Player Matchup

Danzaburou
Danzaburou
BINEV
Danzaburou
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,479 Elo+
Solo
Persephone
Persephone
BJMD
Persephone
Level 61
God Stats
0W - 1L
1,737 SR
Queue Stats
55W - 45L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
IngrownToenail93
Xing Tian
Level 46
God Stats
0W - 2L
1,278 SR
Queue Stats
38W - 31L
1,575 Elo+
Party 2
Chaac
Chaac
Kolacan
Chaac
Level 77
God Stats
0W - 3L
1,267 SR
Queue Stats
49W - 38L
1,603 Elo+
Party 2
Ravana
Ravana
PapaDolmio
Ravana
Level 65
God Stats
3W - 6L
1,285 SR
Queue Stats
54W - 38L
1,565 Elo+
Party 2
Team Averages
Level 69
1,414 SR
1,550 Elo+

VS

Team Averages
Level 90
1,527 SR
1,557 Elo+
Thanatos
Thanatos
Exyloo1337
Thanatos
Level 64
God Stats
13W - 6L
1,795 SR
Queue Stats
82W - 80L
1,607 Elo+
Party 1
Merlin
Merlin
Lingonman1337
Merlin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Pablo241103
Cthulhu
Level 87
God Stats
2W - 3L
1,289 SR
Queue Stats
87W - 72L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
daddyghost193
Danzaburou
Level 108
God Stats
5W - 3L
1,552 SR
Queue Stats
155W - 136L
1,480 Elo+
Party 3
Gilgamesh
Gilgamesh
zorogon13
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BINEV
Danzaburou
14
2 / 4 / 1
8,284
436
4,995
12,443
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
BJMD
Persephone
14
1 / 4 / 1
9,305
490
8,237
9,590
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
10
0 / 2 / 1
7,418
390
2,930
14,947
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Kolacan
Chaac
14
1 / 5 / 3
8,295
437
9,283
18,725
11,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
PapaDolmio
Ravana
16
1 / 2 / 1
10,279
541
18,033
14,477
16,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Exyloo1337
Thanatos
18
8 / 1 / 3
10,004
527
15,551
18,464
9,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 4
9,049
476
8,124
8,511
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Pablo241103
Cthulhu
14
2 / 1 / 9
9,051
476
10,653
11,823
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
daddyghost193
Danzaburou
15
5 / 1 / 4
10,055
529
10,624
8,564
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
zorogon13
Gilgamesh
14
0 / 1 / 6
8,606
453
5,872
21,426
26,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
17
17
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BINEV
Danzaburou
2
4
1
0.63
L
Persephone
BJMD
Persephone
1
4
1
0.38
W
Thanatos
Exyloo1337
Thanatos
8
1
3
9.5
L
Xing Tian
0
2
1
0.25
L
Chaac
Kolacan
Chaac
1
5
3
0.5
W
2
1
4
4
W
Cthulhu
Pablo241103
Cthulhu
2
1
9
6.5
L
Ravana
PapaDolmio
Ravana
1
2
1
0.75
W
Danzaburou
daddyghost193
Danzaburou
5
1
4
7
W
Gilgamesh
zorogon13
Gilgamesh
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,478
Damage
50,824
70,182
Taken
68,788
49,620
Mitigated
56,595
16,122
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BINEV
Danzaburou
4,995
927
0
779
12,443
4,797
0
3,307
9,040
0
46,686
L
Persephone
BJMD
Persephone
8,237
554
0
1,174
9,590
3,414
0
3,110
6,436
60,249
0
W
Thanatos
Exyloo1337
Thanatos
15,551
4,608
0
12,103
18,464
9,933
0
1,202
16,762
0
107,563
L
Xing Tian
2,930
311
0
3,054
14,947
13,106
0
6,108
8,790
16,728
0
L
Chaac
Kolacan
Chaac
9,283
1,498
0
4,875
18,725
11,684
0
4,436
14,147
0
66,489
W
8,124
379
0
510
8,511
3,350
464
3,921
4,370
63,293
1,103
W
Cthulhu
Pablo241103
Cthulhu
10,653
732
349
2,954
11,823
13,067
198
3,958
7,549
30,325
0
L
Ravana
PapaDolmio
Ravana
18,033
5,167
0
6,240
14,477
16,619
0
1,640
12,525
1,430
86,840
W
Danzaburou
daddyghost193
Danzaburou
10,624
5,595
0
3,141
8,564
4,186
3,950
1,789
6,677
0
87,207
W
Gilgamesh
zorogon13
Gilgamesh
5,872
2,138
0
4,625
21,426
26,059
324
744
19,788
0
53,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
46,765
444
Minions Killed
516
0
Camps Cleared
0
1,815,055
Distance Traveled
1,827,018
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,284
436
84
4
0
349,736
0
L
Persephone
9,305
490
123
6
0
379,405
0
W
Thanatos
10,004
527
141
7
0
415,850
3
L
Xing Tian
7,418
390
20
1
0
354,202
4
L
Chaac
8,295
437
85
4
0
362,959
0
W
Merlin
9,049
476
107
6
0
332,680
0
W
Cthulhu
9,051
476
29
2
0
379,355
0
L
Ravana
10,279
541
132
7
0
368,753
0
W
Danzaburou
10,055
529
141
7
0
345,027
2
W
Gilgamesh
8,606
453
98
5
0
354,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role