Player Matchup

Da Ji
Da Ji
Alucemial
Da Ji
Level 80
God Stats
1W - 9L
1,281 SR
Queue Stats
239W - 261L
1,478 Elo+
Solo
Agni
Agni
Geminixox
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,449 Elo+
Solo
Jormungandr
Jormungandr
flatguy
Jormungandr
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
135W - 138L
1,545 Elo+
Solo
Danzaburou
Danzaburou
naan94games
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 89L
1,104 Elo+
Solo
He Bo
He Bo
pimpjuice2000
He Bo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 216L
1,437 Elo+
Solo
Team Averages
Level 66
1,456 SR
1,402 Elo+

VS

Team Averages
Level 81
1,497 SR
1,443 Elo+
Ares
Ares
EvangelionUnit02
Ares
Level 105
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 45L
1,490 Elo+
Solo
Bacchus
Bacchus
RIICHAR
Bacchus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 199L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blackdalia1990
Tsukuyomi
Level 125
God Stats
1W - 1L
1,271 SR
Queue Stats
56W - 50L
1,446 Elo+
Solo
Sobek
Sobek
falconXND
Sobek
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 155L
1,477 Elo+
Party 1
Hera
Hera
jozie_perfume98
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alucemial
Da Ji
10
5 / 3 / 0
5,665
1,133
3,801
4,102
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
9
0 / 2 / 1
4,827
965
1,737
2,218
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
flatguy
Jormungandr
7
0 / 2 / 0
4,526
905
1,576
3,275
2,357
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
naan94games
Danzaburou
1
0 / 0 / 0
1,212
242
0
0
0
7
0 / 2 / 0
4,368
874
374
2,405
853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,878
1,176
1,569
3,185
2,439
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
RIICHAR
Bacchus
10
1 / 1 / 8
5,969
1,194
1,329
3,460
4,062
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
blackdalia1990
Tsukuyomi
10
5 / 2 / 3
6,590
1,318
3,619
3,147
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
falconXND
Sobek
10
0 / 1 / 6
6,040
1,208
1,474
4,350
3,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 6
6,647
1,329
2,909
2,120
652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
9
9
Deaths
6
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alucemial
Da Ji
5
3
0
1.67
W
2
2
6
2.5
L
Agni
0
2
1
0.25
W
Bacchus
RIICHAR
Bacchus
1
1
8
5
W
Tsukuyomi
blackdalia1990
Tsukuyomi
5
2
3
3.25
W
Sobek
falconXND
Sobek
0
1
6
3
L
Jormungandr
flatguy
Jormungandr
0
2
0
0
W
1
0
6
4
L
Danzaburou
naan94games
Danzaburou
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,488
Damage
10,900
12,000
Taken
16,262
6,242
Mitigated
12,444
320
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alucemial
Da Ji
3,801
1,191
0
186
4,102
2,259
0
2,404
1,698
0
4,595
W
1,569
134
0
0
3,185
2,439
1,059
129
3,030
1,690
0
L
Agni
1,737
81
0
0
2,218
773
0
865
1,209
6,884
0
W
Bacchus
RIICHAR
Bacchus
1,329
479
223
416
3,460
4,062
200
1,014
2,328
2,806
0
W
Tsukuyomi
blackdalia1990
Tsukuyomi
3,619
1,183
0
20
3,147
1,496
537
1,053
2,072
0
7,683
W
Sobek
falconXND
Sobek
1,474
133
802
1,935
4,350
3,795
1,105
1,161
3,101
7,090
0
L
Jormungandr
flatguy
Jormungandr
1,576
476
39
95
3,275
2,357
0
2,185
1,090
3,612
0
W
2,909
966
158
341
2,120
652
1,379
76
2,044
13,657
0
L
Danzaburou
naan94games
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
374
0
0
0
2,405
853
0
1,539
722
374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,598
Gold Earned
31,124
21
Minions Killed
58
0
Camps Cleared
0
164,715
Distance Traveled
439,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,665
1,133
3
1
0
49,115
0
W
Ares
5,878
1,176
0
0
0
84,358
0
L
Agni
4,827
965
14
3
0
59,147
0
W
Bacchus
5,969
1,194
1
0
0
90,379
0
W
Tsukuyomi
6,590
1,318
6
1
0
80,782
0
W
Sobek
6,040
1,208
13
3
0
98,279
0
L
Jormungandr
4,526
905
4
1
0
37,967
0
W
Hera
6,647
1,329
38
8
0
86,072
0
L
Danzaburou
1,212
242
0
0
0
0
0
L
He Bo
4,368
874
0
0
0
18,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role