Player Matchup

Ishtar
Ishtar
LAuGhinGor
Ishtar
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
YouAreNotTheKing
Kuzenbo
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
217W - 223L
1,607 Elo+
Solo
Artio
Artio
Zenfang
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,626 Elo+
Solo
Hera
Hera
animalcorpse666
Hera
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,474 Elo+
Solo
Atlas
Atlas
亮亮和亮亮
Atlas
Level 145
God Stats
10W - 14L
1,688 SR
Queue Stats
747W - 746L
1,497 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,538 Elo+

VS

Team Averages
Level 146
1,459 SR
1,504 Elo+
Hachiman
Hachiman
Consumablez
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,448 Elo+
Solo
Artio
Artio
Hdrizzle
Artio
Level 145
God Stats
3W - 6L
1,497 SR
Queue Stats
404W - 395L
1,586 Elo+
Solo
Achilles
Achilles
I Bench 10lbs
Achilles
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 74L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
MachadoDeAris
Baba Yaga
Level 190
God Stats
2W - 0L
1,297 SR
Queue Stats
50W - 59L
1,487 Elo+
Solo
Raijin
Raijin
RoYL Arcade
Raijin
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 61L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
LAuGhinGor
Ishtar
16
3 / 4 / 5
9,075
756
13,917
12,613
6,042
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 4 / 3
6,960
580
7,224
14,110
20,331
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
Zenfang
Artio
14
0 / 7 / 5
7,309
609
5,987
20,291
23,103
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 3 / 8
8,222
685
9,794
9,133
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 2 / 4
9,097
758
12,251
15,651
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Consumablez
Hachiman
16
10 / 4 / 6
10,468
872
19,179
11,445
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Hdrizzle
Artio
15
2 / 2 / 14
9,723
810
8,029
19,057
22,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
I Bench 10lbs
Achilles
16
4 / 2 / 15
9,761
813
8,149
20,852
24,436
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
MachadoDeAris
Baba Yaga
17
3 / 0 / 14
9,643
804
17,889
11,529
8,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Raijin
15
1 / 1 / 12
8,716
726
13,957
11,178
6,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
9
Kills
20
20
Deaths
9
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Consumablez
Hachiman
10
4
6
3.25
W
Artio
Hdrizzle
Artio
2
2
14
4.5
W
Achilles
I Bench 10lbs
Achilles
4
2
15
5.75
L
Ishtar
LAuGhinGor
Ishtar
3
4
5
1.38
W
Baba Yaga
MachadoDeAris
Baba Yaga
3
0
14
10
W
Raijin
1
1
12
7
L
0
4
3
0.38
L
Artio
Zenfang
Artio
0
7
5
0.36
L
1
3
8
1.67
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,173
Damage
67,203
71,798
Taken
74,061
64,666
Mitigated
68,460
22,361
Healing
35,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Consumablez
Hachiman
19,179
10,901
1,690
895
11,445
6,018
2,454
4,289
7,004
0
38,229
W
Artio
Hdrizzle
Artio
8,029
543
4,587
7,914
19,057
22,707
281
7,963
10,710
12,878
0
W
Achilles
I Bench 10lbs
Achilles
8,149
1,201
2,841
8,469
20,852
24,436
321
7,362
13,281
0
16,545
L
Ishtar
LAuGhinGor
Ishtar
13,917
7,938
878
3,548
12,613
6,042
0
6,964
5,649
0
30,828
W
Baba Yaga
MachadoDeAris
Baba Yaga
17,889
773
1,583
4,434
11,529
8,969
2,072
5,927
5,327
32,205
4,909
W
Raijin
13,957
1,740
1,557
1,305
11,178
6,330
2,259
6,869
4,034
31,035
0
L
7,224
3,029
1,345
1,825
14,110
20,331
26
7,282
6,828
8,595
362
L
Artio
Zenfang
Artio
5,987
364
2,505
2,822
20,291
23,103
0
10,546
9,745
8,858
1,049
L
9,794
2,722
1,322
2,769
9,133
4,054
0
5,909
3,224
20,855
0
L
12,251
3,696
0
5,347
15,651
11,136
0
7,662
7,989
25,548
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
48,311
102
Minions Killed
152
0
Camps Cleared
0
977,107
Distance Traveled
1,148,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,468
872
64
5
0
196,363
0
W
Artio
9,723
810
7
1
0
258,711
0
W
Achilles
9,761
813
18
2
0
234,626
0
L
Ishtar
9,075
756
44
4
0
192,126
0
W
Baba Yaga
9,643
804
28
2
0
255,306
0
W
Raijin
8,716
726
35
3
0
203,648
0
L
Kuzenbo
6,960
580
2
0
0
228,654
0
L
Artio
7,309
609
5
0
0
188,427
0
L
Hera
8,222
685
28
2
0
193,490
0
L
Atlas
9,097
758
23
2
0
174,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role