Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Hamster_Master30
Ganesha
Level 77
God Stats
9W - 9L
1,381 SR
Queue Stats
302W - 304L
1,547 Elo+
Party 1
Mulan
Mulan
OVE beaby boi
Mulan
Level 89
God Stats
24W - 25L
1,541 SR
Queue Stats
106W - 116L
1,518 Elo+
Solo
Ah Puch
Ah Puch
superior_yam319
Ah Puch
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
316W - 323L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
xX_Felurian_Xx
Danzaburou
Level 129
God Stats
28W - 22L
1,387 SR
Queue Stats
223W - 208L
1,447 Elo+
Solo
Team Averages
Level 103
1,462 SR
1,509 Elo+

VS

Team Averages
Level 154
1,489 SR
1,549 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 125
God Stats
297W - 315L
1,501 SR
Queue Stats
723W - 710L
1,411 Elo+
Solo
Surtr
Surtr
Kachiro
Surtr
Level 181
God Stats
3W - 5L
1,500 SR
Queue Stats
221W - 208L
1,511 Elo+
Party 2
Chaac
Chaac
biluuu__
Chaac
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,812 Elo+
Solo
Danzaburou
Danzaburou
mUltic0re
Danzaburou
Level 155
God Stats
8W - 4L
1,443 SR
Queue Stats
239W - 225L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 3 / 1
4,963
496
2,610
8,104
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
5,148
515
1,494
6,014
3,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 0
6,247
625
5,589
8,380
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,355
536
1,942
5,125
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xX_Felurian_Xx
Danzaburou
10
1 / 2 / 1
5,641
564
2,709
5,133
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 0 / 2
5,864
586
2,634
3,449
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Chill_Plz420
Morgan Le Fay
8
0 / 4 / 1
4,626
463
2,775
6,353
4,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Kachiro
Surtr
11
4 / 0 / 5
6,329
633
7,479
5,939
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
biluuu__
Chaac
9
2 / 1 / 4
5,717
572
3,857
6,910
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
mUltic0re
Danzaburou
11
1 / 1 / 2
5,777
578
3,380
3,403
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
10
10
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
W
Hera
 
Hera
3
0
2
4
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
0
4
1
0.13
L
0
1
2
1
W
Surtr
Kachiro
Surtr
4
0
5
6.5
L
3
2
0
1.5
W
Chaac
biluuu__
Chaac
2
1
4
4
W
Danzaburou
mUltic0re
Danzaburou
1
1
2
2
L
0
2
0
0
L
Danzaburou
xX_Felurian_Xx
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,344
Damage
20,125
32,756
Taken
26,054
15,798
Mitigated
15,851
7,361
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,610
846
0
729
8,104
3,326
0
1,060
7,000
0
24,234
W
Hera
 
Hera
2,634
310
0
1,438
3,449
1,204
0
1,693
1,756
34,524
407
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
2,775
309
0
1,241
6,353
4,372
0
0
6,353
26,127
0
L
1,494
255
0
1,100
6,014
3,863
0
360
5,626
11,725
422
W
Surtr
Kachiro
Surtr
7,479
3,414
0
1,509
5,939
3,023
14
411
5,528
2,167
44,271
L
5,589
646
0
2,413
8,380
4,914
0
2,715
5,665
0
39,376
W
Chaac
biluuu__
Chaac
3,857
563
0
2,860
6,910
6,025
0
937
5,973
107
23,072
W
Danzaburou
mUltic0re
Danzaburou
3,380
1,001
0
1,010
3,403
1,227
0
205
3,198
0
41,457
L
1,942
10
0
1,344
5,125
1,761
0
1,477
3,460
36,059
0
L
Danzaburou
xX_Felurian_Xx
Danzaburou
2,709
1,536
0
1,775
5,133
1,934
0
80
5,053
0
43,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
28,313
271
Minions Killed
270
0
Camps Cleared
0
970,703
Distance Traveled
1,000,234
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,963
496
43
4
0
203,959
0
W
Hera
5,864
586
67
7
0
199,089
0
W
Morgan Le Fay
4,626
463
26
3
0
158,739
0
L
Ganesha
5,148
515
2
0
0
202,895
4
W
Surtr
6,329
633
63
6
0
228,061
1
L
Mulan
6,247
625
78
8
0
174,022
0
W
Chaac
5,717
572
36
4
0
219,608
3
W
Danzaburou
5,777
578
78
8
0
194,737
0
L
Ah Puch
5,355
536
59
6
0
185,376
0
L
Danzaburou
5,641
564
89
9
0
204,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role