Player Matchup

Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Kuradal
Anhur
Diamond III
Level 157
God Stats
4W - 6L
1,696 SR
Queue Stats
100W - 84L
2,285 MMR
Solo
Scylla
Scylla
Grandmaster
Venenu
Scylla
Grandmaster
Level 253
God Stats
5W - 6L
1,500 SR
Queue Stats
753W - 678L
2,413 MMR
Solo
Bastet
Bastet
Diamond I
demisereact
Bastet
Diamond I
Level 211
God Stats
34W - 33L
1,789 SR
Queue Stats
371W - 338L
2,508 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
loshhh
Cu Chulainn
Diamond III
Level 75
God Stats
19W - 12L
1,895 SR
Queue Stats
373W - 319L
2,304 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 171
1,676 SR
2,202 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 225
1,729 SR
2,204 MMR
Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Grandmaster
BMBobby420
Hachiman
Grandmaster
Level 246
God Stats
24W - 14L
1,774 SR
Queue Stats
251W - 174L
2,564 MMR
Solo
Artio
Artio
Grandmaster
Dashboarřd
Artio
Grandmaster
Level 311
God Stats
47W - 26L
1,941 SR
Queue Stats
1,006W - 979L
2,488 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Jangaru
Kukulkan
Platinum I
Level 281
God Stats
6W - 3L
1,932 SR
Queue Stats
128W - 72L
2,254 MMR
Party 1
Bake Kujira
Bake Kujira
Platinum II
RIPNikaQ2024
Bake Kujira
Platinum II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 143L
2,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 2 / 0
5,312
483
5,440
10,565
7,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Kuradal
Anhur
12
0 / 2 / 0
5,878
534
4,033
7,154
2,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Venenu
Scylla
12
0 / 1 / 0
6,311
574
3,003
5,242
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
9
0 / 1 / 1
5,046
459
3,987
9,686
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
loshhh
Cu Chulainn
11
1 / 2 / 0
6,079
553
7,829
13,308
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AwilixAresSobekThanatos

VS

Bans
AthenaDa JiCharonAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 2
6,139
558
6,736
8,873
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
BMBobby420
Hachiman
13
2 / 0 / 1
6,725
611
4,043
5,040
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 5
5,823
529
3,514
9,814
6,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Jangaru
Kukulkan
13
1 / 0 / 1
6,877
625
5,008
4,050
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
RIPNikaQ2024
Bake Kujira
12
1 / 1 / 2
7,115
647
10,189
12,842
14,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Gilgamesh
 
Gilgamesh
4
0
2
5
W
Hachiman
BMBobby420
Hachiman
2
0
1
2.5
W
0
0
5
2.5
W
Kukulkan
Jangaru
Kukulkan
1
0
1
1.5
L
Anhur
Kuradal
Anhur
0
2
0
0
W
Bake Kujira
RIPNikaQ2024
Bake Kujira
1
1
2
2
L
Scylla
Venenu
Scylla
0
1
0
0
L
Bastet
0
1
1
0.5
L
Cu Chulainn
loshhh
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
29,490
45,955
Taken
40,619
24,385
Mitigated
28,741
13,596
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,440
1,527
0
3,582
10,565
7,130
0
4,210
6,245
0
20,721
W
Gilgamesh
 
Gilgamesh
6,736
2,774
0
3,150
8,873
4,107
0
1,902
6,971
0
40,715
W
Hachiman
BMBobby420
Hachiman
4,043
2,515
0
2,210
5,040
1,579
0
0
5,040
0
64,002
W
3,514
731
2,099
4,094
9,814
6,299
0
477
9,293
18,744
2,320
W
Kukulkan
Jangaru
Kukulkan
5,008
465
0
570
4,050
1,771
0
624
3,426
63,493
1,567
L
Anhur
Kuradal
Anhur
4,033
1,809
0
2,690
7,154
2,685
0
931
6,223
0
56,641
W
Bake Kujira
RIPNikaQ2024
Bake Kujira
10,189
6,455
0
3,702
12,842
14,985
186
0
12,051
59,701
1,795
L
Scylla
Venenu
Scylla
3,003
455
0
625
5,242
1,604
0
1,870
3,282
62,835
0
L
Bastet
3,987
1,259
0
2,007
9,686
3,729
0
1,693
7,921
0
36,878
L
Cu Chulainn
loshhh
Cu Chulainn
7,829
1,882
0
4,692
13,308
9,237
0
9,464
3,844
0
43,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
32,679
374
Minions Killed
434
0
Camps Cleared
0
1,109,856
Distance Traveled
1,186,117
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,312
483
21
2
0
223,418
4
W
Gilgamesh
6,139
558
66
6
0
262,756
3
W
Hachiman
6,725
611
131
12
0
208,667
0
W
Artio
5,823
529
18
2
0
261,962
5
W
Kukulkan
6,877
625
120
11
0
235,291
0
L
Anhur
5,878
534
101
9
0
199,605
1
W
Bake Kujira
7,115
647
99
9
0
217,441
0
L
Scylla
6,311
574
122
11
0
222,996
3
L
Bastet
5,046
459
56
5
0
245,359
0
L
Cu Chulainn
6,079
553
74
7
0
218,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role