Player Matchup

Horus
Horus
Gold V
Greenplasma
Horus
Gold V
Level 154
God Stats
1W - 0L
1,815 SR
Queue Stats
4W - 1L
1,670 MMR
Party 1
Hachiman
Hachiman
Gold V
claiur
Hachiman
Gold V
Level 118
God Stats
1W - 0L
1,728 SR
Queue Stats
5W - 1L
1,670 MMR
Party 1
Raijin
Raijin
Bronze III
jomo6969
Raijin
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,681 SR
1,613 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,512 SR
1,518 MMR
Medusa
Medusa
Gold I
Drac100
Medusa
Gold I
Level 108
God Stats
42W - 19L
1,742 SR
Queue Stats
811W - 665L
1,657 MMR
Party 2
Persephone
Persephone
Gold IV
VoodooEndzU
Persephone
Gold IV
Level 157
God Stats
15W - 14L
1,510 SR
Queue Stats
115W - 121L
1,397 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
iron_illusion_
Kuzenbo
Bronze III
Level 84
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,605
739
10,860
14,993
15,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
claiur
Hachiman
16
8 / 0 / 5
11,244
865
19,598
13,169
6,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
jomo6969
Raijin
14
2 / 3 / 9
9,340
718
8,473
7,680
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresAchillesBake KujiraThothAnhur

VS

Bans
BacchusHou YiDiscordiaIshtarKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drac100
Medusa
13
1 / 5 / 1
8,541
657
7,236
14,187
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
VoodooEndzU
Persephone
14
2 / 3 / 1
9,587
737
8,519
10,363
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
8,053
619
6,928
18,212
17,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Drac100
Medusa
1
5
1
0.3
W
3
1
10
8
L
Persephone
VoodooEndzU
Persephone
2
3
1
0.83
W
Hachiman
claiur
Hachiman
8
0
5
10.5
L
1
5
2
0.4
W
Raijin
jomo6969
Raijin
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,931
Damage
22,683
35,842
Taken
42,762
25,652
Mitigated
24,107
11,520
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Drac100
Medusa
7,236
2,496
0
1,678
14,187
3,856
0
2,743
11,065
0
24,877
W
10,860
3,444
967
4,323
14,993
15,901
292
6,272
8,711
0
28,350
L
Persephone
VoodooEndzU
Persephone
8,519
213
0
2,401
10,363
3,182
0
2,427
7,547
39,056
947
W
Hachiman
claiur
Hachiman
19,598
13,881
0
5,106
13,169
6,646
1,773
5,710
7,459
0
75,050
L
6,928
2,230
0
500
18,212
17,069
0
3,046
14,933
17,845
1,409
W
Raijin
jomo6969
Raijin
8,473
1,008
0
1,124
7,680
3,105
581
2,837
4,843
31,168
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
26,181
164
Minions Killed
130
0
Camps Cleared
0
692,182
Distance Traveled
713,830
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,541
657
54
4
0
236,477
0
W
Horus
9,605
739
33
3
0
249,868
0
L
Persephone
9,587
737
55
4
0
233,138
3
W
Hachiman
11,244
865
97
7
0
228,251
0
L
Kuzenbo
8,053
619
21
2
0
244,215
0
W
Raijin
9,340
718
34
3
0
214,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role