Player Matchup

Arachne
Arachne
Silver III
ArickMH
Arachne
Silver III
Level 100
God Stats
2W - 1L
1,594 SR
Queue Stats
6W - 7L
1,389 MMR
Solo
Persephone
Persephone
Gold III
Emeraldpig87
Persephone
Gold III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,495 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
opcommander1
Kuzenbo
Gold III
Level 147
God Stats
2W - 1L
1,308 SR
Queue Stats
37W - 38L
1,495 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,467 SR
1,460 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,500 SR
1,386 MMR
Cerberus
Cerberus
Silver I
XxFireKill3r
Cerberus
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,369 MMR
Party 2
Danzaburou
Danzaburou
Silver II
gonzalesdove77
Danzaburou
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,288 MMR
Party 2
Scylla
Scylla
Bronze III
renitwo8282
Scylla
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArickMH
Arachne
16
4 / 6 / 4
12,721
707
10,356
21,074
10,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Emeraldpig87
Persephone
20
5 / 0 / 6
15,316
851
26,700
8,111
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
opcommander1
Kuzenbo
20
3 / 0 / 8
13,405
745
20,299
19,323
34,773
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
AchillesBaba YagaNe ZhaBake KujiraThoth

VS

Bans
AthenaShivaArtemisHorusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
XxFireKill3r
Cerberus
17
1 / 3 / 5
10,906
606
10,252
28,033
30,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
gonzalesdove77
Danzaburou
17
3 / 6 / 2
11,658
648
11,645
21,445
8,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
2 / 3 / 3
11,752
653
13,046
15,283
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
6
6
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
ArickMH
Arachne
4
6
4
1
W
Persephone
Emeraldpig87
Persephone
5
0
6
8
L
Cerberus
XxFireKill3r
Cerberus
1
3
5
1.17
L
Danzaburou
gonzalesdove77
Danzaburou
3
6
2
0.67
W
Kuzenbo
opcommander1
Kuzenbo
3
0
8
7
L
Scylla
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,355
Damage
34,943
48,508
Taken
64,761
49,594
Mitigated
44,082
11,359
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ArickMH
Arachne
10,356
6,772
0
4,621
21,074
10,936
0
11,315
9,759
0
57,408
W
Persephone
Emeraldpig87
Persephone
26,700
1,479
0
2,372
8,111
3,885
1,840
4,394
3,717
111,797
904
L
Cerberus
XxFireKill3r
Cerberus
10,252
561
0
7,118
28,033
30,257
0
15,183
11,652
43,210
2,868
L
Danzaburou
gonzalesdove77
Danzaburou
11,645
5,860
0
2,183
21,445
8,072
0
16,306
3,914
0
48,616
W
Kuzenbo
opcommander1
Kuzenbo
20,299
4,786
0
4,366
19,323
34,773
248
7,283
12,040
35,818
6,988
L
Scylla
13,046
2,356
90
3,972
15,283
5,753
0
9,680
4,885
65,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
34,316
252
Minions Killed
280
0
Camps Cleared
0
1,055,847
Distance Traveled
915,567
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,721
707
48
3
0
335,942
0
W
Persephone
15,316
851
169
9
0
341,687
1
L
Cerberus
10,906
606
80
4
0
301,159
0
L
Danzaburou
11,658
648
99
6
0
298,347
0
W
Kuzenbo
13,405
745
35
2
0
378,218
2
L
Scylla
11,752
653
101
6
0
316,061
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role