Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
krispydnut
Bellona
Level 59
God Stats
4W - 2L
1,762 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
He Bo
He Bo
pintheb
He Bo
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 6L
1,712 Elo+
Party 1
Team Averages
Level 96
1,587 SR
1,571 Elo+

VS

Team Averages
Level 52
1,450 SR
1,443 Elo+
Cerberus
Cerberus
EscofetGamer
Cerberus
Level 43
God Stats
0W - 2L
1,231 SR
Queue Stats
21W - 28L
1,423 Elo+
Solo
Ra
Ra
OmgStixx
Ra
Level 70
God Stats
29W - 27L
1,620 SR
Queue Stats
785W - 845L
1,459 Elo+
Solo
Thor
Thor
ZeusMaxiimus
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 0 / 8
7,850
785
6,363
8,002
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
krispydnut
Bellona
13
3 / 0 / 9
8,056
806
10,000
9,375
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
pintheb
He Bo
13
6 / 1 / 3
8,469
847
9,767
6,855
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EscofetGamer
Cerberus
12
1 / 4 / 0
7,380
738
6,780
12,474
12,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,631
663
3,615
6,212
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 5 / 0
6,166
617
3,992
11,396
4,494
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
8
7
L
Cerberus
EscofetGamer
Cerberus
1
4
0
0.25
L
0
3
1
0.17
L
0
5
0
0
W
Bellona
krispydnut
Bellona
3
0
9
7.5
W
He Bo
pintheb
He Bo
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
14,387
24,232
Taken
30,082
14,139
Mitigated
19,590
3,164
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,363
1,070
267
1,142
8,002
2,896
0
3,396
4,527
0
28,123
L
Cerberus
EscofetGamer
Cerberus
6,780
129
0
2,519
12,474
12,554
0
3,844
8,035
22,141
0
L
3,615
0
507
467
6,212
2,542
0
2,542
3,529
20,863
343
L
3,992
500
0
0
11,396
4,494
0
3,366
7,761
0
9,074
W
Bellona
krispydnut
Bellona
10,000
2,485
0
1,040
9,375
8,807
0
4,443
4,813
0
29,120
W
He Bo
pintheb
He Bo
9,767
358
0
715
6,855
2,436
0
2,368
4,487
28,992
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
20,177
129
Minions Killed
108
0
Camps Cleared
0
603,970
Distance Traveled
510,544
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,850
785
36
4
0
201,194
0
L
Cerberus
7,380
738
48
5
0
193,849
1
L
Ra
6,631
663
44
4
0
156,945
0
L
Thor
6,166
617
16
2
0
159,750
0
W
Bellona
8,056
806
40
4
0
210,016
1
W
He Bo
8,469
847
53
5
0
192,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role