Player Matchup

Jormungandr
Jormungandr
Azumi-tutifruti
Jormungandr
Level 56
God Stats
2W - 4L
1,443 SR
Queue Stats
53W - 60L
1,464 Elo+
Solo
Achilles
Achilles
Dmoney69465
Achilles
Level 68
God Stats
4W - 3L
1,862 SR
Queue Stats
220W - 221L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
ItsjustZP1-TTV
Erlang Shen
Level 120
God Stats
6W - 8L
1,357 SR
Queue Stats
216W - 215L
1,362 Elo+
Party 2
Cupid
Cupid
NIGHMARE129
Cupid
Level 85
God Stats
7W - 8L
1,454 SR
Queue Stats
479W - 441L
1,583 Elo+
Solo
Janus
Janus
SLO_MO_HERB
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,511 Elo+
Party 2
Team Averages
Level 83
1,523 SR
1,465 Elo+

VS

Team Averages
Level 63
1,673 SR
1,476 Elo+
Hachiman
Hachiman
AShiningPrince
Hachiman
Level 121
God Stats
0W - 3L
1,833 SR
Queue Stats
31W - 32L
1,413 Elo+
Solo
Chaac
Chaac
GChazO FN
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,718 Elo+
Solo
Bellona
Bellona
Granjefe93
Bellona
Level 68
God Stats
32W - 26L
1,593 SR
Queue Stats
89W - 93L
1,450 Elo+
Party 1
Medusa
Medusa
Sir_Rocko_90
Medusa
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 23L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TwoEyedPrince
Morgan Le Fay
Level 44
God Stats
14W - 4L
1,938 SR
Queue Stats
294W - 258L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azumi-tutifruti
Jormungandr
15
1 / 0 / 7
9,540
477
8,691
16,462
19,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Dmoney69465
Achilles
18
4 / 3 / 2
10,489
524
7,892
19,692
11,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
ItsjustZP1-TTV
Erlang Shen
18
4 / 3 / 3
11,474
574
17,155
27,888
25,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 3
9,856
493
12,626
15,966
7,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 1 / 5
10,996
550
11,312
9,058
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 4 / 5
9,972
499
15,566
16,049
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
GChazO FN
Chaac
14
1 / 3 / 1
8,452
423
10,056
18,197
16,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
Granjefe93
Bellona
13
2 / 3 / 2
8,456
423
10,875
17,565
16,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Medusa
12
2 / 5 / 2
7,806
390
10,692
13,512
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
TwoEyedPrince
Morgan Le Fay
16
2 / 3 / 4
10,000
500
11,195
14,037
6,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
10
10
Deaths
18
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
4
5
1.38
W
Jormungandr
Azumi-tutifruti
Jormungandr
1
0
7
4.5
W
Achilles
Dmoney69465
Achilles
4
3
2
1.67
L
Chaac
GChazO FN
Chaac
1
3
1
0.5
L
Bellona
Granjefe93
Bellona
2
3
2
1
W
Erlang Shen
ItsjustZP1-TTV
Erlang Shen
4
3
3
1.83
W
6
3
3
2.5
W
3
1
5
5.5
L
Medusa
2
5
2
0.6
L
Morgan Le Fay
TwoEyedPrince
Morgan Le Fay
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,676
Damage
58,384
89,066
Taken
79,360
68,201
Mitigated
50,842
33,223
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
15,566
9,419
163
5,974
16,049
6,517
384
2,290
13,488
0
90,648
W
Jormungandr
Azumi-tutifruti
Jormungandr
8,691
2,703
417
4,389
16,462
19,311
1,428
1,415
15,047
44,321
44
W
Achilles
Dmoney69465
Achilles
7,892
2,048
0
8,563
19,692
11,668
312
1,517
18,175
0
103,732
L
Chaac
GChazO FN
Chaac
10,056
2,384
89
3,795
18,197
16,382
315
1,328
15,651
0
53,308
L
Bellona
Granjefe93
Bellona
10,875
4,208
66
5,910
17,565
16,400
186
6,180
11,335
0
46,217
W
Erlang Shen
ItsjustZP1-TTV
Erlang Shen
17,155
9,110
0
13,093
27,888
25,769
356
5,084
22,804
0
93,677
W
12,626
7,777
667
4,867
15,966
7,119
2,479
1,150
14,816
0
66,997
W
11,312
252
0
1,227
9,058
4,334
577
2,029
7,029
80,357
1,912
L
Medusa
10,692
3,394
0
1,442
13,512
5,263
738
4,146
9,336
0
39,971
L
Morgan Le Fay
TwoEyedPrince
Morgan Le Fay
11,195
1,112
0
4,571
14,037
6,280
1,240
5,292
8,210
67,941
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,355
Gold Earned
44,686
550
Minions Killed
436
0
Camps Cleared
0
1,891,945
Distance Traveled
1,700,080
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,972
499
130
7
0
391,972
0
W
Jormungandr
9,540
477
54
3
0
352,111
6
W
Achilles
10,489
524
131
7
0
435,394
0
L
Chaac
8,452
423
74
4
0
383,270
0
L
Bellona
8,456
423
67
3
0
280,511
0
W
Erlang Shen
11,474
574
142
7
0
334,732
4
W
Cupid
9,856
493
90
5
0
369,432
0
W
Janus
10,996
550
133
7
0
400,276
6
L
Medusa
7,806
390
48
2
0
292,665
3
L
Morgan Le Fay
10,000
500
117
6
0
351,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role