Player Matchup

Medusa
Medusa
Jinjerrr
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 82L
1,370 Elo+
Party 1
Anubis
Anubis
Merovingen
Anubis
Level 126
God Stats
5W - 3L
1,748 SR
Queue Stats
111W - 113L
1,395 Elo+
Party 1
Mulan
Mulan
motyao
Mulan
Level 105
God Stats
3W - 2L
1,725 SR
Queue Stats
46W - 57L
1,327 Elo+
Party 1
Team Averages
Level 99
1,658 SR
1,364 Elo+

VS

Team Averages
Level 111
1,443 SR
1,410 Elo+
Bacchus
Bacchus
IngrownToes
Bacchus
Level 124
God Stats
9W - 8L
1,611 SR
Queue Stats
85W - 93L
1,435 Elo+
Party 2
Merlin
Merlin
MrBorkz
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 2
Serqet
Serqet
OllyPop6103
Serqet
Level 122
God Stats
1W - 2L
1,217 SR
Queue Stats
85W - 93L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jinjerrr
Medusa
17
4 / 0 / 4
10,692
764
14,506
9,930
4,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Merovingen
Anubis
16
4 / 3 / 6
10,720
766
13,793
13,386
7,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
motyao
Mulan
16
2 / 2 / 8
10,037
717
7,987
13,031
11,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IngrownToes
Bacchus
15
3 / 2 / 2
9,309
665
10,569
18,826
23,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MrBorkz
Merlin
14
0 / 3 / 3
8,425
602
7,870
8,360
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
14
2 / 5 / 3
9,152
654
6,702
14,987
11,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
IngrownToes
Bacchus
3
2
2
2
W
Medusa
Jinjerrr
Medusa
4
0
4
6
W
Anubis
Merovingen
Anubis
4
3
6
2.33
L
Merlin
MrBorkz
Merlin
0
3
3
0.5
L
Serqet
2
5
3
0.7
W
Mulan
motyao
Mulan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
25,141
36,347
Taken
42,173
23,375
Mitigated
38,420
14,955
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
IngrownToes
Bacchus
10,569
1,278
0
4,064
18,826
23,405
0
5,408
13,165
24,482
4,013
W
Medusa
Jinjerrr
Medusa
14,506
6,660
0
3,701
9,930
4,405
1,821
4,827
4,037
0
60,478
W
Anubis
Merovingen
Anubis
13,793
450
326
6,780
13,386
7,436
722
7,092
5,689
50,435
1,141
L
Merlin
MrBorkz
Merlin
7,870
816
0
720
8,360
3,645
0
2,765
5,473
28,621
0
L
Serqet
6,702
1,349
0
838
14,987
11,370
0
5,124
9,597
0
30,969
W
Mulan
motyao
Mulan
7,987
2,063
0
4,148
13,031
11,534
0
4,007
8,029
65
30,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
26,886
200
Minions Killed
146
0
Camps Cleared
0
737,080
Distance Traveled
659,354
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,309
665
40
3
0
236,309
0
W
Medusa
10,692
764
79
6
0
259,303
3
W
Anubis
10,720
766
70
5
0
225,212
0
L
Merlin
8,425
602
47
3
0
188,443
0
L
Serqet
9,152
654
59
4
0
234,602
0
W
Mulan
10,037
717
51
4
0
252,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role