Player Matchup

Tiamat
Tiamat
Rugal1997
Tiamat
Level 135
God Stats
1W - 2L
1,280 SR
Queue Stats
64W - 56L
1,356 Elo+
Solo
Fenrir
Fenrir
Stauners
Fenrir
Level 45
God Stats
8W - 4L
1,482 SR
Queue Stats
66W - 41L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SyfhX
Morgan Le Fay
Level 138
God Stats
17W - 20L
1,396 SR
Queue Stats
23W - 23L
1,461 Elo+
Solo
Danzaburou
Danzaburou
TheeFlyingFork
Danzaburou
Level 22
God Stats
5W - 1L
1,540 SR
Queue Stats
15W - 13L
1,386 Elo+
Party 1
Fafnir
Fafnir
Xen0megalul
Fafnir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,516 Elo+
Party 1
Team Averages
Level 79
1,440 SR
1,455 Elo+

VS

Team Averages
Level 132
1,518 SR
1,494 Elo+
Ravana
Ravana
 
Ravana
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Balhae
King Arthur
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,425 Elo+
Solo
Hera
Hera
Brunofull
Hera
Level 88
God Stats
0W - 4L
1,185 SR
Queue Stats
78W - 78L
1,542 Elo+
Solo
Discordia
Discordia
PechoLobos
Discordia
Level 140
God Stats
9W - 4L
1,905 SR
Queue Stats
77W - 71L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rugal1997
Tiamat
11
0 / 0 / 5
5,933
1,187
4,503
3,462
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Stauners
Fenrir
11
2 / 1 / 1
6,736
1,347
2,659
4,051
2,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SyfhX
Morgan Le Fay
11
1 / 0 / 3
6,285
1,257
3,713
1,091
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheeFlyingFork
Danzaburou
11
3 / 0 / 4
6,804
1,361
6,408
3,944
1,601
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
11
1 / 0 / 6
7,130
1,426
5,223
7,079
8,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

406

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 0 / 0
6,180
1,236
5,524
4,872
2,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
 
Yemoja
10
0 / 2 / 1
6,068
1,214
2,033
8,165
5,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Balhae
King Arthur
10
0 / 2 / 1
5,669
1,134
3,967
8,358
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
11
0 / 3 / 0
5,957
1,191
4,727
4,264
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
PechoLobos
Discordia
10
0 / 0 / 0
5,262
1,052
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
7
Kills
1
1
Deaths
7
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
0
1
L
Yemoja
 
Yemoja
0
2
1
0.25
L
King Arthur
Balhae
King Arthur
0
2
1
0.25
L
Hera
0
3
0
0
L
Discordia
PechoLobos
Discordia
0
0
0
0
W
Tiamat
Rugal1997
Tiamat
0
0
5
2.5
W
Fenrir
Stauners
Fenrir
2
1
1
2.5
W
Morgan Le Fay
SyfhX
Morgan Le Fay
1
0
3
2.5
W
Danzaburou
TheeFlyingFork
Danzaburou
3
0
4
5
W
Fafnir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
16,251
19,627
Taken
25,659
15,691
Mitigated
14,073
2,887
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,524
1,532
0
366
4,872
2,354
0
2,799
1,947
0
13,194
L
Yemoja
 
Yemoja
2,033
802
1,866
776
8,165
5,563
0
3,858
4,209
8,066
163
L
King Arthur
Balhae
King Arthur
3,967
809
0
178
8,358
4,617
0
4,018
4,285
0
13,615
L
Hera
4,727
1,107
0
0
4,264
1,539
0
2,295
1,937
18,286
0
L
Discordia
PechoLobos
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Rugal1997
Tiamat
4,503
688
0
72
3,462
2,588
0
1,158
2,304
12,318
0
W
Fenrir
Stauners
Fenrir
2,659
518
0
999
4,051
2,354
0
1,486
2,565
0
14,435
W
Morgan Le Fay
SyfhX
Morgan Le Fay
3,713
78
0
6
1,091
431
0
156
935
13,857
439
W
Danzaburou
TheeFlyingFork
Danzaburou
6,408
2,615
0
734
3,944
1,601
0
772
3,172
0
15,142
W
Fafnir
5,223
2,062
0
1,076
7,079
8,717
0
3,119
3,960
7,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
29,136
99
Minions Killed
81
7
Camps Cleared
5
581,691
Distance Traveled
428,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,180
1,236
23
5
0
117,092
0
L
Yemoja
6,068
1,214
15
3
1
95,875
0
L
King Arthur
5,669
1,134
17
3
1
120,200
0
L
Hera
5,957
1,191
26
5
3
94,970
0
L
Discordia
5,262
1,052
0
0
0
0
0
W
Tiamat
5,933
1,187
17
3
1
120,581
0
W
Fenrir
6,736
1,347
25
5
4
120,350
0
W
Morgan Le Fay
6,285
1,257
30
6
2
120,254
0
W
Danzaburou
6,804
1,361
24
5
0
106,739
0
W
Fafnir
7,130
1,426
3
1
0
113,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role