Player Matchup

Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze II
Mandrews0511
Izanami
Bronze II
Level 84
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 27L
980 MMR
Party 1
Cthulhu
Cthulhu
Bronze II
UNDEAD XXL
Cthulhu
Bronze II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
926 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,500 SR
1,135 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,730 SR
998 MMR
Hera
Hera
Bronze I
Bama_Raised23
Hera
Bronze I
Level 108
God Stats
2W - 3L
1,817 SR
Queue Stats
50W - 83L
1,016 MMR
Solo
Hercules
Hercules
Silver III
LioLoCleanPlate
Hercules
Silver III
Level 141
God Stats
1W - 3L
1,658 SR
Queue Stats
194W - 259L
1,106 MMR
Solo
Charybdis
Charybdis
Silver V
juanshadows
Charybdis
Silver V
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 23L
872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 7
9,830
756
10,576
4,784
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mandrews0511
Izanami
17
8 / 0 / 1
11,332
872
13,796
10,333
4,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
UNDEAD XXL
Cthulhu
15
1 / 1 / 6
9,361
720
10,829
18,264
18,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisAchillesCabrakanNe ZhaChaac

VS

Bans
DiscordiaAh Muzen CabBake KujiraChironBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,593
661
8,401
9,668
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
0 / 4 / 0
7,890
607
5,082
18,884
17,655
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
juanshadows
Charybdis
13
1 / 3 / 0
8,288
638
9,920
14,043
4,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
2
2
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
7
3.5
L
1
2
0
0.5
L
Hercules
0
4
0
0
W
Izanami
Mandrews0511
Izanami
8
0
1
8.5
W
Cthulhu
UNDEAD XXL
Cthulhu
1
1
6
4
L
Charybdis
juanshadows
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
23,403
33,381
Taken
42,595
25,151
Mitigated
25,728
11,186
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,576
4,675
0
684
4,784
1,949
402
2,244
2,521
41,076
1,967
L
8,401
1,980
0
3,010
9,668
3,323
238
5,672
3,388
39,261
0
L
Hercules
5,082
854
243
6,494
18,884
17,655
462
7,510
10,321
0
25,808
W
Izanami
Mandrews0511
Izanami
13,796
8,901
0
4,671
10,333
4,822
1,867
2,520
7,565
0
65,408
W
Cthulhu
UNDEAD XXL
Cthulhu
10,829
728
96
5,735
18,264
18,380
0
3,475
14,600
27,282
0
L
Charybdis
juanshadows
Charybdis
9,920
4,611
0
1,726
14,043
4,750
514
5,904
7,585
0
54,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
24,771
212
Minions Killed
184
0
Camps Cleared
0
719,300
Distance Traveled
663,221
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,830
756
66
5
0
213,811
0
L
Hera
8,593
661
72
6
0
204,065
3
L
Hercules
7,890
607
40
3
0
234,339
0
W
Izanami
11,332
872
104
8
0
236,328
4
W
Cthulhu
9,361
720
42
3
0
269,161
2
L
Charybdis
8,288
638
72
6
0
224,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role