Player Matchup

Cerberus
Cerberus
ChaosRogue42
Cerberus
Level 61
God Stats
17W - 12L
1,517 SR
Queue Stats
50W - 48L
1,380 Elo+
Party 1
Anubis
Anubis
Flamin Bacon856
Anubis
Level 107
God Stats
6W - 2L
1,674 SR
Queue Stats
60W - 56L
1,510 Elo+
Solo
Martichoras
Martichoras
NoxN1pl3Lvr
Martichoras
Level 85
God Stats
8W - 2L
1,608 SR
Queue Stats
60W - 65L
1,416 Elo+
Party 1
Thanatos
Thanatos
Papaschlumpf123
Thanatos
Level 99
God Stats
33W - 26L
1,492 SR
Queue Stats
144W - 141L
1,428 Elo+
Solo
Bellona
Bellona
Zay The Man7340
Bellona
Level 92
God Stats
5W - 6L
1,548 SR
Queue Stats
410W - 384L
1,492 Elo+
Solo
Team Averages
Level 89
1,568 SR
1,445 Elo+

VS

Team Averages
Level 96
1,590 SR
1,418 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JoshelGrande7
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 102L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
LEOTOVANI_23
Erlang Shen
Level 105
God Stats
4W - 5L
1,723 SR
Queue Stats
206W - 220L
1,367 Elo+
Solo
Ix Chel
Ix Chel
TURBOKILLER2007
Ix Chel
Level 79
God Stats
2W - 3L
1,519 SR
Queue Stats
144W - 135L
1,386 Elo+
Solo
Yemoja
Yemoja
Worldpower442
Yemoja
Level 36
God Stats
6W - 4L
1,708 SR
Queue Stats
40W - 58L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaosRogue42
Cerberus
10
0 / 0 / 1
6,126
511
2,595
9,201
5,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 0 / 0
8,365
697
4,245
4,568
2,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
NoxN1pl3Lvr
Martichoras
9
0 / 1 / 1
5,330
444
4,931
6,371
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
12
4 / 1 / 2
6,802
567
4,864
9,330
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 1
7,913
659
8,517
11,702
14,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 0
5,744
479
7,331
9,388
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
5
0 / 2 / 0
4,355
363
1,645
4,556
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LEOTOVANI_23
Erlang Shen
11
2 / 4 / 0
6,053
504
3,380
13,596
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 2 / 0
5,212
434
2,171
6,174
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 1
5,938
495
3,305
5,399
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
3
3
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
W
Cerberus
ChaosRogue42
Cerberus
0
0
1
0.5
W
3
0
0
3
L
Nemesis
0
2
0
0
L
Erlang Shen
LEOTOVANI_23
Erlang Shen
2
4
0
0.5
W
Martichoras
NoxN1pl3Lvr
Martichoras
0
1
1
0.5
W
Thanatos
4
1
2
5
L
0
2
0
0
L
0
1
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
17,832
41,172
Taken
39,113
29,032
Mitigated
21,699
21,485
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,331
3,806
0
2,480
9,388
4,202
0
1,458
7,930
0
57,161
W
Cerberus
ChaosRogue42
Cerberus
2,595
196
1,374
4,035
9,201
5,852
0
2,327
6,874
20,501
1,744
W
4,245
435
0
3,010
4,568
2,219
565
1,674
2,698
73,605
1,641
L
Nemesis
1,645
760
0
1,475
4,556
1,020
0
1,429
3,127
0
15,020
L
Erlang Shen
LEOTOVANI_23
Erlang Shen
3,380
2,259
0
5,417
13,596
11,350
0
0
13,596
0
38,922
W
Martichoras
NoxN1pl3Lvr
Martichoras
4,931
691
0
911
6,371
2,475
0
731
5,640
0
31,032
W
Thanatos
4,864
1,194
0
7,215
9,330
4,043
0
133
9,157
0
41,477
L
2,171
290
50
1,694
6,174
1,527
0
3,135
3,039
27,773
595
L
3,305
416
3,072
1,550
5,399
3,600
0
554
4,845
13,112
1,499
W
8,517
3,597
0
4,940
11,702
14,443
41
233
11,469
0
61,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,536
Gold Earned
27,302
414
Minions Killed
251
0
Camps Cleared
0
1,166,926
Distance Traveled
829,722
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,744
479
93
8
0
187,958
1
W
Cerberus
6,126
511
69
6
0
239,596
0
W
Anubis
8,365
697
132
11
0
225,519
2
L
Nemesis
4,355
363
27
2
0
119,361
0
L
Erlang Shen
6,053
504
55
5
0
200,121
0
W
Martichoras
5,330
444
46
4
0
218,024
0
W
Thanatos
6,802
567
66
6
0
256,342
6
L
Ix Chel
5,212
434
56
5
0
157,889
0
L
Yemoja
5,938
495
20
2
0
164,393
0
W
Bellona
7,913
659
101
8
0
227,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role