Player Matchup

Gilgamesh
Gilgamesh
Str1ker19
Gilgamesh
Level 128
God Stats
3W - 2L
1,674 SR
Queue Stats
66W - 40L
1,604 Elo+
Solo
Izanami
Izanami
TomMusclay
Izanami
Level 128
God Stats
9W - 6L
1,568 SR
Queue Stats
314W - 302L
1,471 Elo+
Solo
Lancelot
Lancelot
TrulyFaLLen8
Lancelot
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
eduardo26000
Baron Samedi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 143L
1,416 Elo+
Solo
Bake Kujira
Bake Kujira
lPEGI
Bake Kujira
Level 145
God Stats
5W - 5L
1,399 SR
Queue Stats
170W - 158L
1,543 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,505 Elo+

VS

Team Averages
Level 125
1,529 SR
1,560 Elo+
Fafnir
Fafnir
 
Fafnir
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gankoraide
Jing Wei
Level 103
God Stats
1W - 2L
1,266 SR
Queue Stats
12W - 9L
1,518 Elo+
Solo
Kukulkan
Kukulkan
NotSubstantial
Kukulkan
Level 125
God Stats
4W - 3L
1,879 SR
Queue Stats
25W - 21L
1,657 Elo+
Party 1
Nemesis
Nemesis
Soo Americann
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,657 Elo+
Party 1
Horus
Horus
SpaaceTimee
Horus
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
287W - 254L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Str1ker19
Gilgamesh
12
1 / 0 / 1
7,477
575
5,610
12,203
10,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TomMusclay
Izanami
15
0 / 0 / 0
8,570
659
3,293
6,912
3,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
TrulyFaLLen8
Lancelot
13
0 / 0 / 3
7,043
542
2,815
9,771
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
eduardo26000
Baron Samedi
14
2 / 2 / 1
7,970
613
5,855
8,595
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
lPEGI
Bake Kujira
14
2 / 2 / 0
8,475
652
7,445
10,793
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 0
6,251
481
1,841
8,845
9,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Gankoraide
Jing Wei
9
0 / 1 / 0
5,230
402
2,419
4,997
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
2 / 2 / 0
6,483
499
9,144
7,812
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nemesis
13
1 / 1 / 2
6,743
519
5,387
10,651
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
6,790
522
6,481
10,501
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
L
Jing Wei
Gankoraide
Jing Wei
0
1
0
0
L
Kukulkan
2
2
0
1
L
Nemesis
1
1
2
2
L
1
2
1
0.75
W
Gilgamesh
Str1ker19
Gilgamesh
1
0
1
1.5
W
Izanami
TomMusclay
Izanami
0
0
0
0
W
Lancelot
TrulyFaLLen8
Lancelot
0
0
3
1.5
W
Baron Samedi
eduardo26000
Baron Samedi
2
2
1
1.25
W
Bake Kujira
lPEGI
Bake Kujira
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
25,272
48,274
Taken
42,806
32,906
Mitigated
25,825
18,331
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,841
284
0
2,015
8,845
9,536
0
1,206
7,639
18,963
1,899
L
Jing Wei
Gankoraide
Jing Wei
2,419
1,968
0
629
4,997
1,530
0
0
4,997
0
30,853
L
Kukulkan
9,144
607
0
1,458
7,812
2,998
0
3,891
3,921
51,347
0
L
Nemesis
5,387
1,814
0
1,864
10,651
5,334
0
1,282
9,369
0
56,256
L
6,481
2,733
0
4,337
10,501
6,427
0
6,092
3,812
0
43,149
W
Gilgamesh
Str1ker19
Gilgamesh
5,610
1,705
0
2,627
12,203
10,632
0
3,844
8,163
0
36,119
W
Izanami
TomMusclay
Izanami
3,293
2,535
0
3,311
6,912
3,083
2,319
437
6,475
0
95,996
W
Lancelot
TrulyFaLLen8
Lancelot
2,815
423
0
5,097
9,771
4,215
360
2,739
6,870
0
61,227
W
Baron Samedi
eduardo26000
Baron Samedi
5,855
204
400
3,492
8,595
4,297
293
3,798
4,499
52,097
656
W
Bake Kujira
lPEGI
Bake Kujira
7,445
3,751
0
3,404
10,793
10,679
52
114
9,923
62,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
31,497
514
Minions Killed
319
0
Camps Cleared
0
1,348,297
Distance Traveled
1,203,769
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,251
481
31
2
0
260,198
0
L
Jing Wei
5,230
402
46
4
0
187,751
0
L
Kukulkan
6,483
499
86
7
0
252,078
0
L
Nemesis
6,743
519
88
7
0
319,007
0
L
Horus
6,790
522
68
5
0
184,735
0
W
Gilgamesh
7,477
575
39
3
0
290,528
3
W
Izanami
8,570
659
169
13
0
249,313
1
W
Lancelot
7,043
542
92
7
0
343,253
2
W
Baron Samedi
7,970
613
100
8
0
244,951
0
W
Bake Kujira
8,475
652
114
9
0
220,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role