Player Matchup

Baron Samedi
Baron Samedi
EVoltxZ
Baron Samedi
Level 50
God Stats
1W - 0L
1,435 SR
Queue Stats
4W - 1L
1,815 Elo+
Party 2
Atlas
Atlas
Minchius
Atlas
Level 41
God Stats
17W - 4L
1,500 SR
Queue Stats
185W - 151L
1,507 Elo+
Party 1
Surtr
Surtr
N1b0r
Surtr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,815 Elo+
Party 2
Mercury
Mercury
PatrickC90
Mercury
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
542W - 552L
1,609 Elo+
Solo
Ares
Ares
marvash6
Ares
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
204W - 167L
1,507 Elo+
Party 1
Team Averages
Level 71
1,487 SR
1,651 Elo+

VS

Team Averages
Level 134
1,413 SR
1,533 Elo+
Olorun
Olorun
DrJizztazztic
Olorun
Level 125
God Stats
5W - 9L
1,500 SR
Queue Stats
457W - 480L
1,511 Elo+
Party 3
Persephone
Persephone
E-Eye
Persephone
Level 128
God Stats
9W - 6L
1,500 SR
Queue Stats
685W - 692L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
PinguPlayer99
Nu Wa
Level 148
God Stats
3W - 6L
1,282 SR
Queue Stats
111W - 126L
1,507 Elo+
Solo
Rama
Rama
SundIey-
Rama
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 322L
1,570 Elo+
Party 3
Chaac
Chaac
aiik
Chaac
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
97W - 81L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EVoltxZ
Baron Samedi
15
2 / 4 / 10
8,465
770
8,317
8,762
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
Minchius
Atlas
16
3 / 1 / 14
9,718
883
11,275
11,050
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
N1b0r
Surtr
16
7 / 4 / 8
9,445
859
9,709
13,696
12,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
PatrickC90
Mercury
13
4 / 5 / 6
8,138
740
7,091
10,383
5,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
16
2 / 1 / 12
9,445
859
8,306
12,273
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
8,690
790
5,214
9,626
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
E-Eye
Persephone
14
2 / 3 / 10
8,617
783
11,140
8,045
3,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 7
9,919
902
12,959
9,876
4,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
14
4 / 3 / 11
8,914
810
4,317
7,118
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
aiik
Chaac
15
1 / 2 / 12
8,504
773
11,109
14,708
16,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
64
18
Kills
14
15
Deaths
18
50
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
Persephone
E-Eye
Persephone
2
3
10
2.33
W
Baron Samedi
EVoltxZ
Baron Samedi
2
4
10
1.75
W
Atlas
Minchius
Atlas
3
1
14
10
W
Surtr
N1b0r
Surtr
7
4
8
2.75
W
Mercury
PatrickC90
Mercury
4
5
6
1.4
L
6
5
7
1.9
L
Rama
4
3
11
3.17
L
Chaac
aiik
Chaac
1
2
12
3.5
W
Ares
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,698
Damage
44,739
56,164
Taken
49,373
48,461
Mitigated
31,828
15,341
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,214
2,441
1,224
1,282
9,626
4,459
1,362
5,040
4,586
15,994
0
L
Persephone
E-Eye
Persephone
11,140
251
590
1,134
8,045
3,325
516
4,579
3,415
23,741
510
W
Baron Samedi
EVoltxZ
Baron Samedi
8,317
1,123
1,860
838
8,762
4,957
0
4,942
3,820
29,070
0
W
Atlas
Minchius
Atlas
11,275
3,414
1,520
2,453
11,050
12,012
288
4,747
6,303
25,099
657
W
Surtr
N1b0r
Surtr
9,709
2,216
319
1,610
13,696
12,635
112
8,685
5,011
287
19,507
W
Mercury
PatrickC90
Mercury
7,091
928
732
1,979
10,383
5,416
460
5,442
4,941
0
16,189
L
12,959
2,950
834
832
9,876
4,259
1,489
5,969
3,907
26,381
259
L
Rama
4,317
3,129
0
349
7,118
3,042
1,390
4,855
2,263
0
6,109
L
Chaac
aiik
Chaac
11,109
987
1,435
7,754
14,708
16,743
160
7,542
7,166
0
22,307
W
Ares
8,306
488
585
3,445
12,273
13,441
498
5,024
7,249
11,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
44,644
127
Minions Killed
106
0
Camps Cleared
0
1,027,414
Distance Traveled
1,030,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,690
790
21
2
0
204,459
0
L
Persephone
8,617
783
28
3
0
228,234
0
W
Baron Samedi
8,465
770
59
5
0
171,024
0
W
Atlas
9,718
883
16
1
0
221,015
0
W
Surtr
9,445
859
28
3
0
198,349
0
W
Mercury
8,138
740
16
1
0
218,280
0
L
Nu Wa
9,919
902
27
2
0
198,863
0
L
Rama
8,914
810
6
1
0
172,204
0
L
Chaac
8,504
773
24
2
0
226,853
0
W
Ares
9,445
859
8
1
0
218,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role