Player Matchup

Chaac
Chaac
 
Chaac
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Fer_Gamer15
Rama
Level 145
God Stats
10W - 9L
1,105 SR
Queue Stats
189W - 234L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GigaTitan26
Morgan Le Fay
Level 176
God Stats
1W - 6L
1,148 SR
Queue Stats
177W - 171L
1,534 Elo+
Party 2
Ymir
Ymir
Ryan J Chalmers
Ymir
Level 128
God Stats
1W - 8L
1,164 SR
Queue Stats
96W - 96L
1,508 Elo+
Party 2
Ravana
Ravana
Vaerton
Ravana
Level 120
God Stats
0W - 4L
1,131 SR
Queue Stats
136W - 128L
1,454 Elo+
Solo
Team Averages
Level 150
1,210 SR
1,480 Elo+

VS

Team Averages
Level 130
1,434 SR
1,510 Elo+
Fenrir
Fenrir
CyclicalName7
Fenrir
Level 157
God Stats
9W - 17L
1,271 SR
Queue Stats
582W - 560L
1,476 Elo+
Party 1
Hel
Hel
Emogirl Love
Hel
Level 121
God Stats
7W - 0L
1,897 SR
Queue Stats
317W - 291L
1,411 Elo+
Party 1
Horus
Horus
GumbusJumbus
Horus
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 17L
1,591 Elo+
Party 3
Nike
Nike
Majin_Tim20
Nike
Level 148
God Stats
3W - 2L
1,250 SR
Queue Stats
154W - 158L
1,495 Elo+
Solo
Hou Yi
Hou Yi
Zorianrey
Hou Yi
Level 83
God Stats
3W - 4L
1,254 SR
Queue Stats
51W - 43L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 1
6,627
414
4,250
12,476
13,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 1
6,766
423
7,227
13,658
4,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
GigaTitan26
Morgan Le Fay
13
4 / 3 / 0
8,116
507
14,014
10,068
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
6,235
390
5,709
18,691
11,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Vaerton
Ravana
13
0 / 3 / 3
6,927
433
6,880
11,158
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,431
527
9,019
14,629
7,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 7
8,223
514
6,798
9,841
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 9
8,700
544
10,268
14,027
12,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 2
9,564
598
12,603
14,690
13,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Zorianrey
Hou Yi
15
7 / 0 / 4
8,996
562
13,849
8,745
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
4
1
6
7
W
1
3
7
1.5
L
1
5
1
0.3
L
Morgan Le Fay
GigaTitan26
Morgan Le Fay
4
3
0
1.33
W
3
0
9
7.5
W
4
1
2
5
L
0
5
2
0.2
L
Ravana
Vaerton
Ravana
0
3
3
0.5
W
Hou Yi
Zorianrey
Hou Yi
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
52,537
66,051
Taken
61,932
38,389
Mitigated
41,825
13,924
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,250
347
0
1,280
12,476
13,475
281
1,204
10,800
0
39,073
W
9,019
1,416
0
1,411
14,629
7,488
195
3,666
10,963
0
60,035
W
6,798
143
971
3,746
9,841
4,356
0
4,989
4,852
49,242
0
L
7,227
5,198
0
3,192
13,658
4,561
0
0
13,558
0
49,188
L
Morgan Le Fay
GigaTitan26
Morgan Le Fay
14,014
995
0
983
10,068
4,057
0
2,260
7,499
58,774
1,533
W
10,268
4,193
2,358
4,933
14,027
12,812
25
4,164
9,863
0
37,010
W
12,603
1,666
0
4,112
14,690
13,423
236
4,130
10,560
0
73,857
L
5,709
1,067
1,273
2,038
18,691
11,605
0
1,685
16,785
19,575
2,488
L
Ravana
Vaerton
Ravana
6,880
1,473
0
5,158
11,158
4,691
0
1,106
9,811
0
63,394
W
Hou Yi
Zorianrey
Hou Yi
13,849
7,978
0
1,375
8,745
3,746
824
2,344
6,401
0
67,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
43,914
388
Minions Killed
423
0
Camps Cleared
0
1,433,023
Distance Traveled
1,623,047
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,627
414
82
5
0
234,746
0
W
Fenrir
8,431
527
84
5
0
376,317
0
W
Hel
8,223
514
92
6
0
315,701
2
L
Rama
6,766
423
79
5
0
248,969
0
L
Morgan Le Fay
8,116
507
94
6
0
325,144
2
W
Horus
8,700
544
40
3
0
339,251
0
W
Nike
9,564
598
103
6
0
282,893
1
L
Ymir
6,235
390
35
2
0
284,527
8
L
Ravana
6,927
433
98
6
0
339,637
3
W
Hou Yi
8,996
562
104
7
0
308,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role