Player Matchup

Mercury
Mercury
 
Mercury
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Drag Medic
Kuzenbo
Level 191
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 58L
1,337 Elo+
Solo
Vamana
Vamana
GageDK
Vamana
Level 178
God Stats
1W - 1L
1,817 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 2
Artemis
Artemis
IX CHEL MAIN
Artemis
Level 87
God Stats
6W - 4L
1,625 SR
Queue Stats
21W - 24L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
jmrbowler99
Ah Puch
Level 135
God Stats
1W - 2L
1,176 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 158
1,524 SR
1,517 Elo+

VS

Team Averages
Level 97
1,578 SR
1,564 Elo+
Mulan
Mulan
IITorvaII
Mulan
Level 127
God Stats
3W - 2L
1,582 SR
Queue Stats
59W - 58L
1,495 Elo+
Party 3
Xing Tian
Xing Tian
SaySevy
Xing Tian
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,437 Elo+
Party 3
Janus
Janus
SteadyDabbing
Janus
Level 102
God Stats
14W - 10L
1,548 SR
Queue Stats
197W - 131L
1,621 Elo+
Solo
Atlas
Atlas
V10L3NC3
Atlas
Level 29
God Stats
3W - 0L
1,477 SR
Queue Stats
14W - 7L
1,650 Elo+
Party 1
Ullr
Ullr
vvsGreedy
Ullr
Level 105
God Stats
17W - 3L
1,783 SR
Queue Stats
29W - 13L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 6 / 1
7,104
710
3,764
9,769
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Drag Medic
Kuzenbo
12
0 / 5 / 1
6,950
695
6,635
12,256
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vamana
GageDK
Vamana
14
2 / 4 / 0
7,942
794
9,897
13,117
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Artemis
IX CHEL MAIN
Artemis
13
0 / 2 / 0
6,933
693
5,463
6,552
2,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
jmrbowler99
Ah Puch
15
0 / 5 / 0
7,986
799
6,311
9,670
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IITorvaII
Mulan
14
6 / 0 / 10
8,775
878
10,798
10,388
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SaySevy
Xing Tian
15
8 / 0 / 11
8,927
893
8,531
11,418
8,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 1 / 11
8,497
850
9,112
6,040
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
V10L3NC3
Atlas
14
2 / 1 / 14
8,071
807
7,232
7,739
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
15
3 / 0 / 9
8,565
857
9,636
7,747
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
77
2
Kills
22
22
Deaths
2
2
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
1
0.08
L
Kuzenbo
Drag Medic
Kuzenbo
0
5
1
0.1
L
Vamana
GageDK
Vamana
2
4
0
0.5
W
Mulan
IITorvaII
Mulan
6
0
10
11
L
Artemis
IX CHEL MAIN
Artemis
0
2
0
0
W
Xing Tian
SaySevy
Xing Tian
8
0
11
13.5
W
3
1
11
8.5
W
Atlas
V10L3NC3
Atlas
2
1
14
9
L
Ah Puch
jmrbowler99
Ah Puch
0
5
0
0
W
Ullr
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,070
Damage
45,309
51,364
Taken
43,332
35,354
Mitigated
29,630
4,283
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,764
1,148
0
0
9,769
3,782
0
4,835
4,573
0
12,342
L
Kuzenbo
Drag Medic
Kuzenbo
6,635
2,670
0
795
12,256
13,494
0
6,121
5,340
10,850
0
L
Vamana
GageDK
Vamana
9,897
1,965
0
2,001
13,117
11,380
0
6,439
5,959
0
28,921
W
Mulan
IITorvaII
Mulan
10,798
1,967
0
2,523
10,388
9,268
501
3,333
6,722
0
21,779
L
Artemis
IX CHEL MAIN
Artemis
5,463
1,001
0
416
6,552
2,646
0
1,254
5,022
0
20,381
W
Xing Tian
SaySevy
Xing Tian
8,531
1,616
861
2,114
11,418
8,558
300
3,466
7,663
15,139
1,147
W
9,112
858
0
232
6,040
2,527
912
963
4,939
36,139
445
W
Atlas
V10L3NC3
Atlas
7,232
2,449
0
1,408
7,739
5,630
0
1,717
5,419
12,076
805
L
Ah Puch
jmrbowler99
Ah Puch
6,311
0
0
1,071
9,670
4,052
0
3,511
5,711
32,983
0
W
Ullr
9,636
3,021
0
1,227
7,747
3,647
455
2,786
4,727
0
28,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
42,835
188
Minions Killed
207
0
Camps Cleared
0
957,478
Distance Traveled
1,055,273
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,104
710
23
2
0
209,167
0
L
Kuzenbo
6,950
695
12
1
0
196,391
0
L
Vamana
7,942
794
48
5
0
193,020
0
W
Mulan
8,775
878
29
3
0
206,173
0
L
Artemis
6,933
693
29
3
0
176,933
4
W
Xing Tian
8,927
893
26
3
0
203,480
0
W
Janus
8,497
850
77
8
0
215,691
0
W
Atlas
8,071
807
19
2
0
189,062
0
L
Ah Puch
7,986
799
76
8
0
181,967
0
W
Ullr
8,565
857
56
6
0
240,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role