Player Matchup

Izanami
Izanami
Dinmamma25
Izanami
Level 75
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 1
Erlang Shen
Erlang Shen
ICant11
Erlang Shen
Level 80
God Stats
240W - 203L
1,519 SR
Queue Stats
467W - 440L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Thezyrox
Cthulhu
Level 29
God Stats
0W - 2L
1,424 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
Windsnape97
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Awilix
Awilix
Wybraniec21
Awilix
Level 58
God Stats
1W - 4L
1,335 SR
Queue Stats
15W - 11L
1,323 Elo+
Solo
Team Averages
Level 49
1,501 SR
1,319 Elo+

VS

Team Averages
Level 101
1,532 SR
1,474 Elo+
Scylla
Scylla
FIKO_126_69
Scylla
Level 107
God Stats
18W - 19L
1,296 SR
Queue Stats
652W - 626L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
MadMaggie
Aphrodite
Level 104
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mihaiuţ
Mercury
Level 86
God Stats
7W - 3L
1,683 SR
Queue Stats
65W - 50L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Naif300
Danzaburou
Level 124
God Stats
3W - 3L
1,381 SR
Queue Stats
118W - 109L
1,355 Elo+
Solo
Arachne
Arachne
vD_ToxicAlien
Arachne
Level 84
God Stats
8W - 7L
1,653 SR
Queue Stats
255W - 249L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dinmamma25
Izanami
15
0 / 3 / 3
9,338
406
7,753
18,704
6,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
ICant11
Erlang Shen
17
4 / 7 / 4
10,799
470
18,026
27,708
31,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Thezyrox
Cthulhu
15
2 / 1 / 1
9,512
414
3,977
12,260
7,838
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Windsnape97
Kukulkan
17
5 / 5 / 2
11,052
481
12,086
11,847
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
10
1 / 0 / 0
7,962
346
1,682
4,519
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 2 / 6
13,366
581
18,779
11,113
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
MadMaggie
Aphrodite
18
0 / 0 / 6
11,167
486
4,424
7,145
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Mihaiuţ
Mercury
19
3 / 3 / 5
11,730
510
10,601
19,505
9,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Naif300
Danzaburou
18
0 / 1 / 1
11,159
485
9,155
15,538
8,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
19
9 / 7 / 3
12,861
559
13,136
28,574
12,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
16
16
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dinmamma25
Izanami
0
3
3
0.5
W
Scylla
4
2
6
3.5
L
Erlang Shen
ICant11
Erlang Shen
4
7
4
0.86
W
Aphrodite
MadMaggie
Aphrodite
0
0
6
3
W
Mercury
Mihaiuţ
Mercury
3
3
5
1.83
W
Danzaburou
Naif300
Danzaburou
0
1
1
0.5
L
Cthulhu
Thezyrox
Cthulhu
2
1
1
2.5
L
Kukulkan
Windsnape97
Kukulkan
5
5
2
1.2
L
Awilix
1
0
0
1
W
Arachne
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
56,095
75,038
Taken
81,875
52,636
Mitigated
43,052
13,622
Healing
30,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dinmamma25
Izanami
7,753
4,973
0
2,817
18,704
6,675
0
5,714
12,898
0
91,461
W
Scylla
18,779
1,622
0
1,302
11,113
4,696
107
3,863
6,968
141,819
2,654
L
Erlang Shen
ICant11
Erlang Shen
18,026
9,185
0
6,858
27,708
31,806
396
6,240
21,310
0
84,777
W
Aphrodite
MadMaggie
Aphrodite
4,424
369
5,971
4,579
7,145
7,665
297
2,137
4,954
47,189
1,559
W
Mercury
Mihaiuţ
Mercury
10,601
5,959
0
2,443
19,505
9,682
0
4,504
14,746
0
122,167
W
Danzaburou
Naif300
Danzaburou
9,155
3,293
0
1,833
15,538
8,125
4,848
2,918
12,568
0
109,813
L
Cthulhu
Thezyrox
Cthulhu
3,977
151
2,352
1,345
12,260
7,838
0
4,841
7,305
15,649
712
L
Kukulkan
Windsnape97
Kukulkan
12,086
1,466
0
250
11,847
4,485
427
5,535
6,074
62,889
0
L
Awilix
1,682
623
0
0
4,519
1,832
0
165
4,354
0
35,048
W
Arachne
13,136
9,664
0
14,151
28,574
12,884
304
5,869
21,684
0
83,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
60,283
505
Minions Killed
668
0
Camps Cleared
0
1,777,834
Distance Traveled
2,201,907
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,338
406
158
7
0
383,719
0
W
Scylla
13,366
581
215
9
0
462,693
3
L
Erlang Shen
10,799
470
134
6
0
380,140
4
W
Aphrodite
11,167
486
81
4
0
446,046
3
W
Mercury
11,730
510
138
6
0
498,928
0
W
Danzaburou
11,159
485
136
6
0
407,107
4
L
Cthulhu
9,512
414
27
1
0
413,882
3
L
Kukulkan
11,052
481
124
5
0
407,980
0
L
Awilix
7,962
346
62
3
0
192,113
0
W
Arachne
12,861
559
98
4
0
387,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role