Player Matchup

Anhur
Anhur
Silver IV
MrChilly CYN
Anhur
Silver IV
Level 155
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 12L
1,307 MMR
Party 1
Charon
Charon
Silver IV
ZerOCYN
Charon
Silver IV
Level 143
God Stats
3W - 2L
1,780 SR
Queue Stats
15W - 17L
1,318 MMR
Party 1
Ra
Ra
Silver III
xl S T A F lx
Ra
Silver III
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,347 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 156
1,514 SR
1,324 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,745 SR
1,373 MMR
Sun Wukong
Sun Wukong
Gold V
BLaZS3
Sun Wukong
Gold V
Level 157
God Stats
13W - 8L
1,949 SR
Queue Stats
26W - 35L
1,395 MMR
Solo
Raijin
Raijin
Gold II
Mylesrunner2554
Raijin
Gold II
Level 157
God Stats
57W - 69L
1,571 SR
Queue Stats
797W - 925L
1,416 MMR
Solo
Neith
Neith
Gold V
SmokeDank
Neith
Gold V
Level 80
God Stats
10W - 5L
1,715 SR
Queue Stats
192W - 190L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
10,311
573
4,561
14,018
5,024
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
ZerOCYN
Charon
15
0 / 1 / 1
10,057
559
10,504
15,252
18,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 3 / 0
10,970
609
9,679
13,294
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Bake KujiraBacchusVulcanKuzenboHera

VS

Bans
SurtrDanzaburouThorAresNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLaZS3
Sun Wukong
17
0 / 0 / 6
11,353
631
6,575
13,270
11,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

19
5 / 0 / 0
12,780
710
16,150
7,931
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SmokeDank
Neith
19
2 / 1 / 4
12,483
694
16,321
13,719
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BLaZS3
Sun Wukong
0
0
6
3
L
0
3
1
0.17
W
5
0
0
5
W
Neith
SmokeDank
Neith
2
1
4
4
L
Charon
ZerOCYN
Charon
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
39,046
42,564
Taken
34,920
29,196
Mitigated
22,244
8,305
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BLaZS3
Sun Wukong
6,575
1,115
0
2,099
13,270
11,829
821
5,619
7,651
65
36,645
L
4,561
1,321
0
644
14,018
5,024
0
6,465
7,259
0
29,978
W
16,150
738
0
1,102
7,931
3,591
936
4,767
3,164
72,584
879
W
Neith
SmokeDank
Neith
16,321
4,697
0
4,530
13,719
6,824
968
7,750
5,871
0
87,279
L
Charon
ZerOCYN
Charon
10,504
844
0
972
15,252
18,045
0
4,847
10,103
33,358
2,346
L
9,679
455
2,780
3,909
13,294
6,127
0
4,201
9,021
57,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
36,616
214
Minions Killed
275
0
Camps Cleared
0
956,214
Distance Traveled
1,003,405
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,353
631
33
2
0
351,629
2
L
Anhur
10,311
573
70
4
0
300,674
2
W
Raijin
12,780
710
108
6
0
322,404
1
W
Neith
12,483
694
134
7
0
329,372
0
L
Charon
10,057
559
32
2
0
329,202
2
L
Ra
10,970
609
112
6
0
326,338
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role