Player Matchup

Neith
Neith
AarshJ
Neith
Level 40
God Stats
1W - 3L
1,142 SR
Queue Stats
2W - 9L
1,124 Elo+
Party 1
Arachne
Arachne
DayoB88
Arachne
Level 107
God Stats
6W - 6L
1,512 SR
Queue Stats
30W - 37L
1,437 Elo+
Party 1
Raijin
Raijin
Essskedit_Uce
Raijin
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 211L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Kasoru
Sun Wukong
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 112L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
X GrizzlyLion X
Jormungandr
Level 29
God Stats
7W - 14L
1,342 SR
Queue Stats
28W - 44L
1,356 Elo+
Party 1
Team Averages
Level 78
1,399 SR
1,365 Elo+

VS

Team Averages
Level 112
1,507 SR
1,493 Elo+
Set
Set
 
Set
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BunnyOkay
Ix Chel
Level 128
God Stats
9W - 15L
1,521 SR
Queue Stats
316W - 296L
1,491 Elo+
Solo
Cupid
Cupid
Talcris
Cupid
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 55L
1,649 Elo+
Solo
Chang'e
Chang'e
ViciousPanda698
Chang'e
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 20L
1,334 Elo+
Solo
Bacchus
Bacchus
Zap rat4119
Bacchus
Level 119
God Stats
1W - 4L
1,516 SR
Queue Stats
74W - 73L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AarshJ
Neith
15
4 / 3 / 5
8,331
521
5,849
10,296
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
DayoB88
Arachne
15
8 / 1 / 1
8,726
545
8,561
14,707
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
2 / 1 / 8
9,049
566
11,725
9,280
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Kasoru
Sun Wukong
14
0 / 1 / 4
8,928
558
11,097
17,616
17,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
X GrizzlyLion X
Jormungandr
14
5 / 0 / 11
9,757
610
9,417
11,475
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
3 / 2 / 0
8,325
520
8,459
16,690
9,319
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
BunnyOkay
Ix Chel
15
1 / 2 / 0
8,441
528
12,722
15,220
8,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Talcris
Cupid
12
0 / 6 / 2
7,586
474
4,666
10,396
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 8 / 1
7,048
441
6,727
15,916
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zap rat4119
Bacchus
12
0 / 3 / 1
7,607
475
9,716
13,993
10,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
6
6
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
2
0
1.5
W
Neith
AarshJ
Neith
4
3
5
2.17
L
Ix Chel
BunnyOkay
Ix Chel
1
2
0
0.5
W
Arachne
DayoB88
Arachne
8
1
1
8.5
W
2
1
8
6
W
Sun Wukong
Kasoru
Sun Wukong
0
1
4
2
L
Cupid
Talcris
Cupid
0
6
2
0.17
L
2
8
1
0.31
W
Jormungandr
X GrizzlyLion X
Jormungandr
5
0
11
10.5
L
Bacchus
Zap rat4119
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,649
Damage
42,290
63,374
Taken
72,215
45,887
Mitigated
38,002
13,417
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,459
3,447
0
4,131
16,690
9,319
0
3,907
12,703
0
71,705
W
Neith
AarshJ
Neith
5,849
2,258
0
1,767
10,296
4,101
1,341
2,151
8,145
0
57,069
L
Ix Chel
BunnyOkay
Ix Chel
12,722
1,227
203
7,659
15,220
8,499
0
1,348
13,804
80,944
0
W
Arachne
DayoB88
Arachne
8,561
6,617
0
2,708
14,707
6,974
0
4,306
10,165
0
70,485
W
11,725
1,056
0
1,882
9,280
3,787
842
5,476
3,322
60,512
992
W
Sun Wukong
Kasoru
Sun Wukong
11,097
1,854
0
5,835
17,616
17,699
634
11,580
6,003
1,002
69,540
L
Cupid
Talcris
Cupid
4,666
2,587
58
654
10,396
3,835
1,273
2,686
7,698
0
43,734
L
6,727
882
1,750
4,363
15,916
5,817
319
5,481
10,320
38,928
0
W
Jormungandr
X GrizzlyLion X
Jormungandr
9,417
2,520
122
1,103
11,475
13,326
225
4,705
6,653
52,221
2,051
L
Bacchus
Zap rat4119
Bacchus
9,716
1,015
0
1,651
13,993
10,532
0
6,737
7,105
43,139
5,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,791
Gold Earned
39,007
453
Minions Killed
432
0
Camps Cleared
0
1,517,423
Distance Traveled
1,427,277
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,325
520
98
6
0
337,644
0
W
Neith
8,331
521
78
5
0
293,479
0
L
Ix Chel
8,441
528
126
8
0
265,873
2
W
Arachne
8,726
545
91
6
0
344,173
0
W
Raijin
9,049
566
102
6
0
279,085
2
W
Sun Wukong
8,928
558
109
7
0
290,773
2
L
Cupid
7,586
474
75
5
0
249,804
0
L
Chang'e
7,048
441
41
3
0
277,222
0
W
Jormungandr
9,757
610
73
5
0
309,913
0
L
Bacchus
7,607
475
92
6
0
296,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role