Player Matchup

Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
N5VO
Charon
Level 101
God Stats
8W - 1L
1,891 SR
Queue Stats
26W - 11L
1,733 Elo+
Party 1
Hachiman
Hachiman
lBellum
Hachiman
Level 116
God Stats
1W - 0L
1,977 SR
Queue Stats
42W - 30L
1,505 Elo+
Party 1
Thanatos
Thanatos
soulpain263
Thanatos
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,496 Elo+
Solo
Team Averages
Level 115
1,673 SR
1,547 Elo+

VS

Team Averages
Level 122
1,519 SR
1,450 Elo+
Cernunnos
Cernunnos
ANAUL66
Cernunnos
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,295 Elo+
Solo
Sobek
Sobek
BOOB_HAIR
Sobek
Level 157
God Stats
9W - 12L
1,659 SR
Queue Stats
77W - 83L
1,546 Elo+
Party 2
Vamana
Vamana
Patata_Krokatta
Vamana
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 70L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nickols30
Tsukuyomi
Level 109
God Stats
6W - 5L
1,737 SR
Queue Stats
105W - 111L
1,431 Elo+
Solo
Anubis
Anubis
papalajamurcia
Anubis
Level 67
God Stats
1W - 6L
1,201 SR
Queue Stats
3W - 7L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 1
3,499
700
1,784
3,491
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
 
Janus
6
1 / 0 / 1
3,429
686
1,903
1,727
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
N5VO
Charon
5
3 / 0 / 0
3,763
753
1,772
2,468
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
lBellum
Hachiman
6
0 / 0 / 4
3,478
696
1,868
2,430
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
soulpain263
Thanatos
7
2 / 1 / 0
3,872
774
2,082
3,680
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANAUL66
Cernunnos
4
0 / 2 / 0
3,000
600
1,061
3,367
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
BOOB_HAIR
Sobek
4
0 / 1 / 0
3,120
624
1,444
3,881
2,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,641
728
2,088
4,227
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tsukuyomi
nickols30
Tsukuyomi
3
0 / 1 / 0
2,817
563
1,806
2,383
766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,319
664
601
2,402
842
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
W
Janus
 
Janus
1
0
1
1.5
L
Cernunnos
ANAUL66
Cernunnos
0
2
0
0
L
Sobek
BOOB_HAIR
Sobek
0
1
0
0
W
Charon
N5VO
Charon
3
0
0
3
L
0
1
0
0
W
Hachiman
lBellum
Hachiman
0
0
4
2
L
Tsukuyomi
nickols30
Tsukuyomi
0
1
0
0
L
0
1
0
0
W
Thanatos
soulpain263
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,409
Damage
7,000
13,796
Taken
16,260
5,537
Mitigated
7,959
7,196
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,784
1,035
0
1,594
3,491
2,222
0
0
3,207
0
16,497
W
Janus
 
Janus
1,903
122
0
430
1,727
420
0
613
1,114
12,190
0
L
Cernunnos
ANAUL66
Cernunnos
1,061
356
129
1,012
3,367
986
0
1,327
1,980
0
12,947
L
Sobek
BOOB_HAIR
Sobek
1,444
199
0
1,756
3,881
2,590
0
1,092
2,769
7,868
0
W
Charon
N5VO
Charon
1,772
93
0
885
2,468
1,142
0
539
1,929
9,589
0
L
2,088
967
0
1,768
4,227
2,775
0
0
4,227
0
21,847
W
Hachiman
lBellum
Hachiman
1,868
816
0
1,028
2,430
668
0
751
1,679
0
15,862
L
Tsukuyomi
nickols30
Tsukuyomi
1,806
562
0
72
2,383
766
0
411
1,950
0
7,410
L
601
77
0
442
2,402
842
48
637
1,659
17,314
0
W
Thanatos
soulpain263
Thanatos
2,082
593
0
3,259
3,680
1,085
0
142
3,538
0
16,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,041
Gold Earned
15,897
132
Minions Killed
114
0
Camps Cleared
0
551,244
Distance Traveled
467,018
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,499
700
40
8
0
105,807
0
W
Janus
3,429
686
24
5
0
110,840
2
L
Cernunnos
3,000
600
20
4
0
82,842
0
L
Sobek
3,120
624
12
2
0
117,037
1
W
Charon
3,763
753
7
1
0
113,168
2
L
Vamana
3,641
728
40
8
0
102,849
0
W
Hachiman
3,478
696
25
5
0
105,936
0
L
Tsukuyomi
2,817
563
12
2
0
66,562
0
L
Anubis
3,319
664
30
6
0
97,728
0
W
Thanatos
3,872
774
36
7
0
115,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role