Player Matchup

Sylvanus
Sylvanus
Fyregrynder
Sylvanus
Level 107
God Stats
5W - 3L
1,470 SR
Queue Stats
31W - 30L
1,414 Elo+
Solo
Kukulkan
Kukulkan
O---Kakashi---O
Kukulkan
Level 121
God Stats
5W - 4L
1,496 SR
Queue Stats
29W - 24L
1,330 Elo+
Solo
Mulan
Mulan
StealthfighterQ
Mulan
Level 56
God Stats
27W - 14L
1,177 SR
Queue Stats
454W - 461L
1,388 Elo+
Solo
Awilix
Awilix
TBS x SwiFTy
Awilix
Level 108
God Stats
60W - 64L
1,183 SR
Queue Stats
388W - 383L
1,366 Elo+
Solo
Izanami
Izanami
dTeam_159
Izanami
Level 96
God Stats
57W - 40L
1,692 SR
Queue Stats
869W - 871L
1,484 Elo+
Solo
Team Averages
Level 98
1,404 SR
1,396 Elo+

VS

Team Averages
Level 74
1,455 SR
1,429 Elo+
Hera
Hera
BLACK-styleh
Hera
Level 109
God Stats
4W - 3L
1,676 SR
Queue Stats
247W - 223L
1,634 Elo+
Solo
Amaterasu
Amaterasu
DagaKotawaru
Amaterasu
Level 52
God Stats
3W - 4L
1,196 SR
Queue Stats
157W - 165L
1,375 Elo+
Party 1
Sobek
Sobek
IShadowDJI
Sobek
Level 57
God Stats
2W - 4L
1,442 SR
Queue Stats
154W - 169L
1,475 Elo+
Party 1
Bastet
Bastet
JohnVavrushka
Bastet
Level 126
God Stats
17W - 16L
1,500 SR
Queue Stats
123W - 133L
1,353 Elo+
Solo
Artemis
Artemis
Sapphican
Artemis
Level 27
God Stats
2W - 2L
1,462 SR
Queue Stats
61W - 82L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fyregrynder
Sylvanus
10
2 / 4 / 4
5,654
565
6,754
9,148
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
11
0 / 0 / 1
5,939
594
866
2,069
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,103
610
4,101
5,135
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
10
5 / 0 / 3
5,796
580
6,535
5,707
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
dTeam_159
Izanami
11
4 / 1 / 2
6,950
695
7,119
6,332
2,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,786
479
996
4,436
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
DagaKotawaru
Amaterasu
8
0 / 2 / 2
4,311
431
3,199
9,172
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
8
1 / 3 / 2
4,757
476
2,205
9,896
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 0
5,630
563
4,059
9,765
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Sapphican
Artemis
7
1 / 3 / 0
4,723
472
5,701
7,748
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Amaterasu
DagaKotawaru
Amaterasu
0
2
2
0.5
W
Sylvanus
Fyregrynder
Sylvanus
2
4
4
1
L
Sobek
1
3
2
0.67
L
3
3
0
1
W
Kukulkan
0
0
1
0.5
L
Artemis
Sapphican
Artemis
1
3
0
0.33
W
2
0
2
3
W
Awilix
5
0
3
6.5
W
Izanami
dTeam_159
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
16,160
28,391
Taken
41,017
12,299
Mitigated
21,363
7,062
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
996
166
0
210
4,436
1,359
0
824
3,612
30,999
0
L
Amaterasu
DagaKotawaru
Amaterasu
3,199
1,262
0
2,216
9,172
6,286
0
2,360
6,812
0
24,418
W
Sylvanus
Fyregrynder
Sylvanus
6,754
1,610
404
2,801
9,148
4,156
396
1,519
7,629
23,952
8,953
L
Sobek
2,205
507
0
3,430
9,896
7,700
0
2,786
7,110
13,606
0
L
4,059
1,629
0
1,738
9,765
3,345
0
494
9,271
0
36,926
W
Kukulkan
866
42
0
380
2,069
725
0
396
1,673
40,178
345
L
Artemis
Sapphican
Artemis
5,701
3,073
0
1,592
7,748
2,673
0
500
7,248
0
25,633
W
4,101
590
91
938
5,135
2,566
0
557
4,578
0
33,934
W
Awilix
6,535
3,102
0
500
5,707
2,391
0
541
5,166
0
35,534
W
Izanami
dTeam_159
Izanami
7,119
4,635
0
1,948
6,332
2,461
0
188
6,144
0
50,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
24,207
336
Minions Killed
216
0
Camps Cleared
0
1,011,261
Distance Traveled
1,007,948
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,786
479
49
5
0
189,207
1
L
Amaterasu
4,311
431
46
5
0
197,575
0
W
Sylvanus
5,654
565
46
5
0
188,973
3
L
Sobek
4,757
476
12
1
0
211,425
0
L
Bastet
5,630
563
69
7
0
246,448
0
W
Kukulkan
5,939
594
79
8
0
211,557
0
L
Artemis
4,723
472
40
4
0
163,293
0
W
Mulan
6,103
610
65
7
0
195,047
0
W
Awilix
5,796
580
54
5
0
245,532
0
W
Izanami
6,950
695
92
9
0
170,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role