Player Matchup

Jing Wei
Jing Wei
DiFitz
Jing Wei
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 90L
1,526 Elo+
Party 3
Nox
Nox
Highlander1006
Nox
Level 157
God Stats
2W - 7L
1,268 SR
Queue Stats
332W - 338L
1,500 Elo+
Party 1
Hades
Hades
Trev42301
Hades
Level 157
God Stats
8W - 3L
1,715 SR
Queue Stats
114W - 115L
1,282 Elo+
Party 3
Chang'e
Chang'e
buzzsnakes
Chang'e
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
330W - 317L
1,476 Elo+
Party 1
Surtr
Surtr
shankanapopo
Surtr
Level 109
God Stats
5W - 8L
1,500 SR
Queue Stats
521W - 524L
1,519 Elo+
Solo
Team Averages
Level 137
1,497 SR
1,461 Elo+

VS

Team Averages
Level 131
1,457 SR
1,428 Elo+
Zeus
Zeus
DeuceDinero23
Zeus
Level 169
God Stats
7W - 2L
1,261 SR
Queue Stats
240W - 248L
1,335 Elo+
Solo
Cabrakan
Cabrakan
ItsChiron
Cabrakan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Terra
Terra
MacSwan21
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Arachne
Arachne
ThatHumanButter
Arachne
Level 175
God Stats
3W - 2L
1,739 SR
Queue Stats
171W - 174L
1,305 Elo+
Solo
Serqet
Serqet
havokcrr
Serqet
Level 156
God Stats
3W - 2L
1,283 SR
Queue Stats
49W - 43L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DiFitz
Jing Wei
16
5 / 2 / 6
8,907
810
11,026
8,461
3,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 9
8,302
755
6,457
11,792
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Trev42301
Hades
17
4 / 3 / 6
9,382
853
10,720
11,783
8,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
buzzsnakes
Chang'e
14
2 / 3 / 11
8,348
759
12,198
12,636
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 5 / 11
8,005
728
6,138
14,668
13,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
10,027
912
17,534
7,265
3,948
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
ItsChiron
Cabrakan
14
0 / 3 / 12
8,057
732
5,708
11,251
11,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
MacSwan21
Terra
16
2 / 3 / 13
9,821
893
8,061
15,967
17,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 4 / 6
9,751
886
12,087
13,068
8,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
havokcrr
Serqet
15
1 / 3 / 8
8,283
753
11,045
11,557
7,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
62
14
Kills
16
17
Deaths
14
43
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Jing Wei
DiFitz
Jing Wei
5
2
6
4
L
2
4
9
1.63
W
Cabrakan
ItsChiron
Cabrakan
0
3
12
2
W
Terra
MacSwan21
Terra
2
3
13
2.83
W
7
4
6
2.5
L
Hades
Trev42301
Hades
4
3
6
2.33
L
Chang'e
buzzsnakes
Chang'e
2
3
11
2.5
W
Serqet
havokcrr
Serqet
1
3
8
1.67
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
54,435
59,340
Taken
59,108
35,375
Mitigated
49,962
25,649
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,534
1,305
4,089
2,285
7,265
3,948
256
3,587
3,678
44,170
3,142
L
Jing Wei
DiFitz
Jing Wei
11,026
6,674
2,648
1,740
8,461
3,642
0
4,793
3,668
0
21,182
L
6,457
328
691
2,737
11,792
4,695
263
5,996
5,796
19,573
0
W
Cabrakan
ItsChiron
Cabrakan
5,708
1,114
317
1,924
11,251
11,720
319
5,480
5,771
13,244
0
W
Terra
MacSwan21
Terra
8,061
450
4,999
3,453
15,967
17,859
182
7,930
8,037
23,258
683
W
12,087
8,339
767
3,621
13,068
8,691
624
6,759
6,309
0
16,524
L
Hades
Trev42301
Hades
10,720
0
1,267
2,446
11,783
8,533
228
5,132
6,313
35,074
0
L
Chang'e
buzzsnakes
Chang'e
12,198
768
7,583
5,237
12,636
4,901
330
8,250
4,386
24,595
443
W
Serqet
havokcrr
Serqet
11,045
2,041
392
1,231
11,557
7,744
393
5,485
6,072
0
15,417
L
6,138
1,745
382
918
14,668
13,604
485
6,974
7,310
212
13,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
45,939
169
Minions Killed
155
0
Camps Cleared
0
1,042,215
Distance Traveled
1,069,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,027
912
72
7
0
211,030
0
L
Jing Wei
8,907
810
37
3
0
205,509
0
L
Nox
8,302
755
29
3
0
206,955
0
W
Cabrakan
8,057
732
11
1
0
193,503
0
W
Terra
9,821
893
31
3
0
224,382
0
W
Arachne
9,751
886
13
1
0
223,996
0
L
Hades
9,382
853
64
6
0
216,927
0
L
Chang'e
8,348
759
28
3
0
211,363
0
W
Serqet
8,283
753
28
3
0
216,858
0
L
Surtr
8,005
728
11
1
0
201,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role