Player Matchup

Medusa
Medusa
DeadFox0707
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MrSergoMrSerg0
Kukulkan
Level 43
God Stats
21W - 17L
1,830 SR
Queue Stats
292W - 291L
1,489 Elo+
Party 2
Anhur
Anhur
OKYP
Anhur
Level 45
God Stats
11W - 16L
1,590 SR
Queue Stats
319W - 302L
1,497 Elo+
Party 2
Anubis
Anubis
Reesshoffa
Anubis
Level 64
God Stats
21W - 24L
1,354 SR
Queue Stats
25W - 29L
1,397 Elo+
Solo
Ishtar
Ishtar
afk1min
Ishtar
Level 86
God Stats
6W - 16L
1,327 SR
Queue Stats
270W - 278L
1,450 Elo+
Solo
Team Averages
Level 49
1,520 SR
1,467 Elo+

VS

Team Averages
Level 103
1,482 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Andrew420
Charybdis
Level 127
God Stats
4W - 1L
1,877 SR
Queue Stats
50W - 45L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
Smoverz
Kuzenbo
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 89L
1,558 Elo+
Solo
Skadi
Skadi
inkobra
Skadi
Level 121
God Stats
2W - 2L
1,238 SR
Queue Stats
50W - 46L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
Мультяш
Ix Chel
Level 89
God Stats
18W - 34L
1,295 SR
Queue Stats
24W - 43L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 7 / 0
5,972
995
3,862
10,440
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
10
1 / 6 / 0
6,396
1,066
6,565
8,892
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
OKYP
Anhur
11
0 / 2 / 1
6,228
1,038
5,980
6,641
2,002
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Reesshoffa
Anubis
8
0 / 3 / 0
5,612
935
416
2,842
1,047
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ishtar
afk1min
Ishtar
12
1 / 4 / 0
6,684
1,114
6,174
9,346
3,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

258

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 10
7,812
1,302
5,151
3,339
1,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Andrew420
Charybdis
13
8 / 0 / 11
8,497
1,416
12,227
7,321
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Smoverz
Kuzenbo
12
1 / 2 / 10
6,691
1,115
3,189
7,054
9,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
inkobra
Skadi
13
3 / 0 / 14
7,821
1,304
9,710
5,140
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 10
7,568
1,261
3,008
3,740
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
77
2
Kills
22
22
Deaths
2
1
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
10
10
W
Charybdis
Andrew420
Charybdis
8
0
11
13.5
L
Medusa
0
7
0
0
L
Kukulkan
1
6
0
0.17
L
Anhur
OKYP
Anhur
0
2
1
0.25
L
Anubis
Reesshoffa
Anubis
0
3
0
0
W
Kuzenbo
Smoverz
Kuzenbo
1
2
10
3
L
Ishtar
afk1min
Ishtar
1
4
0
0.25
W
Skadi
inkobra
Skadi
3
0
14
10
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
33,285
38,161
Taken
26,594
13,510
Mitigated
17,216
789
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,151
86
0
259
3,339
1,745
0
1,325
2,014
21,566
324
W
Charybdis
Andrew420
Charybdis
12,227
7,370
0
1,002
7,321
2,888
0
1,479
5,842
0
23,613
L
Medusa
3,862
1,493
0
0
10,440
3,613
0
3,451
6,989
0
9,226
L
Kukulkan
6,565
790
0
0
8,892
3,312
0
2,125
6,767
25,721
538
L
Anhur
OKYP
Anhur
5,980
2,986
0
783
6,641
2,002
0
2,267
4,374
0
17,460
L
Anubis
Reesshoffa
Anubis
416
0
0
6
2,842
1,047
0
1,736
1,106
1,586
0
W
Kuzenbo
Smoverz
Kuzenbo
3,189
1,144
423
274
7,054
9,067
0
1,489
5,565
4,697
0
L
Ishtar
afk1min
Ishtar
6,174
2,462
0
0
9,346
3,536
0
1,644
7,702
0
26,593
W
Skadi
inkobra
Skadi
9,710
3,837
0
0
5,140
1,778
0
1,117
4,023
0
19,005
W
3,008
352
1,663
391
3,740
1,738
0
1,510
2,230
11,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
38,389
113
Minions Killed
117
5
Camps Cleared
5
453,111
Distance Traveled
599,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,812
1,302
43
7
3
121,468
0
W
Charybdis
8,497
1,416
31
5
1
119,026
0
L
Medusa
5,972
995
13
2
0
109,868
0
L
Kukulkan
6,396
1,066
51
9
1
110,413
0
L
Anhur
6,228
1,038
16
3
2
100,767
0
L
Anubis
5,612
935
3
1
0
28,032
0
W
Kuzenbo
6,691
1,115
1
0
0
120,630
0
L
Ishtar
6,684
1,114
30
5
2
104,031
0
W
Skadi
7,821
1,304
26
4
1
122,074
0
W
Ix Chel
7,568
1,261
16
3
0
116,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role