Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
BIGGFOOOT
Bacchus
Gold III
Level 166
God Stats
5W - 8L
1,410 SR
Queue Stats
360W - 404L
1,502 MMR
Solo
Fenrir
Fenrir
Gold V
GORILA396
Fenrir
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,663 MMR
Solo
Skadi
Skadi
Silver II
mVMaib
Skadi
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,590 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 173
1,482 SR
1,551 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,621 SR
1,578 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Dockxi
Bellona
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 10L
1,546 MMR
Solo
Fafnir
Fafnir
Bronze IV
RoomOnFire2468
Fafnir
Bronze IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 34L
1,270 MMR
Solo
Janus
Janus
Platinum V
lllturtle
Janus
Platinum V
Level 136
God Stats
58W - 40L
1,801 SR
Queue Stats
214W - 195L
1,792 MMR
Solo
Nemesis
Nemesis
Gold II
Αlalu
Nemesis
Gold II
Level 123
God Stats
47W - 23L
1,803 SR
Queue Stats
218W - 192L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 2 / 0
8,765
584
4,330
7,711
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
 
Sylvanus
13
0 / 5 / 1
7,386
492
5,937
12,264
10,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
BIGGFOOOT
Bacchus
7
0 / 2 / 4
6,032
402
3,899
7,339
6,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
GORILA396
Fenrir
13
2 / 6 / 1
7,264
484
6,707
17,872
8,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
mVMaib
Skadi
14
3 / 4 / 0
8,383
559
9,169
11,333
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
SerqetMercuryThanatosAthena

VS

Bans
AresAo KuangBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 2 / 8
8,757
584
10,497
11,687
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Dockxi
Bellona
16
1 / 1 / 5
10,059
671
7,477
14,417
16,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 8
8,710
581
3,825
13,693
15,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Janus
lllturtle
Janus
16
2 / 1 / 6
9,433
629
7,041
8,042
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Αlalu
Nemesis
18
11 / 1 / 4
10,386
692
10,801
14,942
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
19
19
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Sylvanus
 
Sylvanus
0
5
1
0.1
W
Medusa
 
Medusa
3
2
8
3.5
L
Bacchus
BIGGFOOOT
Bacchus
0
2
4
1
W
Bellona
Dockxi
Bellona
1
1
5
3.5
L
Fenrir
GORILA396
Fenrir
2
6
1
0.42
W
2
1
8
6
W
Janus
lllturtle
Janus
2
1
6
5
L
Skadi
mVMaib
Skadi
3
4
0
0.75
W
Nemesis
Αlalu
Nemesis
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
39,641
56,519
Taken
62,781
32,264
Mitigated
46,749
14,279
Healing
25,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,330
43
0
500
7,711
3,361
0
2,989
4,512
74,381
295
L
Sylvanus
 
Sylvanus
5,937
1,927
245
3,586
12,264
10,337
0
2,445
9,013
40,900
16,133
W
Medusa
 
Medusa
10,497
4,148
0
4,270
11,687
4,528
267
1,759
9,928
0
67,342
L
Bacchus
BIGGFOOOT
Bacchus
3,899
507
0
2,004
7,339
6,023
0
518
6,780
10,506
0
W
Bellona
Dockxi
Bellona
7,477
2,344
0
4,716
14,417
16,628
0
5,149
9,268
0
74,246
L
Fenrir
GORILA396
Fenrir
6,707
1,865
0
5,913
17,872
8,264
0
2,674
14,856
0
61,767
W
3,825
1,661
1,993
4,398
13,693
15,509
86
4,740
8,953
24,178
0
W
Janus
lllturtle
Janus
7,041
179
0
1,494
8,042
3,228
174
2,920
5,122
77,016
1,684
L
Skadi
mVMaib
Skadi
9,169
4,681
0
2,031
11,333
4,279
0
1,682
9,611
0
62,773
W
Nemesis
Αlalu
Nemesis
10,801
5,366
0
8,934
14,942
6,856
0
2,976
11,966
0
92,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
47,345
453
Minions Killed
529
0
Camps Cleared
0
1,335,290
Distance Traveled
1,688,107
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,765
584
146
10
0
294,041
3
L
Sylvanus
7,386
492
98
7
0
240,062
6
W
Medusa
8,757
584
105
7
0
317,019
0
L
Bacchus
6,032
402
11
1
0
178,563
0
W
Bellona
10,059
671
147
10
0
316,212
2
L
Fenrir
7,264
484
103
7
0
329,532
1
W
Fafnir
8,710
581
24
2
0
297,832
1
W
Janus
9,433
629
139
9
0
352,700
4
L
Skadi
8,383
559
95
6
0
293,092
4
W
Nemesis
10,386
692
114
8
0
404,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role