Player Matchup

Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
Mongannn
Tyr
Silver III
Level 138
God Stats
31W - 32L
1,649 SR
Queue Stats
97W - 92L
1,501 MMR
Solo
Ymir
Ymir
Bronze III
PrimeXIV
Ymir
Bronze III
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 72L
1,500 MMR
Solo
Loki
Loki
Gold III
Rmariscal23
Loki
Gold III
Level 126
God Stats
8W - 9L
1,406 SR
Queue Stats
721W - 723L
1,460 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,511 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,480 SR
1,501 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
 
Hel
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
AerosAlas
Cu Chulainn
Bronze III
Level 145
God Stats
2W - 1L
1,308 SR
Queue Stats
16W - 16L
1,499 MMR
Solo
Sylvanus
Sylvanus
Gold IV
MakeMeComeMedusa
Sylvanus
Gold IV
Level 121
God Stats
9W - 7L
1,591 SR
Queue Stats
33W - 33L
1,518 MMR
Solo
Thoth
Thoth
Gold V
Qzick
Thoth
Gold V
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 130L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 0 / 0
3,798
760
291
2,153
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
 
Merlin
7
0 / 0 / 0
3,767
753
694
2,008
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 0 / 0
4,548
910
1,684
2,188
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
1
0 / 0 / 0
1,084
217
0
0
0
7
0 / 0 / 1
3,670
734
774
2,433
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
OdinKukulkanMaman BrigitteArachne

VS

Bans
AwilixRaijinThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 0 / 0
3,711
742
678
674
174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
 
Hel
7
0 / 0 / 0
3,673
735
690
3,812
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
AerosAlas
Cu Chulainn
7
0 / 1 / 0
3,889
778
1,278
4,533
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
4,024
805
162
3,131
1,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Qzick
Thoth
7
0 / 0 / 0
3,754
751
1,255
1,319
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Merlin
 
Merlin
0
0
0
0
W
Hachiman
 
Hachiman
0
0
0
0
W
Hel
 
Hel
0
0
0
0
W
Cu Chulainn
AerosAlas
Cu Chulainn
0
1
0
0
W
0
0
0
0
L
1
0
0
1
L
Ymir
0
0
0
0
W
Thoth
Qzick
Thoth
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,443
Damage
4,063
8,782
Taken
13,469
3,005
Mitigated
5,956
4,157
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
291
106
0
1,122
2,153
591
0
162
1,991
0
20,789
L
Merlin
 
Merlin
694
78
0
353
2,008
583
0
892
1,038
22,524
0
W
Hachiman
 
Hachiman
678
358
0
46
674
174
575
0
674
0
22,447
W
Hel
 
Hel
690
42
174
3,388
3,812
1,026
0
315
3,497
18,703
737
W
Cu Chulainn
AerosAlas
Cu Chulainn
1,278
104
0
1,380
4,533
2,825
0
0
4,533
0
20,932
W
162
33
340
1,483
3,131
1,567
312
0
3,131
14,804
0
L
1,684
216
0
1,133
2,188
1,123
0
0
1,930
0
26,251
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Qzick
Thoth
1,255
38
0
200
1,319
364
0
379
940
25,149
893
L
774
114
0
1,549
2,433
708
0
808
1,567
0
18,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,867
Gold Earned
19,051
203
Minions Killed
198
0
Camps Cleared
0
441,607
Distance Traveled
548,464
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,798
760
50
10
0
85,366
0
L
Merlin
3,767
753
50
10
0
103,810
0
W
Hachiman
3,711
742
43
9
0
104,694
0
W
Hel
3,673
735
47
9
0
120,723
0
W
Cu Chulainn
3,889
778
40
8
0
125,470
1
W
Sylvanus
4,024
805
26
5
0
83,472
0
L
Tyr
4,548
910
59
12
0
117,757
0
L
Ymir
1,084
217
0
0
0
0
0
W
Thoth
3,754
751
42
8
0
114,105
2
L
Loki
3,670
734
44
9
0
134,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role