Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
BagTalking
Ah Muzen Cab
Bronze III
Level 45
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Sobek
Sobek
Bronze III
BandGxngLee
Sobek
Bronze III
Level 40
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Bellona
Bellona
Bronze III
IiSellRecordsI
Bellona
Bronze III
Level 82
God Stats
0W - 1L
1,154 SR
Queue Stats
2W - 4L
1,523 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,451 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,556 SR
1,382 MMR
Thor
Thor
Gold V
BigRandyRanders
Thor
Gold V
Level 124
God Stats
12W - 16L
1,568 SR
Queue Stats
24W - 29L
1,438 MMR
Solo
Anubis
Anubis
Silver III
benmills37
Anubis
Silver III
Level 118
God Stats
16W - 16L
1,527 SR
Queue Stats
116W - 134L
1,360 MMR
Solo
Sylvanus
Sylvanus
Silver I
phreize
Sylvanus
Silver I
Level 156
God Stats
23W - 30L
1,575 SR
Queue Stats
163W - 192L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BagTalking
Ah Muzen Cab
16
0 / 3 / 1
10,465
581
8,779
13,103
4,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
1 / 3 / 2
10,616
590
5,878
20,813
21,752
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 6 / 0
10,721
596
10,010
19,459
14,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
DanzaburouNe ZhaAchillesThothKukulkan

VS

Bans
AgniAphroditeDiscordiaAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
12,664
704
25,142
16,700
11,292
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
benmills37
Anubis
19
4 / 1 / 8
12,816
712
12,477
11,625
7,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
phreize
Sylvanus
18
2 / 0 / 10
11,952
664
8,922
14,533
17,664
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
12
12
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BagTalking
Ah Muzen Cab
0
3
1
0.17
L
1
3
2
0.67
W
6
2
6
4.5
L
2
6
0
0.33
W
Anubis
benmills37
Anubis
4
1
8
8
W
Sylvanus
phreize
Sylvanus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
46,541
53,375
Taken
42,858
41,337
Mitigated
36,354
5,232
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BagTalking
Ah Muzen Cab
8,779
3,421
0
659
13,103
4,910
260
3,958
8,513
0
73,087
L
5,878
255
0
2,903
20,813
21,752
0
8,966
10,663
18,207
2,923
W
25,142
3,125
0
2,980
16,700
11,292
1,599
2,347
13,988
0
73,514
L
10,010
1,614
0
1,670
19,459
14,675
0
8,542
10,190
0
27,615
W
Anubis
benmills37
Anubis
12,477
66
0
4,783
11,625
7,398
758
1,430
9,848
78,240
0
W
Sylvanus
phreize
Sylvanus
8,922
1,242
6,013
7,754
14,533
17,664
894
1,923
12,233
30,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
37,432
178
Minions Killed
245
0
Camps Cleared
0
955,542
Distance Traveled
898,864
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,465
581
121
7
0
326,738
3
L
Sobek
10,616
590
14
1
0
315,905
4
W
Thor
12,664
704
98
5
0
297,870
0
L
Bellona
10,721
596
43
2
0
312,899
4
W
Anubis
12,816
712
103
6
0
301,667
6
W
Sylvanus
11,952
664
44
2
0
299,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role