Player Matchup

Neith
Neith
PetroWolf
Neith
Level 35
God Stats
39W - 35L
1,546 SR
Queue Stats
39W - 35L
1,488 Elo+
Solo
Raijin
Raijin
YourMomsPet7634
Raijin
Level 46
God Stats
2W - 5L
1,501 SR
Queue Stats
39W - 34L
1,398 Elo+
Solo
Horus
Horus
lmneck
Horus
Level 49
God Stats
291W - 237L
1,269 SR
Queue Stats
482W - 455L
1,354 Elo+
Solo
Team Averages
Level 43
1,439 SR
1,413 Elo+

VS

Team Averages
Level 54
1,374 SR
1,260 Elo+
Ah Muzen Cab
Ah Muzen Cab
BehmoSupremo
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,211 Elo+
Party 1
Ymir
Ymir
Rush2112fan
Ymir
Level 40
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 17L
1,211 Elo+
Party 1
Freya
Freya
post-marchoso1
Freya
Level 38
God Stats
4W - 9L
1,357 SR
Queue Stats
111W - 134L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PetroWolf
Neith
8
0 / 2 / 0
7,849
523
3,206
5,965
2,121
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 2
9,654
644
19,260
13,022
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
lmneck
Horus
17
2 / 0 / 0
9,864
658
4,805
21,275
19,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BehmoSupremo
Ah Muzen Cab
17
3 / 1 / 1
10,948
730
19,288
10,954
5,423
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
0 / 0 / 3
9,264
618
6,252
17,093
17,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 1 / 3
9,479
632
8,612
9,341
4,388
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BehmoSupremo
Ah Muzen Cab
3
1
1
3.5
L
Neith
PetroWolf
Neith
0
2
0
0
W
0
0
3
1.5
L
0
2
2
0.5
L
Horus
lmneck
Horus
2
0
0
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
34,152
40,262
Taken
37,388
27,750
Mitigated
26,858
9,367
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BehmoSupremo
Ah Muzen Cab
19,288
7,788
718
963
10,954
5,423
2,192
6,192
4,609
0
66,579
L
Neith
PetroWolf
Neith
3,206
1,082
0
666
5,965
2,121
84
2,372
3,593
0
11,272
W
6,252
1,325
484
3,406
17,093
17,047
277
8,009
8,354
23,449
2,396
L
19,260
1,543
0
1,704
13,022
5,790
159
4,129
8,859
62,237
932
L
Horus
lmneck
Horus
4,805
2,335
1,595
5,402
21,275
19,839
172
8,080
13,059
0
22,016
W
8,612
3,414
0
1,552
9,341
4,388
725
4,889
4,403
34,137
79

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
29,691
182
Minions Killed
183
0
Camps Cleared
0
625,457
Distance Traveled
782,127
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,948
730
96
6
0
289,200
0
L
Neith
7,849
523
34
2
0
118,576
0
W
Ymir
9,264
618
38
3
0
265,775
0
L
Raijin
9,654
644
96
6
0
228,643
0
L
Horus
9,864
658
52
3
0
278,238
1
W
Freya
9,479
632
49
3
0
227,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role