Player Matchup

Baron Samedi
Baron Samedi
Bronze III
JasmarSzyga
Baron Samedi
Bronze III
Level 157
God Stats
17W - 5L
1,897 SR
Queue Stats
31W - 19L
1,530 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
dreamletters
Danzaburou
Bronze III
Level 101
God Stats
4W - 0L
1,715 SR
Queue Stats
4W - 0L
1,530 MMR
Party 1
Achilles
Achilles
Bronze III
ysmilo
Achilles
Bronze III
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 1L
1,530 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,776 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,537 SR
1,547 MMR
Gilgamesh
Gilgamesh
Bronze III
Monke Man3313
Gilgamesh
Bronze III
Level 64
God Stats
47W - 51L
1,364 SR
Queue Stats
49W - 67L
1,508 MMR
Solo
Thor
Thor
Gold IV
VinsmokRaven
Thor
Gold IV
Level 148
God Stats
25W - 25L
1,748 SR
Queue Stats
191W - 220L
1,511 MMR
Party 2
Sol
Sol
Gold II
dasdsadasfdsf
Sol
Gold II
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
250W - 280L
1,623 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JasmarSzyga
Baron Samedi
13
3 / 0 / 11
8,287
921
7,991
4,247
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
dreamletters
Danzaburou
13
5 / 1 / 9
8,368
930
10,793
8,131
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
ysmilo
Achilles
13
6 / 0 / 8
8,369
930
8,785
8,889
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaMorgan Le FayThothKukulkanPersephone

VS

Bans
BacchusAresBastetSobekBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Monke Man3313
Gilgamesh
9
0 / 5 / 0
5,924
658
2,719
12,586
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 0
6,271
697
3,383
8,760
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
6,082
676
5,103
8,199
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
1
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JasmarSzyga
Baron Samedi
3
0
11
8.5
L
Gilgamesh
Monke Man3313
Gilgamesh
0
5
0
0
L
0
6
0
0
L
0
3
0
0
W
Danzaburou
dreamletters
Danzaburou
5
1
9
9.5
W
Achilles
ysmilo
Achilles
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
11,205
21,267
Taken
29,545
14,766
Mitigated
13,565
12,022
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JasmarSzyga
Baron Samedi
7,991
978
1,954
2,637
4,247
2,276
672
1,030
3,130
24,921
600
L
Gilgamesh
Monke Man3313
Gilgamesh
2,719
409
61
926
12,586
6,266
0
3,841
8,511
0
9,873
L
3,383
144
0
475
8,760
4,809
0
3,107
5,505
0
20,841
L
5,103
1,727
0
2,041
8,199
2,490
0
1,196
6,544
21,793
1,515
W
Danzaburou
dreamletters
Danzaburou
10,793
5,235
0
3,860
8,131
3,454
1,740
1,859
6,055
0
58,046
W
Achilles
ysmilo
Achilles
8,785
1,489
0
3,571
8,889
9,036
432
2,234
6,471
448
19,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,024
Gold Earned
18,277
150
Minions Killed
105
0
Camps Cleared
0
543,105
Distance Traveled
461,777
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,287
921
52
6
0
183,920
0
L
Gilgamesh
5,924
658
13
1
0
153,815
2
L
Thor
6,271
697
50
6
0
156,771
1
L
Sol
6,082
676
42
5
0
151,191
0
W
Danzaburou
8,368
930
69
8
0
162,602
0
W
Achilles
8,369
930
29
3
0
196,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role