Player Matchup

Bake Kujira
Bake Kujira
Level5Goblin
Bake Kujira
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,702 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MelinteBogdan
Tsukuyomi
Level 107
God Stats
10W - 8L
1,087 SR
Queue Stats
208W - 190L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Midnightive
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,702 Elo+
Party 2
Hou Yi
Hou Yi
Rapidfire1390
Hou Yi
Level 63
God Stats
8W - 4L
1,907 SR
Queue Stats
12W - 13L
1,904 Elo+
Party 2
Guan Yu
Guan Yu
applotnik
Guan Yu
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,482 Elo+
Party 1
Team Averages
Level 88
1,499 SR
1,652 Elo+

VS

Team Averages
Level 98
1,524 SR
1,500 Elo+
Ymir
Ymir
BigRhys1507
Ymir
Level 102
God Stats
47W - 37L
1,640 SR
Queue Stats
767W - 750L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
Getmyaccountback
Kukulkan
Level 98
God Stats
9W - 7L
1,435 SR
Queue Stats
30W - 28L
1,532 Elo+
Party 4
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 151
God Stats
123W - 102L
1,498 SR
Queue Stats
179W - 180L
1,465 Elo+
Party 4
Fenrir
Fenrir
Rapiidsx
Fenrir
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
546W - 534L
1,473 Elo+
Party 3
Izanami
Izanami
VoidDB
Izanami
Level 48
God Stats
25W - 16L
1,545 SR
Queue Stats
460W - 462L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Level5Goblin
Bake Kujira
12
1 / 8 / 4
7,642
450
8,237
18,528
17,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MelinteBogdan
Tsukuyomi
13
3 / 7 / 3
8,238
485
10,576
18,571
9,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 2
7,776
457
12,108
10,179
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 0
7,345
432
2,456
6,614
2,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Guan Yu
applotnik
Guan Yu
13
1 / 4 / 3
7,873
463
4,417
16,531
16,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
9,276
546
9,838
13,557
7,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 7
10,273
604
11,606
7,994
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
MazeMachinima
Jormungandr
16
6 / 1 / 4
10,637
626
11,058
12,564
11,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Rapiidsx
Fenrir
16
6 / 2 / 8
9,157
539
9,255
18,251
15,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
VoidDB
Izanami
16
4 / 2 / 10
9,807
577
10,820
9,567
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
8
Kills
27
27
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
5
2
7
4.25
L
Bake Kujira
Level5Goblin
Bake Kujira
1
8
4
0.38
W
Jormungandr
MazeMachinima
Jormungandr
6
1
4
8
L
Tsukuyomi
MelinteBogdan
Tsukuyomi
3
7
3
0.64
L
1
5
2
0.4
L
2
3
0
0.67
W
Fenrir
Rapiidsx
Fenrir
6
2
8
5
W
Izanami
VoidDB
Izanami
4
2
10
4.5
L
Guan Yu
applotnik
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
52,577
70,423
Taken
61,933
49,633
Mitigated
42,772
7,165
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,838
817
0
436
13,557
7,975
0
6,292
7,265
67,002
0
W
11,606
870
0
879
7,994
3,625
52
2,358
5,636
81,596
430
L
Bake Kujira
Level5Goblin
Bake Kujira
8,237
3,661
0
1,248
18,528
17,381
0
6,484
11,539
24,923
89
W
Jormungandr
MazeMachinima
Jormungandr
11,058
2,657
0
815
12,564
11,782
0
3,668
8,896
72,321
3,922
L
Tsukuyomi
MelinteBogdan
Tsukuyomi
10,576
2,722
0
1,819
18,571
9,317
12
6,326
11,924
0
59,907
L
12,108
1,674
0
625
10,179
4,264
0
6,418
3,693
59,790
0
L
2,456
1,540
0
1,529
6,614
2,355
144
1,865
4,601
0
41,366
W
Fenrir
Rapiidsx
Fenrir
9,255
1,975
0
3,934
18,251
15,562
0
6,163
12,088
0
50,643
W
Izanami
VoidDB
Izanami
10,820
7,412
0
2,526
9,567
3,828
1,655
2,369
7,198
0
92,564
L
Guan Yu
applotnik
Guan Yu
4,417
466
236
1,708
16,531
16,316
0
9,951
6,459
0
42,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
49,150
352
Minions Killed
549
0
Camps Cleared
0
1,592,150
Distance Traveled
1,704,062
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,276
546
94
6
0
356,752
0
W
Kukulkan
10,273
604
149
9
0
318,176
2
L
Bake Kujira
7,642
450
23
1
0
334,911
0
W
Jormungandr
10,637
626
116
7
0
341,524
0
L
Tsukuyomi
8,238
485
88
5
0
317,526
0
L
Nu Wa
7,776
457
89
5
0
314,602
3
L
Hou Yi
7,345
432
67
4
0
335,743
7
W
Fenrir
9,157
539
64
4
0
367,553
2
W
Izanami
9,807
577
126
7
0
320,057
3
L
Guan Yu
7,873
463
85
5
0
289,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role