Player Matchup

Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
DeLuXe D Ace
Jing Wei
Level 142
God Stats
3W - 2L
1,285 SR
Queue Stats
354W - 366L
1,563 Elo+
Party 4
Ra
Ra
Muerbi
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,275 Elo+
Party 4
Baron Samedi
Baron Samedi
X-xSEKIROx-X
Baron Samedi
Level 121
God Stats
10W - 8L
1,883 SR
Queue Stats
62W - 58L
1,603 Elo+
Party 3
Achilles
Achilles
iLLuZZIoNZz-TM20
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,570 Elo+
Solo
Team Averages
Level 132
1,533 SR
1,502 Elo+

VS

Team Averages
Level 104
1,473 SR
1,525 Elo+
Yemoja
Yemoja
NicolaSturge
Yemoja
Level 107
God Stats
5W - 3L
1,510 SR
Queue Stats
76W - 74L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
OVE beaby boi
Danzaburou
Level 89
God Stats
16W - 9L
1,730 SR
Queue Stats
106W - 117L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Super21 oac
Cu Chulainn
Level 117
God Stats
2W - 1L
1,312 SR
Queue Stats
108W - 100L
1,568 Elo+
Party 2
The Morrigan
The Morrigan
themagiltons
The Morrigan
Level 107
God Stats
1W - 5L
1,315 SR
Queue Stats
126W - 132L
1,522 Elo+
Solo
Poseidon
Poseidon
weemitch15
Poseidon
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 4 / 0
6,622
473
5,057
14,371
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
DeLuXe D Ace
Jing Wei
9
0 / 4 / 0
5,883
420
5,690
11,144
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
9
0 / 4 / 0
6,036
431
3,343
9,823
6,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
X-xSEKIROx-X
Baron Samedi
14
2 / 2 / 2
7,431
531
8,204
8,565
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 0
6,728
481
8,368
16,117
20,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 0 / 7
7,886
563
6,198
7,566
5,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
OVE beaby boi
Danzaburou
14
8 / 0 / 2
8,764
626
16,454
10,502
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Super21 oac
Cu Chulainn
14
0 / 0 / 1
8,255
590
8,871
11,434
9,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
themagiltons
The Morrigan
13
3 / 1 / 0
7,977
570
5,369
7,517
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
weemitch15
Poseidon
13
1 / 3 / 4
7,248
518
4,753
10,396
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
0
0.5
L
Jing Wei
DeLuXe D Ace
Jing Wei
0
4
0
0
L
Ra
0
4
0
0
W
Yemoja
2
0
7
5.5
W
Danzaburou
OVE beaby boi
Danzaburou
8
0
2
9
W
Cu Chulainn
Super21 oac
Cu Chulainn
0
0
1
0.5
L
Baron Samedi
X-xSEKIROx-X
Baron Samedi
2
2
2
1.5
L
0
0
0
0
W
The Morrigan
themagiltons
The Morrigan
3
1
0
3
W
Poseidon
weemitch15
Poseidon
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
41,645
60,020
Taken
47,415
41,286
Mitigated
25,067
16,599
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,057
1,385
0
1,906
14,371
6,134
0
5,229
9,142
0
57,895
L
Jing Wei
DeLuXe D Ace
Jing Wei
5,690
3,899
155
2,283
11,144
3,730
0
2,871
8,273
0
36,391
L
Ra
3,343
556
1,153
2,545
9,823
6,759
0
2,407
7,416
25,661
0
W
Yemoja
6,198
1,545
3,931
2,238
7,566
5,150
176
1,327
6,110
24,172
1,433
W
Danzaburou
OVE beaby boi
Danzaburou
16,454
8,534
248
5,732
10,502
4,510
704
1,935
8,471
0
69,640
W
Cu Chulainn
Super21 oac
Cu Chulainn
8,871
2,416
0
2,742
11,434
9,414
0
0
10,408
0
73,209
L
Baron Samedi
X-xSEKIROx-X
Baron Samedi
8,204
349
314
2,275
8,565
4,462
0
5,399
3,166
61,037
1,279
L
8,368
1,870
0
5,968
16,117
20,201
0
232
15,885
0
54,520
W
The Morrigan
themagiltons
The Morrigan
5,369
598
0
980
7,517
2,650
0
4,879
2,492
56,874
1,631
W
Poseidon
weemitch15
Poseidon
4,753
1,147
0
3,796
10,396
3,343
0
3,082
7,314
48,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
40,130
408
Minions Killed
451
0
Camps Cleared
0
1,269,474
Distance Traveled
1,283,681
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,622
473
88
6
0
322,735
0
L
Jing Wei
5,883
420
79
6
0
208,332
0
L
Ra
6,036
431
45
3
0
215,156
1
W
Yemoja
7,886
563
31
2
0
240,438
3
W
Danzaburou
8,764
626
104
7
0
225,125
0
W
Cu Chulainn
8,255
590
134
10
0
268,245
0
L
Baron Samedi
7,431
531
110
8
0
272,623
4
L
Achilles
6,728
481
86
6
0
250,628
0
W
The Morrigan
7,977
570
94
7
0
286,986
3
W
Poseidon
7,248
518
88
6
0
262,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role