Player Matchup

Atlas
Atlas
AlJaBeRi
Atlas
Level 144
God Stats
1W - 3L
1,264 SR
Queue Stats
101W - 66L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
HeGotThatName
Gilgamesh
Level 140
God Stats
5W - 1L
1,841 SR
Queue Stats
94W - 62L
1,732 Elo+
Party 1
Apollo
Apollo
Magî
Apollo
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 46L
1,703 Elo+
Party 1
Ra
Ra
Sutomu
Ra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheKinj
Thanatos
Level 126
God Stats
7W - 3L
1,500 SR
Queue Stats
81W - 45L
1,500 Elo+
Party 1
Team Averages
Level 149
1,521 SR
1,557 Elo+

VS

Team Averages
Level 142
1,554 SR
1,500 Elo+
Ix Chel
Ix Chel
MJzunas
Ix Chel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,362 Elo+
Party 2
Hun Batz
Hun Batz
NoLifeKingT
Hun Batz
Level 174
God Stats
0W - 2L
1,497 SR
Queue Stats
105W - 104L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Vitskuuh
Sun Wukong
Level 149
God Stats
0W - 4L
1,285 SR
Queue Stats
1W - 6L
1,362 Elo+
Party 2
Yemoja
Yemoja
WingMonCherry
Yemoja
Level 118
God Stats
4W - 2L
1,988 SR
Queue Stats
6W - 9L
1,588 Elo+
Party 2
Erlang Shen
Erlang Shen
anuk1255
Erlang Shen
Level 140
God Stats
15W - 18L
1,499 SR
Queue Stats
90W - 75L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AlJaBeRi
Atlas
6
2 / 0 / 3
3,804
761
2,170
4,087
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
HeGotThatName
Gilgamesh
7
1 / 1 / 0
3,560
712
1,686
4,892
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
Magî
Apollo
6
1 / 0 / 3
3,527
705
2,412
2,545
772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
7
2 / 0 / 1
4,149
830
1,101
1,473
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
TheKinj
Thanatos
6
1 / 0 / 3
3,384
677
1,260
2,800
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MJzunas
Ix Chel
5
0 / 2 / 0
3,164
633
606
2,857
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
NoLifeKingT
Hun Batz
1
0 / 1 / 0
2,440
488
0
805
176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Vitskuuh
Sun Wukong
7
1 / 1 / 0
3,902
780
2,624
4,106
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 1 / 0
3,198
640
1,316
3,850
1,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
anuk1255
Erlang Shen
6
0 / 3 / 0
3,038
608
2,034
5,796
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
AlJaBeRi
Atlas
2
0
3
3.5
W
Gilgamesh
HeGotThatName
Gilgamesh
1
1
0
1
L
Ix Chel
MJzunas
Ix Chel
0
2
0
0
W
Apollo
Magî
Apollo
1
0
3
2.5
L
Hun Batz
NoLifeKingT
Hun Batz
0
1
0
0
W
Ra
2
0
1
2.5
W
Thanatos
TheKinj
Thanatos
1
0
3
2.5
L
Sun Wukong
Vitskuuh
Sun Wukong
1
1
0
1
L
0
1
0
0
L
Erlang Shen
anuk1255
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,629
Damage
6,580
15,797
Taken
17,414
8,059
Mitigated
7,738
7,899
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AlJaBeRi
Atlas
2,170
953
0
1,694
4,087
2,537
0
822
3,265
9,034
2,652
W
Gilgamesh
HeGotThatName
Gilgamesh
1,686
611
0
1,497
4,892
3,234
0
0
4,892
0
16,757
L
Ix Chel
MJzunas
Ix Chel
606
130
0
800
2,857
891
0
820
2,037
16,487
0
W
Apollo
Magî
Apollo
2,412
2,090
0
1,388
2,545
772
0
548
1,997
0
20,672
L
Hun Batz
NoLifeKingT
Hun Batz
0
0
0
0
805
176
0
0
805
0
0
W
Ra
1,101
40
48
776
1,473
479
30
507
966
23,243
0
W
Thanatos
TheKinj
Thanatos
1,260
383
0
2,496
2,800
1,037
0
45
2,755
0
17,080
L
Sun Wukong
Vitskuuh
Sun Wukong
2,624
837
0
1,194
4,106
1,844
0
0
3,813
0
23,883
L
1,316
439
962
784
3,850
1,833
0
1,212
2,638
8,656
0
L
Erlang Shen
anuk1255
Erlang Shen
2,034
1,012
0
979
5,796
2,994
0
930
4,866
0
17,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,424
Gold Earned
15,742
166
Minions Killed
106
0
Camps Cleared
0
533,481
Distance Traveled
399,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,804
761
12
2
0
112,710
0
W
Gilgamesh
3,560
712
29
6
0
93,477
0
L
Ix Chel
3,164
633
31
6
0
88,549
0
W
Apollo
3,527
705
46
9
0
96,684
0
L
Hun Batz
2,440
488
0
0
0
10,243
0
W
Ra
4,149
830
46
9
0
115,782
0
W
Thanatos
3,384
677
33
7
0
114,828
0
L
Sun Wukong
3,902
780
40
8
0
99,197
0
L
Yemoja
3,198
640
10
2
0
98,128
0
L
Erlang Shen
3,038
608
25
5
0
103,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role