Player Matchup

Morgan Le Fay
Morgan Le Fay
BtzTraps_YT
Morgan Le Fay
Level 49
God Stats
2W - 3L
1,284 SR
Queue Stats
110W - 86L
1,594 Elo+
Solo
Cthulhu
Cthulhu
ChillButton38
Cthulhu
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 71L
1,195 Elo+
Party 2
Anubis
Anubis
MiniCraftYt6728
Anubis
Level 91
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 13L
1,571 Elo+
Solo
Heimdallr
Heimdallr
MrBones69
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,202 Elo+
Party 2
Nemesis
Nemesis
THEBOOMERSOONER
Nemesis
Level 99
God Stats
23W - 24L
1,305 SR
Queue Stats
235W - 223L
1,246 Elo+
Party 2
Team Averages
Level 62
1,460 SR
1,362 Elo+

VS

Team Averages
Level 120
1,390 SR
1,469 Elo+
Bacchus
Bacchus
Big bad wolf652
Bacchus
Level 86
God Stats
13W - 10L
1,673 SR
Queue Stats
106W - 114L
1,455 Elo+
Party 1
Sol
Sol
GodlyTwerkPower
Sol
Level 159
God Stats
56W - 43L
1,193 SR
Queue Stats
216W - 212L
1,478 Elo+
Solo
Thanatos
Thanatos
Joeburrowrex
Thanatos
Level 109
God Stats
3W - 4L
1,279 SR
Queue Stats
91W - 88L
1,512 Elo+
Party 1
Chaac
Chaac
KhaoticBakon
Chaac
Level 125
God Stats
3W - 3L
1,306 SR
Queue Stats
13W - 14L
1,432 Elo+
Solo
Heimdallr
Heimdallr
oerseer49
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BtzTraps_YT
Morgan Le Fay
13
2 / 9 / 2
7,411
436
9,330
14,848
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
12
1 / 5 / 3
7,890
464
7,316
18,046
15,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 6 / 0
9,080
534
7,450
10,875
4,524
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MrBones69
Heimdallr
13
6 / 7 / 1
8,083
475
10,735
14,937
6,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
1 / 5 / 5
8,059
474
11,122
15,598
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,624
507
8,754
17,106
18,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
14 / 2 / 4
12,431
731
20,515
18,804
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Joeburrowrex
Thanatos
15
7 / 4 / 1
9,709
571
9,319
16,858
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 4 / 7
9,960
586
5,717
14,646
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
oerseer49
Heimdallr
15
4 / 3 / 9
9,221
542
10,989
13,125
6,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
14
Kills
32
32
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Morgan Le Fay
BtzTraps_YT
Morgan Le Fay
2
9
2
0.33
L
Cthulhu
1
5
3
0.5
W
14
2
4
8
W
Thanatos
Joeburrowrex
Thanatos
7
4
1
1.88
W
4
4
7
1.88
L
4
6
0
0.67
L
Heimdallr
MrBones69
Heimdallr
6
7
1
0.93
L
1
5
5
0.7
W
Heimdallr
oerseer49
Heimdallr
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,953
Damage
55,294
74,304
Taken
80,539
40,351
Mitigated
52,514
8,247
Healing
38,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,754
1,087
1,022
5,262
17,106
18,037
175
4,277
12,829
27,470
0
L
Morgan Le Fay
BtzTraps_YT
Morgan Le Fay
9,330
1,862
0
900
14,848
6,286
0
9,304
5,495
48,775
0
L
Cthulhu
7,316
1,162
1,893
3,606
18,046
15,816
0
6,996
10,998
24,849
2,597
W
20,515
9,814
0
11,946
18,804
7,712
10,265
8,353
10,451
89,665
16,891
W
Thanatos
Joeburrowrex
Thanatos
9,319
2,608
0
12,574
16,858
6,850
39
2,217
14,641
0
68,028
W
5,717
530
0
4,308
14,646
13,800
2,010
5,161
9,485
0
53,803
L
7,450
370
38
714
10,875
4,524
0
997
9,528
50,342
440
L
Heimdallr
MrBones69
Heimdallr
10,735
6,770
0
204
14,937
6,405
17
5,203
9,689
0
38,396
L
11,122
6,308
0
892
15,598
7,320
0
5,325
10,232
0
71,393
W
Heimdallr
oerseer49
Heimdallr
10,989
5,484
0
3,396
13,125
6,115
2,195
3,769
9,356
0
61,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
49,945
347
Minions Killed
426
0
Camps Cleared
0
1,634,128
Distance Traveled
1,532,263
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,624
507
43
3
0
347,016
0
L
Morgan Le Fay
7,411
436
66
4
0
249,404
0
L
Cthulhu
7,890
464
44
3
0
357,072
0
W
Sol
12,431
731
138
8
0
274,261
0
W
Thanatos
9,709
571
99
6
0
328,177
0
W
Chaac
9,960
586
70
4
0
287,263
0
L
Anubis
9,080
534
82
5
0
287,561
3
L
Heimdallr
8,083
475
57
3
0
336,040
3
L
Nemesis
8,059
474
98
6
0
404,051
0
W
Heimdallr
9,221
542
76
4
0
295,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role