Player Matchup

Bacchus
Bacchus
ANDY930113
Bacchus
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 149L
1,688 Elo+
Solo
Thanatos
Thanatos
Codename_Jinx
Thanatos
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 23L
1,508 Elo+
Solo
Persephone
Persephone
SkoolGirlZombies
Persephone
Level 129
God Stats
9W - 7L
1,494 SR
Queue Stats
19W - 18L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
roboj09
Gilgamesh
Level 58
God Stats
16W - 7L
1,645 SR
Queue Stats
111W - 85L
1,470 Elo+
Solo
Medusa
Medusa
soomireh
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,635 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,545 Elo+

VS

Team Averages
Level 104
1,494 SR
1,498 Elo+
Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
JackieAtlas2112
Maui
Level 103
God Stats
11W - 13L
1,387 SR
Queue Stats
344W - 348L
1,436 Elo+
Solo
Ra
Ra
huppacabras22
Ra
Level 63
God Stats
8W - 16L
1,584 SR
Queue Stats
200W - 203L
1,574 Elo+
Solo
Izanami
Izanami
j_escott-beast
Izanami
Level 143
God Stats
31W - 32L
1,500 SR
Queue Stats
813W - 791L
1,493 Elo+
Solo
Sol
Sol
sonnicruwan
Sol
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 225L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANDY930113
Bacchus
11
1 / 1 / 2
6,473
539
4,870
10,762
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Codename_Jinx
Thanatos
13
4 / 0 / 2
6,957
580
5,879
8,641
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
SkoolGirlZombies
Persephone
10
2 / 2 / 2
6,981
582
2,917
5,243
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
roboj09
Gilgamesh
13
2 / 0 / 0
7,630
636
6,565
9,665
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
soomireh
Medusa
10
0 / 1 / 1
5,816
485
2,883
4,669
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 3 / 0
5,569
464
5,064
9,000
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 2
5,369
447
2,918
7,112
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 1
6,134
511
2,949
7,523
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

3
0 / 1 / 0
4,001
333
864
1,755
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,428
536
6,314
8,836
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
0
1
W
Bacchus
ANDY930113
Bacchus
1
1
2
2
W
Thanatos
Codename_Jinx
Thanatos
4
0
2
5
L
0
0
2
1
W
Persephone
SkoolGirlZombies
Persephone
2
2
2
1.5
L
1
4
1
0.38
L
0
1
0
0
W
Gilgamesh
roboj09
Gilgamesh
2
0
0
2
L
0
2
0
0
W
Medusa
soomireh
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
18,109
38,980
Taken
34,226
23,496
Mitigated
16,367
15,873
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,064
1,566
0
399
9,000
4,942
0
1,648
7,352
0
35,278
W
Bacchus
ANDY930113
Bacchus
4,870
628
0
2,780
10,762
10,372
0
1,589
9,079
29,947
3,413
W
Thanatos
Codename_Jinx
Thanatos
5,879
1,472
0
8,017
8,641
3,969
0
527
8,114
0
60,285
L
2,918
458
199
1,446
7,112
5,632
0
2,142
4,970
12,807
0
W
Persephone
SkoolGirlZombies
Persephone
2,917
247
0
1,104
5,243
1,835
0
2,397
2,841
33,245
2,122
L
2,949
0
346
1,529
7,523
2,780
0
2,866
4,657
38,952
1,066
L
864
750
0
665
1,755
520
0
914
841
0
7,567
W
Gilgamesh
roboj09
Gilgamesh
6,565
1,400
0
3,632
9,665
5,712
0
6,079
3,586
0
55,545
L
6,314
1,684
0
4,593
8,836
2,493
0
0
7,897
45,066
6,417
W
Medusa
soomireh
Medusa
2,883
1,051
0
340
4,669
1,608
320
1,305
3,364
0
34,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
27,501
366
Minions Killed
247
0
Camps Cleared
0
1,242,990
Distance Traveled
979,620
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,569
464
51
4
0
279,473
0
W
Bacchus
6,473
539
57
5
0
226,441
0
W
Thanatos
6,957
580
88
7
0
306,263
1
L
Maui
5,369
447
14
1
0
216,405
2
W
Persephone
6,981
582
56
5
0
210,199
3
L
Ra
6,134
511
81
7
0
229,483
2
L
Izanami
4,001
333
15
1
0
37,995
0
W
Gilgamesh
7,630
636
102
9
0
249,512
0
L
Sol
6,428
536
86
7
0
216,264
0
W
Medusa
5,816
485
63
5
0
250,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role