Player Matchup

Skadi
Skadi
HerrrBalu
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 143L
1,301 Elo+
Party 1
Ix Chel
Ix Chel
Spagel_06
Ix Chel
Level 58
God Stats
0W - 4L
1,142 SR
Queue Stats
84W - 104L
1,294 Elo+
Party 1
Osiris
Osiris
Uzumaki19631
Osiris
Level 52
God Stats
8W - 12L
1,346 SR
Queue Stats
51W - 54L
1,451 Elo+
Solo
Team Averages
Level 49
1,329 SR
1,349 Elo+

VS

Team Averages
Level 82
1,516 SR
1,460 Elo+
Ymir
Ymir
HuNgReE_Gh0sT
Ymir
Level 56
God Stats
91W - 70L
1,613 SR
Queue Stats
329W - 353L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
JeddeyGaming
Baron Samedi
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Mercury
Mercury
UnreadyFern4
Mercury
Level 89
God Stats
64W - 67L
1,435 SR
Queue Stats
117W - 127L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HerrrBalu
Skadi
14
2 / 5 / 1
8,341
642
11,060
12,530
5,714
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Spagel_06
Ix Chel
16
1 / 1 / 1
8,685
668
6,648
8,955
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
5
0 / 0 / 0
6,833
526
1,733
2,595
1,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,841
757
8,057
11,729
13,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
JeddeyGaming
Baron Samedi
16
3 / 1 / 3
10,381
799
10,697
9,588
5,401
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mercury
UnreadyFern4
Mercury
13
1 / 2 / 0
8,841
680
1,054
8,154
3,399
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
HerrrBalu
Skadi
2
5
1
0.5
W
2
0
4
4
W
Baron Samedi
JeddeyGaming
Baron Samedi
3
1
3
4.5
L
Ix Chel
Spagel_06
Ix Chel
1
1
1
1.5
W
Mercury
UnreadyFern4
Mercury
1
2
0
0.5
L
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,441
Damage
19,808
24,080
Taken
29,471
11,700
Mitigated
22,249
3,125
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
HerrrBalu
Skadi
11,060
5,958
0
789
12,530
5,714
60
10,027
2,334
0
23,261
W
8,057
2,028
0
2,689
11,729
13,449
255
3,847
7,862
25,010
1,407
W
Baron Samedi
JeddeyGaming
Baron Samedi
10,697
512
1,116
3,964
9,588
5,401
11
1,522
8,066
39,643
2,830
L
Ix Chel
Spagel_06
Ix Chel
6,648
736
519
1,045
8,955
4,252
0
6,098
2,745
33,970
0
W
Mercury
UnreadyFern4
Mercury
1,054
341
0
0
8,154
3,399
1,026
1,603
6,541
0
38,570
L
Osiris
1,733
757
0
772
2,595
1,734
0
1,484
1,111
0
6,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
29,063
89
Minions Killed
152
0
Camps Cleared
0
516,876
Distance Traveled
717,295
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,341
642
22
2
0
212,228
0
W
Ymir
9,841
757
30
2
0
256,665
1
W
Baron Samedi
10,381
799
58
4
0
227,147
3
L
Ix Chel
8,685
668
56
4
0
245,093
0
W
Mercury
8,841
680
64
5
0
233,483
3
L
Osiris
6,833
526
11
1
0
59,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role