Player Matchup

Chaac
Chaac
Bronze III
SmotherySquid34
Chaac
Bronze III
Level 176
God Stats
10W - 11L
1,694 SR
Queue Stats
113W - 117L
1,225 MMR
Party 1
Cerberus
Cerberus
Gold V
llYintoll
Cerberus
Gold V
Level 137
God Stats
35W - 15L
1,776 SR
Queue Stats
258W - 276L
1,342 MMR
Solo
Aphrodite
Aphrodite
Bronze III
ugodz7mermo
Aphrodite
Bronze III
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 166L
1,351 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 151
1,657 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,273 SR
1,327 MMR
Sylvanus
Sylvanus
Silver III
PodiatricArc01
Sylvanus
Silver III
Level 127
God Stats
2W - 3L
1,222 SR
Queue Stats
25W - 27L
1,307 MMR
Party 2
Anubis
Anubis
Bronze III
TheProMaikol
Anubis
Bronze III
Level 78
God Stats
1W - 1L
1,401 SR
Queue Stats
5W - 11L
1,271 MMR
Solo
Achilles
Achilles
Silver I
VG Tornado0
Achilles
Silver I
Level 126
God Stats
0W - 3L
1,195 SR
Queue Stats
21W - 22L
1,402 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 2
11,079
692
18,729
19,641
19,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
llYintoll
Cerberus
15
2 / 1 / 3
10,205
638
15,368
28,763
31,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ugodz7mermo
Aphrodite
15
0 / 1 / 4
9,974
623
10,935
11,895
6,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothVulcanCharonBastetMerlin

VS

Bans
AthenaDiscordiaDanzaburouBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 0 / 1
9,497
594
12,582
19,806
29,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
14
0 / 5 / 1
9,167
573
10,418
16,588
12,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
VG Tornado0
Achilles
16
1 / 0 / 1
9,857
616
19,741
21,485
25,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
0
1
1.5
W
3
0
2
4
L
Anubis
0
5
1
0.1
L
Achilles
VG Tornado0
Achilles
1
0
1
1.5
W
Cerberus
llYintoll
Cerberus
2
1
3
3.5
W
Aphrodite
ugodz7mermo
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,032
Damage
42,741
60,299
Taken
57,879
57,307
Mitigated
67,500
33,554
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
12,582
2,990
2,817
4,623
19,806
29,368
165
7,174
12,155
30,664
2,899
W
18,729
2,565
0
6,678
19,641
19,444
1,634
7,591
11,482
0
67,367
L
Anubis
10,418
37
0
3,253
16,588
12,144
387
6,293
9,723
49,729
91
L
Achilles
VG Tornado0
Achilles
19,741
4,789
0
3,115
21,485
25,988
593
10,581
9,656
0
47,322
W
Cerberus
llYintoll
Cerberus
15,368
835
0
9,384
28,763
31,299
713
9,246
18,419
26,233
2,018
W
Aphrodite
ugodz7mermo
Aphrodite
10,935
1,150
8,196
9,296
11,895
6,564
736
4,212
7,468
56,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
28,521
236
Minions Killed
169
0
Camps Cleared
0
851,150
Distance Traveled
797,956
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,497
594
42
3
0
249,332
0
W
Chaac
11,079
692
109
7
0
318,597
2
L
Anubis
9,167
573
75
5
0
242,773
2
L
Achilles
9,857
616
52
3
0
305,851
0
W
Cerberus
10,205
638
52
3
0
279,529
0
W
Aphrodite
9,974
623
75
5
0
253,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role