Player Matchup

Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
GoLdEn_FOKX
Sun Wukong
Bronze III
Level 154
God Stats
1W - 2L
1,534 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
Ultiimecia
Artemis
Bronze III
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 21L
1,546 MMR
Solo
Ra
Ra
Gold V
VValarMorghulis
Ra
Gold V
Level 202
God Stats
4W - 5L
1,854 SR
Queue Stats
74W - 58L
1,548 MMR
Solo
Cabrakan
Cabrakan
Bronze III
x9myjungler
Cabrakan
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,577 SR
1,528 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,493 SR
1,547 MMR
Pele
Pele
Silver I
Bazir
Pele
Silver I
Level 145
God Stats
2W - 1L
1,272 SR
Queue Stats
16W - 14L
1,457 MMR
Party 2
Mulan
Mulan
Gold II
Catalunya
Mulan
Gold II
Level 145
God Stats
5W - 4L
1,558 SR
Queue Stats
145W - 142L
1,639 MMR
Party 2
Charybdis
Charybdis
Bronze III
HandyRoll
Charybdis
Bronze III
Level 108
God Stats
3W - 1L
1,636 SR
Queue Stats
28W - 25L
1,546 MMR
Party 3
Athena
Athena
Bronze III
MearsyBoy
Athena
Bronze III
Level 129
God Stats
2W - 0L
1,501 SR
Queue Stats
27W - 26L
1,546 MMR
Party 3
Achilles
Achilles
Bronze III
Urraca03
Achilles
Bronze III
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 77L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 0 / 1
3,216
643
460
2,738
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
GoLdEn_FOKX
Sun Wukong
7
1 / 0 / 0
3,830
766
2,299
4,093
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Ultiimecia
Artemis
4
0 / 2 / 0
2,880
576
3,162
3,084
935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 0 / 0
3,951
790
747
2,148
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
x9myjungler
Cabrakan
6
0 / 2 / 0
3,478
696
1,117
4,738
2,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangThorThanatosHachiman

VS

Bans
CharonBellonaOsirisMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bazir
Pele
7
0 / 0 / 0
3,566
713
100
2,282
929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
Catalunya
Mulan
6
0 / 1 / 0
3,690
738
2,916
4,558
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
HandyRoll
Charybdis
7
2 / 0 / 2
3,959
792
3,274
3,140
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
MearsyBoy
Athena
6
1 / 0 / 3
3,918
784
1,501
3,513
2,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Urraca03
Achilles
6
1 / 0 / 1
3,747
749
796
3,737
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
1
0.5
W
Pele
Bazir
Pele
0
0
0
0
W
Mulan
Catalunya
Mulan
0
1
0
0
L
Sun Wukong
GoLdEn_FOKX
Sun Wukong
1
0
0
1
W
Charybdis
HandyRoll
Charybdis
2
0
2
3
W
Athena
MearsyBoy
Athena
1
0
3
2.5
L
Artemis
Ultiimecia
Artemis
0
2
0
0
W
Achilles
Urraca03
Achilles
1
0
1
1.5
L
0
0
0
0
L
Cabrakan
x9myjungler
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,785
Damage
8,587
16,801
Taken
17,230
7,731
Mitigated
7,074
5,783
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
460
111
0
490
2,738
1,060
0
0
2,738
0
11,270
W
Pele
Bazir
Pele
100
0
0
1,150
2,282
929
0
545
1,737
0
18,949
W
Mulan
Catalunya
Mulan
2,916
173
0
1,328
4,558
1,994
0
0
4,166
0
18,481
L
Sun Wukong
GoLdEn_FOKX
Sun Wukong
2,299
172
0
1,643
4,093
2,312
0
0
4,093
0
21,618
W
Charybdis
HandyRoll
Charybdis
3,274
2,720
0
1,494
3,140
748
0
631
2,509
0
24,479
W
Athena
MearsyBoy
Athena
1,501
606
110
2,000
3,513
2,029
0
486
3,027
8,177
0
L
Artemis
Ultiimecia
Artemis
3,162
1,923
0
1,126
3,084
935
42
891
2,193
0
10,040
W
Achilles
Urraca03
Achilles
796
52
0
3,103
3,737
1,374
0
125
3,612
0
18,272
L
747
154
144
982
2,148
651
0
0
2,115
25,229
1,906
L
Cabrakan
x9myjungler
Cabrakan
1,117
307
0
1,398
4,738
2,773
0
610
4,128
9,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,355
Gold Earned
18,880
136
Minions Killed
159
0
Camps Cleared
0
577,800
Distance Traveled
557,174
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,216
643
25
5
0
143,626
0
W
Pele
3,566
713
35
7
0
95,551
1
W
Mulan
3,690
738
37
7
0
109,119
0
L
Sun Wukong
3,830
766
31
6
0
127,331
0
W
Charybdis
3,959
792
39
8
0
112,740
0
W
Athena
3,918
784
9
2
0
120,676
0
L
Artemis
2,880
576
16
3
0
62,054
1
W
Achilles
3,747
749
39
8
0
119,088
0
L
Ra
3,951
790
53
11
0
136,725
0
L
Cabrakan
3,478
696
11
2
0
108,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role