0.29
L
Sun Wukong
ZogeK33
Sun Wukong
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
19,560
33,751
Taken
36,918
15,722
Mitigated
25,658
17,405
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Espandor
Anhur
9,133
6,354
0
4,919
9,903
3,979
1,565
805
8,700
0
45,428
L
7,740
532
0
3,991
12,834
9,129
0
4,063
8,357
0
21,488
W
Camazotz
Marak
Camazotz
12,403
2,903
0
6,855
14,353
6,189
1,063
2,367
11,191
0
29,470
W
Baron Samedi
Marrø
Baron Samedi
10,546
1,566
1,142
4,489
9,495
5,554
532
1,121
7,778
47,639
661
L
Merlin
RFRT_Sato
Merlin
4,281
160
0
1,073
10,280
2,815
0
1,144
8,671
39,588
0
L
Sun Wukong
ZogeK33
Sun Wukong
7,539
662
0
1,917
13,804
13,714
0
4,835
8,399
0
21,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
25,433
180
Minions Killed
118
0
Camps Cleared
0
661,031
Distance Traveled
639,395
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,494
875
84
7
0
210,176
0
L
Chaac
8,001
667
27
2
0
216,904
3
W
Camazotz
8,868
739
19
2
0
232,652
0
W
Baron Samedi
9,803
817
77
6
0
218,203
0
L
Merlin
7,975
665
51
4
0
181,693
0
L
Sun Wukong
9,457
788
40
3
0
240,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role