Player Matchup

Ah Puch
Ah Puch
AgaHeart97
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,972 Elo+
Party 1
Ymir
Ymir
Jualu
Ymir
Level 48
God Stats
6W - 0L
2,002 SR
Queue Stats
8W - 2L
1,972 Elo+
Party 1
Chiron
Chiron
tguti
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,956 Elo+
Party 1
Team Averages
Level 58
1,667 SR
1,967 Elo+

VS

Team Averages
Level 100
1,527 SR
1,594 Elo+
Nox
Nox
Gорыныч
Nox
Level 127
God Stats
3W - 4L
1,546 SR
Queue Stats
71W - 75L
1,616 Elo+
Solo
Fenrir
Fenrir
RayoYakim
Fenrir
Level 106
God Stats
16W - 23L
1,430 SR
Queue Stats
205W - 218L
1,515 Elo+
Solo
Hercules
Hercules
david0417
Hercules
Level 66
God Stats
1W - 2L
1,604 SR
Queue Stats
73W - 25L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AgaHeart97
Ah Puch
18
3 / 0 / 2
11,322
708
14,818
9,034
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Jualu
Ymir
16
0 / 3 / 5
10,136
634
10,494
18,263
21,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
tguti
Chiron
17
2 / 0 / 3
11,133
696
15,540
8,891
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
10,220
639
13,293
11,887
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RayoYakim
Fenrir
15
1 / 2 / 2
9,600
600
4,094
15,472
8,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
david0417
Hercules
15
1 / 3 / 2
9,782
611
9,122
21,405
24,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
5
Kills
3
3
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AgaHeart97
Ah Puch
3
0
2
4
L
1
0
2
2
W
Ymir
Jualu
Ymir
0
3
5
0.83
L
Fenrir
RayoYakim
Fenrir
1
2
2
1
L
Hercules
david0417
Hercules
1
3
2
0.67
W
Chiron
tguti
Chiron
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,852
Damage
26,509
36,188
Taken
48,764
29,991
Mitigated
38,807
7,470
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AgaHeart97
Ah Puch
14,818
273
0
2,074
9,034
4,466
290
2,801
5,997
66,297
1,188
L
13,293
667
0
1,644
11,887
5,615
0
5,625
6,227
41,448
0
W
Ymir
Jualu
Ymir
10,494
1,073
269
1,696
18,263
21,484
109
7,649
9,803
25,757
2,170
L
Fenrir
RayoYakim
Fenrir
4,094
909
0
3,121
15,472
8,256
0
8,357
7,079
0
32,064
L
Hercules
david0417
Hercules
9,122
1,696
0
7,062
21,405
24,936
0
10,425
10,923
0
35,628
W
Chiron
tguti
Chiron
15,540
4,782
1,331
2,100
8,891
4,041
2,672
3,535
5,215
0
52,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
29,602
199
Minions Killed
202
0
Camps Cleared
0
913,848
Distance Traveled
905,463
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,322
708
104
7
0
321,720
0
L
Nox
10,220
639
81
5
0
316,349
0
W
Ymir
10,136
634
24
2
0
287,913
4
L
Fenrir
9,600
600
66
4
0
286,043
11
L
Hercules
9,782
611
55
3
0
303,071
0
W
Chiron
11,133
696
71
4
0
304,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role