Player Matchup

Arachne
Arachne
BalooGamer123
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,583 Elo+
Solo
Sobek
Sobek
Bot i am
Sobek
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
Gold is ez
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
Louisera
Camazotz
Level 147
God Stats
3W - 3L
1,231 SR
Queue Stats
41W - 47L
1,415 Elo+
Solo
Hades
Hades
Zap rat4119
Hades
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,516 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,503 Elo+

VS

Team Averages
Level 99
1,384 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
Dalrain
Tsukuyomi
Level 120
God Stats
3W - 10L
1,242 SR
Queue Stats
41W - 30L
1,449 Elo+
Solo
Osiris
Osiris
LennonNYC
Osiris
Level 182
God Stats
6W - 6L
1,500 SR
Queue Stats
260W - 321L
1,418 Elo+
Party 1
Sobek
Sobek
NitoRatKing
Sobek
Level 27
God Stats
10W - 18L
1,130 SR
Queue Stats
90W - 155L
1,271 Elo+
Party 1
Ra
Ra
Talcris
Ra
Level 126
God Stats
3W - 2L
1,495 SR
Queue Stats
52W - 55L
1,632 Elo+
Solo
Chernobog
Chernobog
zyncinnati
Chernobog
Level 41
God Stats
11W - 15L
1,554 SR
Queue Stats
214W - 291L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 0 / 0
5,369
597
2,408
7,584
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Bot i am
Sobek
8
1 / 1 / 0
4,418
491
1,239
6,508
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Gold is ez
Chiron
3
0 / 2 / 0
3,527
392
2,226
2,494
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Camazotz
Louisera
Camazotz
10
1 / 1 / 1
5,085
565
4,375
9,499
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 1
5,128
570
4,962
9,399
4,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dalrain
Tsukuyomi
9
4 / 1 / 2
5,581
620
3,742
7,544
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
LennonNYC
Osiris
11
0 / 2 / 1
6,011
668
6,913
7,716
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 1 / 2
5,198
578
1,551
5,707
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 3 / 1
6,268
696
5,235
5,560
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
zyncinnati
Chernobog
9
1 / 0 / 1
5,179
575
3,853
2,867
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
7
8
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
0
0
2
L
Sobek
Bot i am
Sobek
1
1
0
1
W
Tsukuyomi
Dalrain
Tsukuyomi
4
1
2
5
L
Chiron
Gold is ez
Chiron
0
2
0
0
W
Osiris
LennonNYC
Osiris
0
2
1
0.25
L
Camazotz
Louisera
Camazotz
1
1
1
1.5
W
0
1
2
1
W
2
3
1
0.83
L
2
4
1
0.63
W
Chernobog
zyncinnati
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,210
Damage
21,294
35,484
Taken
29,394
17,227
Mitigated
15,321
15,196
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,408
1,323
0
3,295
7,584
3,133
0
648
6,897
0
45,153
L
Sobek
Bot i am
Sobek
1,239
102
32
3,058
6,508
5,320
0
819
5,689
10,426
0
W
Tsukuyomi
Dalrain
Tsukuyomi
3,742
992
0
3,646
7,544
2,499
0
853
6,691
0
28,302
L
Chiron
Gold is ez
Chiron
2,226
892
209
120
2,494
609
0
368
2,126
0
10,571
W
Osiris
LennonNYC
Osiris
6,913
1,887
0
2,223
7,716
4,923
0
0
7,117
0
45,360
L
Camazotz
Louisera
Camazotz
4,375
1,264
0
4,966
9,499
4,059
0
0
8,665
0
28,431
W
1,551
109
0
2,770
5,707
4,888
135
812
4,895
12,043
686
W
5,235
782
84
1,356
5,560
2,092
0
4,109
1,451
39,587
1,858
L
4,962
573
80
3,436
9,399
4,106
0
4,524
4,808
26,571
0
W
Chernobog
zyncinnati
Chernobog
3,853
2,821
0
1,351
2,867
919
669
427
2,440
0
37,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
28,237
217
Minions Killed
291
0
Camps Cleared
0
836,054
Distance Traveled
904,461
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,369
597
79
9
0
235,231
0
L
Sobek
4,418
491
19
2
0
161,994
0
W
Tsukuyomi
5,581
620
50
6
0
235,781
0
L
Chiron
3,527
392
15
2
0
89,725
0
W
Osiris
6,011
668
82
9
0
164,563
2
L
Camazotz
5,085
565
57
6
0
177,232
2
W
Sobek
5,198
578
17
2
0
173,389
0
W
Ra
6,268
696
73
8
0
180,889
0
L
Hades
5,128
570
47
5
0
171,872
0
W
Chernobog
5,179
575
69
8
0
149,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role