Player Matchup

Rama
Rama
brujitacris
Rama
Level 168
God Stats
3W - 4L
1,285 SR
Queue Stats
341W - 390L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
danoge15
Baron Samedi
Level 181
God Stats
5W - 5L
1,500 SR
Queue Stats
472W - 516L
1,468 Elo+
Party 1
Shiva
Shiva
ed-dragon365
Shiva
Level 237
God Stats
7W - 6L
1,285 SR
Queue Stats
725W - 756L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
ob1-1-k4n4b15
Ah Puch
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
705W - 736L
1,459 Elo+
Party 1
Nike
Nike
obosraka
Nike
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,535 Elo+
Solo
Team Averages
Level 167
1,414 SR
1,487 Elo+

VS

Team Averages
Level 105
1,513 SR
1,542 Elo+
Chernobog
Chernobog
Fаtаlitу
Chernobog
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
442W - 419L
1,627 Elo+
Solo
Chiron
Chiron
GeneralPolk
Chiron
Level 123
God Stats
4W - 6L
1,567 SR
Queue Stats
157W - 158L
1,538 Elo+
Solo
Medusa
Medusa
Notlelzy
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,519 Elo+
Party 2
Xing Tian
Xing Tian
Saaaf-
Xing Tian
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 312L
1,515 Elo+
Solo
Olorun
Olorun
Zytonos
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 11
10,098
721
5,965
11,100
5,779
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
danoge15
Baron Samedi
18
6 / 3 / 7
10,916
780
14,090
13,884
9,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 13
10,052
718
6,828
18,887
22,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
19
5 / 2 / 7
11,197
800
20,581
14,167
8,688
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
18
6 / 3 / 9
11,078
791
15,268
17,107
17,246
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fаtаlitу
Chernobog
17
6 / 5 / 6
10,134
724
12,213
12,808
5,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
17
2 / 4 / 9
10,368
741
13,400
13,389
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Notlelzy
Medusa
13
3 / 3 / 2
8,667
619
7,451
9,257
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
Saaaf-
Xing Tian
14
0 / 5 / 6
8,791
628
7,373
18,581
20,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Zytonos
Olorun
15
2 / 4 / 7
9,054
647
11,282
12,458
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
21
Kills
13
16
Deaths
21
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Fаtаlitу
Chernobog
6
5
6
1.8
L
Chiron
2
4
9
1.63
L
Medusa
Notlelzy
Medusa
3
3
2
1.33
L
Xing Tian
Saaaf-
Xing Tian
0
5
6
0.6
L
Olorun
Zytonos
Olorun
2
4
7
1.38
W
3
5
11
1.7
W
Baron Samedi
danoge15
Baron Samedi
6
3
7
3.17
W
1
3
13
2.5
W
Ah Puch
5
2
7
4.25
W
Nike
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,732
Damage
51,719
75,145
Taken
66,493
64,265
Mitigated
39,331
22,864
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Fаtаlitу
Chernobog
12,213
7,330
632
948
12,808
5,355
0
7,760
4,817
0
35,336
L
Chiron
13,400
2,535
2,580
2,480
13,389
4,768
0
7,561
5,458
0
26,167
L
Medusa
Notlelzy
Medusa
7,451
2,939
1,374
664
9,257
3,862
0
4,863
4,258
0
16,663
L
Xing Tian
Saaaf-
Xing Tian
7,373
347
2,037
1,691
18,581
20,340
0
7,951
10,341
11,321
928
L
Olorun
Zytonos
Olorun
11,282
4,971
3,459
2,912
12,458
5,006
0
6,703
5,529
18,793
0
W
5,965
4,718
660
1,057
11,100
5,779
4,778
2,627
8,473
0
17,274
W
Baron Samedi
danoge15
Baron Samedi
14,090
1,066
4,349
2,659
13,884
9,716
2,010
2,885
10,999
39,376
613
W
6,828
1,397
2,027
4,596
18,887
22,836
215
4,112
14,775
0
15,290
W
Ah Puch
20,581
660
735
3,131
14,167
8,688
1,787
3,602
10,565
40,794
434
W
Nike
15,268
1,348
1,302
2,348
17,107
17,246
0
4,769
12,338
597
22,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
47,014
165
Minions Killed
160
0
Camps Cleared
0
1,249,153
Distance Traveled
1,135,712
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,134
724
57
4
0
234,044
0
L
Chiron
10,368
741
41
3
0
250,792
0
L
Medusa
8,667
619
29
2
0
179,752
0
L
Xing Tian
8,791
628
9
1
0
222,542
0
L
Olorun
9,054
647
24
2
0
248,582
0
W
Rama
10,098
721
21
2
0
233,551
0
W
Baron Samedi
10,916
780
48
3
0
243,215
0
W
Shiva
10,052
718
23
2
0
246,226
1
W
Ah Puch
11,197
800
46
3
0
256,356
0
W
Nike
11,078
791
27
2
0
269,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role