Player Matchup

Osiris
Osiris
Melkisadek
Osiris
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 202L
1,383 Elo+
Solo
Fenrir
Fenrir
TudDam
Fenrir
Level 119
God Stats
44W - 45L
1,636 SR
Queue Stats
163W - 177L
1,474 Elo+
Solo
Janus
Janus
VentusDragneel
Janus
Level 140
God Stats
3W - 6L
1,398 SR
Queue Stats
47W - 40L
1,481 Elo+
Solo
Yemoja
Yemoja
reynaldo2000
Yemoja
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,475 Elo+
Party 2
Olorun
Olorun
zeratol1
Olorun
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,467 Elo+
Party 2
Team Averages
Level 100
1,507 SR
1,456 Elo+

VS

Team Averages
Level 108
1,493 SR
1,441 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Alyanorno
Bastet
Level 156
God Stats
37W - 27L
1,792 SR
Queue Stats
392W - 418L
1,592 Elo+
Solo
Nox
Nox
Llobi17
Nox
Level 73
God Stats
1W - 4L
1,500 SR
Queue Stats
164W - 177L
1,376 Elo+
Party 3
Jing Wei
Jing Wei
Nabxtter
Jing Wei
Level 66
God Stats
1W - 4L
1,304 SR
Queue Stats
154W - 153L
1,290 Elo+
Party 3
Hera
Hera
sagiveyder1
Hera
Level 122
God Stats
8W - 6L
1,371 SR
Queue Stats
246W - 264L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Melkisadek
Osiris
14
3 / 1 / 7
8,379
1,197
3,645
8,626
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
TudDam
Fenrir
14
6 / 3 / 6
9,094
1,299
8,003
10,458
5,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 10
9,301
1,329
10,929
3,455
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
14
2 / 1 / 11
8,506
1,215
5,073
7,527
6,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
zeratol1
Olorun
15
4 / 1 / 11
9,647
1,378
6,226
7,178
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

317

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 6 / 2
8,162
1,166
8,141
10,601
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Alyanorno
Bastet
13
0 / 2 / 4
7,909
1,130
7,438
7,423
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nox
13
1 / 3 / 4
7,903
1,129
4,098
6,150
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Nabxtter
Jing Wei
14
2 / 3 / 1
8,694
1,242
4,999
7,714
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 3
7,870
1,124
8,341
5,116
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
18
Kills
6
6
Deaths
18
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
2
0.5
L
Bastet
Alyanorno
Bastet
0
2
4
1
L
Nox
1
3
4
1
W
Osiris
Melkisadek
Osiris
3
1
7
6.5
L
Jing Wei
Nabxtter
Jing Wei
2
3
1
0.83
W
Fenrir
TudDam
Fenrir
6
3
6
3
W
3
0
10
8
W
Yemoja
2
1
11
7.5
L
1
4
3
0.63
W
Olorun
zeratol1
Olorun
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
33,017
37,244
Taken
37,004
26,236
Mitigated
12,806
3,820
Healing
1,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,141
1,055
0
0
10,601
3,568
0
7,378
2,938
15,762
0
L
Bastet
Alyanorno
Bastet
7,438
933
0
716
7,423
2,620
0
3,577
3,558
0
22,949
L
Nox
4,098
297
0
0
6,150
2,108
0
4,606
1,349
11,588
0
W
Osiris
Melkisadek
Osiris
3,645
619
0
663
8,626
9,777
0
3,610
4,865
0
9,379
L
Jing Wei
Nabxtter
Jing Wei
4,999
4,062
0
553
7,714
2,532
0
2,504
5,104
0
16,464
W
Fenrir
TudDam
Fenrir
8,003
1,309
0
325
10,458
5,056
0
5,496
4,882
0
10,963
W
10,929
1,420
0
0
3,455
1,393
0
2,059
1,330
30,169
449
W
Yemoja
5,073
953
844
40
7,527
6,227
0
4,669
2,692
12,956
0
L
8,341
1,302
0
0
5,116
1,978
0
3,167
1,808
20,039
301
W
Olorun
zeratol1
Olorun
6,226
2,453
531
1,417
7,178
3,783
0
3,987
3,083
29,727
1,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
40,538
157
Minions Killed
135
6
Camps Cleared
5
743,907
Distance Traveled
648,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,162
1,166
24
3
1
131,130
0
L
Bastet
7,909
1,130
35
5
1
150,219
0
L
Nox
7,903
1,129
15
2
2
121,360
0
W
Osiris
8,379
1,197
22
3
1
139,809
0
L
Jing Wei
8,694
1,242
26
4
1
136,509
0
W
Fenrir
9,094
1,299
3
0
2
166,542
0
W
Janus
9,301
1,329
61
9
1
148,488
0
W
Yemoja
8,506
1,215
9
1
0
143,893
0
L
Hera
7,870
1,124
35
5
0
108,809
0
W
Olorun
9,647
1,378
62
9
2
145,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role