Player Matchup

Ymir
Ymir
HothR0d
Ymir
Level 68
God Stats
3W - 7L
1,559 SR
Queue Stats
24W - 20L
1,521 Elo+
Party 3
Apollo
Apollo
Janrupf
Apollo
Level 32
God Stats
7W - 10L
1,442 SR
Queue Stats
24W - 23L
1,521 Elo+
Party 3
Hades
Hades
Lucas1pro
Hades
Level 40
God Stats
4W - 5L
1,059 SR
Queue Stats
125W - 131L
1,194 Elo+
Solo
Zeus
Zeus
Seafarer
Zeus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,296 Elo+
Solo
Arachne
Arachne
thomasaurousseau
Arachne
Level 69
God Stats
4W - 1L
1,715 SR
Queue Stats
52W - 52L
1,451 Elo+
Solo
Team Averages
Level 52
1,455 SR
1,397 Elo+

VS

Team Averages
Level 59
1,387 SR
1,363 Elo+
Sobek
Sobek
 
Sobek
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cpcninja
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,215 Elo+
Party 2
Artemis
Artemis
SLOmaster
Artemis
Level 108
God Stats
0W - 2L
1,291 SR
Queue Stats
75W - 74L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
aspropyrgos
Nu Wa
Level 20
God Stats
7W - 12L
1,315 SR
Queue Stats
22W - 36L
1,215 Elo+
Party 2
Fenrir
Fenrir
axXmujoXxa
Fenrir
Level 68
God Stats
10W - 9L
1,327 SR
Queue Stats
71W - 63L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HothR0d
Ymir
11
2 / 3 / 4
6,945
534
3,857
11,611
10,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Janrupf
Apollo
11
0 / 2 / 1
6,533
503
1,624
5,543
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Lucas1pro
Hades
14
5 / 0 / 2
8,508
654
8,027
9,457
4,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Zeus
13
1 / 2 / 4
7,778
598
7,561
6,516
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 4
7,912
609
7,679
11,750
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 6
6,351
489
3,976
8,277
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Cpcninja
Chaac
10
0 / 4 / 0
5,982
460
3,943
11,091
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Artemis
SLOmaster
Artemis
11
3 / 4 / 2
6,232
479
5,679
8,148
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 2
6,564
505
5,828
7,618
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
axXmujoXxa
Fenrir
12
2 / 2 / 1
6,472
498
2,415
11,163
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
7
7
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
6
3
L
Chaac
Cpcninja
Chaac
0
4
0
0
W
Ymir
HothR0d
Ymir
2
3
4
1.33
W
Apollo
Janrupf
Apollo
0
2
1
0.25
W
Hades
Lucas1pro
Hades
5
0
2
6
L
Artemis
SLOmaster
Artemis
3
4
2
1
W
Zeus
1
2
4
1.5
L
2
4
2
0.75
L
Fenrir
axXmujoXxa
Fenrir
2
2
1
1.25
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
21,841
44,877
Taken
46,297
24,802
Mitigated
24,291
13,976
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,976
511
0
2,820
8,277
6,937
0
2,830
5,447
20,786
854
L
Chaac
Cpcninja
Chaac
3,943
707
0
2,385
11,091
6,905
0
7,205
3,886
0
37,045
W
Ymir
HothR0d
Ymir
3,857
815
0
1,270
11,611
10,324
0
2,928
8,683
21,915
0
W
Apollo
Janrupf
Apollo
1,624
988
0
272
5,543
2,574
0
1,127
4,416
0
43,343
W
Hades
Lucas1pro
Hades
8,027
1,548
129
6,759
9,457
4,953
272
524
8,933
49,733
7,089
L
Artemis
SLOmaster
Artemis
5,679
2,404
0
2,201
8,148
2,988
0
2,872
5,276
0
46,484
W
Zeus
7,561
522
0
1,045
6,516
2,037
350
2,451
4,065
69,169
300
L
5,828
996
0
200
7,618
2,250
0
3,952
3,666
42,039
0
L
Fenrir
axXmujoXxa
Fenrir
2,415
379
0
1,138
11,163
5,211
0
2,224
8,939
0
41,801
W
7,679
5,018
0
4,501
11,750
4,914
0
2,500
9,250
0
54,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
31,601
408
Minions Killed
283
0
Camps Cleared
0
1,249,420
Distance Traveled
1,289,981
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,351
489
18
1
0
256,352
2
L
Chaac
5,982
460
52
4
0
236,669
0
W
Ymir
6,945
534
25
2
0
254,009
3
W
Apollo
6,533
503
82
6
0
239,774
0
W
Hades
8,508
654
106
8
0
241,670
0
L
Artemis
6,232
479
71
5
0
224,283
1
W
Zeus
7,778
598
124
10
0
222,790
0
L
Nu Wa
6,564
505
69
5
0
253,452
0
L
Fenrir
6,472
498
73
6
0
319,225
0
W
Arachne
7,912
609
71
5
0
291,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role