Player Matchup

Thanatos
Thanatos
Double_Dubya
Thanatos
Level 42
God Stats
2W - 1L
1,245 SR
Queue Stats
19W - 23L
1,388 Elo+
Solo
Hou Yi
Hou Yi
GaussblueX
Hou Yi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,376 Elo+
Solo
Scylla
Scylla
Godlly_Calloutz
Scylla
Level 83
God Stats
4W - 3L
1,526 SR
Queue Stats
77W - 76L
1,493 Elo+
Solo
Horus
Horus
luis120703
Horus
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 38L
1,410 Elo+
Solo
Sobek
Sobek
marcsantx2
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 126L
1,482 Elo+
Solo
Team Averages
Level 86
1,454 SR
1,430 Elo+

VS

Team Averages
Level 107
1,453 SR
1,479 Elo+
Izanami
Izanami
Cenatrius
Izanami
Level 121
God Stats
2W - 2L
1,693 SR
Queue Stats
45W - 41L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Ian0196
Aphrodite
Level 189
God Stats
21W - 17L
1,189 SR
Queue Stats
224W - 220L
1,472 Elo+
Solo
Ravana
Ravana
TrulyFaLLen8
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,544 Elo+
Solo
Thoth
Thoth
YTWelshDragon
Thoth
Level 124
God Stats
6W - 8L
1,383 SR
Queue Stats
228W - 220L
1,439 Elo+
Solo
Surtr
Surtr
xXSageXx0079290
Surtr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 278L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Double_Dubya
Thanatos
13
4 / 1 / 4
7,634
545
6,938
12,590
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 1
6,566
469
4,382
6,890
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
7 / 0 / 1
8,767
626
8,940
3,391
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
14
2 / 1 / 1
8,496
607
9,889
14,699
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Sobek
10
0 / 2 / 3
6,208
443
3,898
13,164
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cenatrius
Izanami
12
2 / 0 / 0
6,899
493
7,736
6,084
2,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
Ian0196
Aphrodite
10
0 / 2 / 1
6,911
494
4,688
10,607
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
11
0 / 3 / 2
6,091
435
3,189
7,868
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 0
6,724
480
2,393
10,307
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 0
7,858
561
10,170
15,172
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
4
4
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cenatrius
Izanami
2
0
0
2
W
Thanatos
Double_Dubya
Thanatos
4
1
4
6
W
1
0
1
1.5
W
7
0
1
7.5
L
Aphrodite
Ian0196
Aphrodite
0
2
1
0.25
L
Ravana
0
3
2
0.33
L
0
6
0
0
W
Horus
2
1
1
2.5
W
Sobek
0
2
3
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
28,176
50,734
Taken
50,038
36,699
Mitigated
29,052
20,247
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cenatrius
Izanami
7,736
5,742
0
1,372
6,084
2,692
289
1,679
4,353
0
66,397
W
Thanatos
Double_Dubya
Thanatos
6,938
2,084
0
10,045
12,590
5,605
0
1,572
10,983
0
60,461
W
4,382
2,069
0
931
6,890
2,566
0
939
5,951
0
53,766
W
8,940
701
0
664
3,391
1,242
704
1,234
2,157
57,379
1,685
L
Aphrodite
Ian0196
Aphrodite
4,688
916
3,318
6,072
10,607
6,408
106
2,579
8,028
31,379
1,556
L
Ravana
3,189
758
0
2,279
7,868
3,791
0
2,550
5,136
0
34,710
L
2,393
321
0
1,575
10,307
3,063
0
5,408
4,603
50,016
0
W
Horus
9,889
4,808
100
4,126
14,699
16,613
0
498
13,179
0
79,813
W
Sobek
3,898
191
0
4,381
13,164
10,673
0
2,942
10,222
19,277
0
L
10,170
3,978
0
4,285
15,172
13,098
0
0
14,025
1,779
60,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
34,483
449
Minions Killed
414
0
Camps Cleared
0
1,379,515
Distance Traveled
1,308,582
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,899
493
109
8
0
270,388
1
W
Thanatos
7,634
545
78
6
0
299,776
0
W
Hou Yi
6,566
469
94
7
0
255,870
0
W
Scylla
8,767
626
105
8
0
263,857
0
L
Aphrodite
6,911
494
41
3
0
250,614
5
L
Ravana
6,091
435
64
5
0
323,513
4
L
Thoth
6,724
480
96
7
0
240,288
0
W
Horus
8,496
607
156
11
0
273,919
2
W
Sobek
6,208
443
16
1
0
286,093
4
L
Surtr
7,858
561
104
7
0
223,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role