Player Matchup

Raijin
Raijin
Alvess7
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
LazeRoyal
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,866 Elo+
Party 2
Sol
Sol
Sry4What
Sol
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 52L
1,593 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,647 Elo+

VS

Team Averages
Level 69
1,420 SR
1,514 Elo+
Cupid
Cupid
JhonyAceer
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,494 Elo+
Solo
Atlas
Atlas
Mosquitc0
Atlas
Level 18
God Stats
7W - 5L
1,585 SR
Queue Stats
24W - 15L
1,559 Elo+
Party 1
Tiamat
Tiamat
Wrathserker
Tiamat
Level 66
God Stats
2W - 4L
1,176 SR
Queue Stats
73W - 68L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alvess7
Raijin
13
2 / 3 / 1
7,790
649
6,404
8,290
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LazeRoyal
Cthulhu
12
0 / 6 / 3
7,280
607
8,576
16,822
15,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
7,679
640
6,097
10,685
3,906
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
9 / 0 / 3
10,376
865
14,898
8,138
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Mosquitc0
Atlas
14
3 / 1 / 9
8,837
736
6,983
11,811
14,409
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
13
0 / 2 / 11
8,039
670
8,212
7,244
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
Alvess7
Raijin
2
3
1
0.83
W
Cupid
9
0
3
10.5
L
Cthulhu
LazeRoyal
Cthulhu
0
6
3
0.25
W
Atlas
Mosquitc0
Atlas
3
1
9
7.5
L
1
3
2
0.67
W
Tiamat
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
30,093
35,797
Taken
27,193
23,243
Mitigated
25,706
1,674
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Alvess7
Raijin
6,404
544
0
250
8,290
3,612
0
3,292
4,921
22,403
446
W
Cupid
14,898
9,380
741
2,737
8,138
3,687
208
5,822
2,316
0
55,110
L
Cthulhu
LazeRoyal
Cthulhu
8,576
717
0
70
16,822
15,725
0
7,104
9,659
17,202
807
W
Atlas
Mosquitc0
Atlas
6,983
2,017
0
1,000
11,811
14,409
0
8,098
3,713
16,392
1,396
L
6,097
2,614
0
1,354
10,685
3,906
0
4,325
6,307
23,335
0
W
Tiamat
8,212
555
0
710
7,244
7,610
95
6,232
1,012
28,712
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
27,252
96
Minions Killed
149
0
Camps Cleared
0
597,518
Distance Traveled
659,612
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,790
649
23
2
0
193,182
0
W
Cupid
10,376
865
90
8
0
209,814
0
L
Cthulhu
7,280
607
27
2
0
201,414
1
W
Atlas
8,837
736
16
1
0
216,290
2
L
Sol
7,679
640
46
4
0
202,922
0
W
Tiamat
8,039
670
43
4
0
233,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role