Player Matchup

Medusa
Medusa
Jonypipes
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 65L
1,419 Elo+
Party 1
Bellona
Bellona
Little Vintage
Bellona
Level 125
God Stats
1W - 1L
1,220 SR
Queue Stats
33W - 39L
1,460 Elo+
Party 3
Susano
Susano
Pekiinz
Susano
Level 26
God Stats
0W - 1L
1,124 SR
Queue Stats
10W - 19L
1,400 Elo+
Party 3
Ymir
Ymir
cnrcr
Ymir
Level 14
God Stats
1W - 2L
1,472 SR
Queue Stats
23W - 32L
1,429 Elo+
Party 3
Zeus
Zeus
g95z
Zeus
Level 34
God Stats
0W - 3L
1,290 SR
Queue Stats
83W - 120L
1,390 Elo+
Party 1
Team Averages
Level 46
1,321 SR
1,419 Elo+

VS

Team Averages
Level 84
1,459 SR
1,514 Elo+
Neith
Neith
Cz_gamer_hk
Neith
Level 192
God Stats
9W - 7L
1,500 SR
Queue Stats
938W - 958L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
DiabSoule
Gilgamesh
Level 69
God Stats
12W - 7L
1,524 SR
Queue Stats
99W - 75L
1,559 Elo+
Solo
Surtr
Surtr
GR0SSE SCHNEK
Surtr
Level 68
God Stats
68W - 40L
1,683 SR
Queue Stats
81W - 60L
1,677 Elo+
Solo
Athena
Athena
WeeaKing
Athena
Level 25
God Stats
13W - 9L
1,376 SR
Queue Stats
90W - 93L
1,380 Elo+
Party 2
Scylla
Scylla
WokeUpSexyToday
Scylla
Level 66
God Stats
7W - 13L
1,210 SR
Queue Stats
534W - 493L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jonypipes
Medusa
10
0 / 2 / 1
5,563
464
4,824
7,390
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
0 / 1 / 0
7,220
602
6,975
13,373
13,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Pekiinz
Susano
9
0 / 2 / 1
5,142
429
1,343
8,937
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
cnrcr
Ymir
10
1 / 2 / 0
5,796
483
2,787
9,151
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
g95z
Zeus
11
2 / 4 / 0
6,487
541
3,492
10,015
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,308
526
8,177
4,788
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
DiabSoule
Gilgamesh
12
0 / 0 / 0
6,524
544
6,289
12,216
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 0 / 0
7,417
618
6,415
9,735
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Athena
WeeaKing
Athena
11
0 / 1 / 4
6,154
513
2,919
8,570
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 2 / 2
7,219
602
5,247
4,478
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Gilgamesh
DiabSoule
Gilgamesh
0
0
0
0
W
8
0
0
8
L
Medusa
Jonypipes
Medusa
0
2
1
0.25
L
0
1
0
0
L
Susano
Pekiinz
Susano
0
2
1
0.25
W
Athena
WeeaKing
Athena
0
1
4
2
W
2
2
2
1.5
L
Ymir
cnrcr
Ymir
1
2
0
0.5
L
Zeus
g95z
Zeus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
29,047
48,866
Taken
39,787
29,607
Mitigated
27,617
13,036
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,177
2,035
0
2,016
4,788
1,715
52
876
3,912
0
53,437
W
Gilgamesh
DiabSoule
Gilgamesh
6,289
1,714
0
4,220
12,216
13,156
0
0
12,216
0
47,563
W
6,415
2,638
0
2,358
9,735
5,306
114
1,736
7,945
2,734
49,717
L
Medusa
Jonypipes
Medusa
4,824
1,013
0
670
7,390
2,565
0
728
6,662
0
47,228
L
6,975
2,568
0
5,996
13,373
13,008
0
355
12,024
0
65,076
L
Susano
Pekiinz
Susano
1,343
117
0
1,137
8,937
3,900
0
1,478
7,459
0
26,870
W
Athena
WeeaKing
Athena
2,919
863
0
947
8,570
5,988
7
1,419
7,151
22,041
3,260
W
5,247
495
0
1,027
4,478
1,452
408
1,954
2,320
51,951
311
L
Ymir
cnrcr
Ymir
2,787
493
0
2,013
9,151
6,389
0
1,384
7,767
22,934
0
L
Zeus
g95z
Zeus
3,492
219
0
3,220
10,015
3,745
0
4,398
5,617
42,543
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
33,622
350
Minions Killed
393
0
Camps Cleared
0
1,128,839
Distance Traveled
1,226,453
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,308
526
94
8
0
225,552
4
W
Gilgamesh
6,524
544
94
8
0
227,260
1
W
Surtr
7,417
618
75
6
0
268,891
0
L
Medusa
5,563
464
83
7
0
206,743
2
L
Bellona
7,220
602
104
9
0
215,306
2
L
Susano
5,142
429
46
4
0
272,914
0
W
Athena
6,154
513
34
3
0
264,138
2
W
Scylla
7,219
602
96
8
0
240,612
0
L
Ymir
5,796
483
35
3
0
230,490
0
L
Zeus
6,487
541
82
7
0
203,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role