Player Matchup

Nemesis
Nemesis
AlbinoBlakXican
Nemesis
Level 183
God Stats
3W - 2L
1,854 SR
Queue Stats
73W - 45L
1,613 Elo+
Party 2
Bake Kujira
Bake Kujira
HarryK77
Bake Kujira
Level 118
God Stats
1W - 4L
1,671 SR
Queue Stats
20W - 15L
1,617 Elo+
Party 2
Da Ji
Da Ji
MinorInsanity
Da Ji
Level 141
God Stats
0W - 1L
1,723 SR
Queue Stats
72W - 32L
1,705 Elo+
Party 2
Izanami
Izanami
StellaBella7
Izanami
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 6L
1,383 Elo+
Party 2
Ao Kuang
Ao Kuang
ĜorgeousBorges
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,520 Elo+
Party 2
Team Averages
Level 146
1,693 SR
1,567 Elo+

VS

Team Averages
Level 144
1,623 SR
1,656 Elo+
Ix Chel
Ix Chel
BuckNorr1s
Ix Chel
Level 159
God Stats
5W - 2L
1,457 SR
Queue Stats
46W - 47L
1,503 Elo+
Solo
Charon
Charon
DougDimmaDabb
Charon
Level 145
God Stats
3W - 1L
1,746 SR
Queue Stats
19W - 18L
1,768 Elo+
Party 1
Surtr
Surtr
Jayson
Surtr
Level 148
God Stats
4W - 3L
1,683 SR
Queue Stats
19W - 16L
1,636 Elo+
Party 1
Hachiman
Hachiman
Johrel
Hachiman
Level 164
God Stats
13W - 5L
1,500 SR
Queue Stats
83W - 60L
1,650 Elo+
Solo
Ares
Ares
SkepticalZebra8
Ares
Level 104
God Stats
3W - 4L
1,730 SR
Queue Stats
19W - 16L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
7,276
728
6,380
14,492
14,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bake Kujira
HarryK77
Bake Kujira
15
5 / 9 / 4
9,174
917
9,870
20,195
22,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 4
7,130
713
6,737
12,180
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
StellaBella7
Izanami
14
2 / 3 / 3
8,164
816
4,037
9,056
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
14
2 / 9 / 5
8,093
809
7,843
16,443
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BuckNorr1s
Ix Chel
16
2 / 2 / 17
8,856
886
10,293
9,292
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 15
9,327
933
14,422
7,877
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Jayson
Surtr
16
8 / 3 / 16
9,343
934
13,134
13,852
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hachiman
Johrel
Hachiman
17
7 / 2 / 9
9,470
947
12,331
7,603
3,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 1 / 13
10,513
1,051
13,878
12,512
15,218
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
9
Kills
32
32
Deaths
9
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Ix Chel
BuckNorr1s
Ix Chel
2
2
17
5.25
W
4
1
15
11.5
L
Bake Kujira
HarryK77
Bake Kujira
5
9
4
0.78
W
Surtr
Jayson
Surtr
8
3
16
5.33
W
Hachiman
Johrel
Hachiman
7
2
9
5.75
L
0
7
4
0.29
W
11
1
13
17.5
L
Izanami
StellaBella7
Izanami
2
3
3
1.17
L
Ao Kuang
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
64,058
72,366
Taken
51,136
56,692
Mitigated
38,909
9,858
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,380
1,730
0
4,130
14,492
14,427
0
6,335
7,625
0
15,689
W
Ix Chel
BuckNorr1s
Ix Chel
10,293
1,797
2,550
3,140
9,292
4,755
1,063
3,585
5,672
31,692
355
W
14,422
3,124
0
810
7,877
4,475
719
1,664
6,133
27,898
3,255
L
Bake Kujira
HarryK77
Bake Kujira
9,870
5,407
0
1,582
20,195
22,395
0
9,738
9,886
21,134
36
W
Surtr
Jayson
Surtr
13,134
5,357
0
2,263
13,852
10,720
1,169
5,169
8,492
919
22,959
W
Hachiman
Johrel
Hachiman
12,331
8,373
0
1,779
7,603
3,741
540
2,227
5,251
0
37,833
L
6,737
1,695
0
500
12,180
7,322
0
7,529
4,406
0
13,345
W
13,878
2,533
0
2,440
12,512
15,218
0
3,830
8,380
24,491
1,251
L
Izanami
StellaBella7
Izanami
4,037
2,510
0
250
9,056
4,012
0
6,106
2,773
0
20,911
L
Ao Kuang
7,843
3,005
0
3,396
16,443
8,536
0
6,783
9,339
20,688
2,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,837
Gold Earned
47,509
141
Minions Killed
218
0
Camps Cleared
0
858,526
Distance Traveled
1,036,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,276
728
19
2
0
198,701
0
W
Ix Chel
8,856
886
56
6
0
191,299
0
W
Charon
9,327
933
49
5
0
223,353
1
L
Bake Kujira
9,174
917
28
3
0
149,864
0
W
Surtr
9,343
934
33
3
0
223,805
0
W
Hachiman
9,470
947
52
5
0
195,579
0
L
Da Ji
7,130
713
20
2
0
171,215
0
W
Ares
10,513
1,051
28
3
0
202,411
0
L
Izanami
8,164
816
38
4
0
176,056
0
L
Ao Kuang
8,093
809
36
4
0
162,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role