Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Allaboutthc
Thanatos
Silver III
Level 155
God Stats
0W - 2L
1,798 SR
Queue Stats
4W - 14L
1,200 MMR
Solo
Chernobog
Chernobog
Silver V
RoccoIsNice
Chernobog
Silver V
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 108L
1,283 MMR
Solo
Chaac
Chaac
Silver I
VampireJulah
Chaac
Silver I
Level 309
God Stats
0W - 3L
1,298 SR
Queue Stats
80W - 92L
1,293 MMR
Solo
Ganesha
Ganesha
Silver I
Zigiax
Ganesha
Silver I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 114L
1,283 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 171
1,519 SR
1,312 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,387 SR
1,279 MMR
Ao Kuang
Ao Kuang
Silver IV
Cercman
Ao Kuang
Silver IV
Level 156
God Stats
4W - 8L
1,425 SR
Queue Stats
69W - 61L
1,325 MMR
Solo
Ishtar
Ishtar
Gold V
IITyphoonll
Ishtar
Gold V
Level 110
God Stats
2W - 3L
1,300 SR
Queue Stats
167W - 175L
1,257 MMR
Party 1
Tyr
Tyr
Silver II
MrTwixster
Tyr
Silver II
Level 104
God Stats
1W - 1L
1,211 SR
Queue Stats
13W - 23L
1,194 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
RostanX
Baron Samedi
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 134L
1,310 MMR
Solo
Achilles
Achilles
Gold V
WalkAmongDeath
Achilles
Gold V
Level 201
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 120L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 0
7,112
474
4,169
6,142
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Allaboutthc
Thanatos
11
0 / 2 / 1
6,239
416
1,130
11,228
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chernobog
RoccoIsNice
Chernobog
13
0 / 1 / 1
7,920
528
4,253
9,086
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 0
8,202
547
12,450
19,570
16,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Zigiax
Ganesha
11
1 / 4 / 0
6,967
464
2,605
13,215
7,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HachimanKukulkanBellona

VS

Bans
AwilixBake KujiraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cercman
Ao Kuang
16
7 / 1 / 1
8,876
592
11,306
12,764
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
15
1 / 0 / 1
8,846
590
3,147
5,181
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 4
7,978
532
6,713
14,333
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
RostanX
Baron Samedi
15
3 / 1 / 3
8,787
586
6,550
7,721
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
15
3 / 3 / 4
9,332
622
11,455
14,491
11,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
16
16
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
L
Thanatos
Allaboutthc
Thanatos
0
2
1
0.25
W
Ao Kuang
Cercman
Ao Kuang
7
1
1
7.5
W
Ishtar
1
0
1
1.5
W
2
0
4
4
L
Chernobog
RoccoIsNice
Chernobog
0
1
1
0.5
W
Baron Samedi
RostanX
Baron Samedi
3
1
3
4.5
L
3
6
0
0.5
W
Achilles
3
3
4
1.67
L
Ganesha
Zigiax
Ganesha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
39,171
59,241
Taken
54,490
33,581
Mitigated
33,364
19,998
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,169
327
0
1,274
6,142
2,281
0
4,488
1,498
47,704
279
L
Thanatos
Allaboutthc
Thanatos
1,130
397
0
7,346
11,228
4,861
0
3,973
7,141
0
47,762
W
Ao Kuang
Cercman
Ao Kuang
11,306
2,405
0
4,510
12,764
5,819
0
1,533
11,168
87,027
1,378
W
Ishtar
3,147
2,339
0
2,663
5,181
2,012
1,020
179
5,002
0
71,698
W
6,713
696
0
5,928
14,333
10,688
0
1,703
12,520
0
27,077
L
Chernobog
RoccoIsNice
Chernobog
4,253
2,462
0
2,227
9,086
3,296
0
3,114
5,878
0
67,899
W
Baron Samedi
RostanX
Baron Samedi
6,550
732
36
2,786
7,721
3,673
0
2,452
5,093
72,474
677
L
12,450
2,016
0
5,485
19,570
16,141
0
2,667
15,754
0
65,123
W
Achilles
11,455
3,471
0
6,279
14,491
11,172
0
1,116
13,313
0
63,424
L
Ganesha
Zigiax
Ganesha
2,605
493
1,556
2,110
13,215
7,002
0
2,906
10,247
19,317
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
43,819
425
Minions Killed
515
0
Camps Cleared
0
1,445,745
Distance Traveled
1,562,805
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,112
474
96
6
0
279,350
2
L
Thanatos
6,239
416
77
5
0
297,951
0
W
Ao Kuang
8,876
592
101
7
0
326,543
2
W
Ishtar
8,846
590
126
8
0
300,618
0
W
Tyr
7,978
532
44
3
0
353,400
0
L
Chernobog
7,920
528
134
9
0
310,688
1
W
Baron Samedi
8,787
586
140
9
0
290,221
2
L
Chaac
8,202
547
111
7
0
282,476
6
W
Achilles
9,332
622
104
7
0
292,023
0
L
Ganesha
6,967
464
7
0
0
275,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role