Player Matchup

Kuzenbo
Kuzenbo
DaddyXanzz
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,510 Elo+
Solo
Merlin
Merlin
NigerianBeater
Merlin
Level 103
God Stats
4W - 6L
1,706 SR
Queue Stats
4W - 8L
1,656 Elo+
Solo
Anhur
Anhur
W3-Gatsu
Anhur
Level 146
God Stats
12W - 8L
1,524 SR
Queue Stats
233W - 241L
1,509 Elo+
Solo
Hera
Hera
YourManDan
Hera
Level 14
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
YourManTyler
Tyr
Level 141
God Stats
1W - 2L
1,715 SR
Queue Stats
18W - 24L
1,547 Elo+
Party 1
Team Averages
Level 113
1,546 SR
1,544 Elo+

VS

Team Averages
Level 104
1,489 SR
1,519 Elo+
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FalconKick117
Ne Zha
Level 27
God Stats
11W - 10L
1,318 SR
Queue Stats
140W - 87L
1,462 Elo+
Solo
Horus
Horus
VentChris
Horus
Level 99
God Stats
13W - 12L
1,500 SR
Queue Stats
204W - 202L
1,490 Elo+
Solo
Odin
Odin
VidkunQuisling
Odin
Level 77
God Stats
3W - 5L
1,628 SR
Queue Stats
3W - 5L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaddyXanzz
Kuzenbo
9
0 / 1 / 1
4,667
933
2,595
4,755
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
3,948
790
143
772
192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
W3-Gatsu
Anhur
9
0 / 1 / 1
4,637
927
1,904
3,399
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
4,430
886
2,931
3,691
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 0
4,730
946
2,958
3,662
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 1 / 3
4,964
993
3,621
3,439
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
 
Anubis
9
0 / 0 / 2
4,591
918
1,038
1,583
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 1
5,282
1,056
3,263
3,324
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
VentChris
Horus
9
1 / 0 / 2
4,845
969
1,201
2,555
1,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 0 / 3
4,428
886
2,470
4,149
1,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
1
Kills
5
5
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
3
3.5
W
Anubis
 
Anubis
0
0
2
1
L
Kuzenbo
DaddyXanzz
Kuzenbo
0
1
1
0.5
W
2
0
1
2.5
L
0
1
0
0
W
Horus
VentChris
Horus
1
0
2
2
W
0
0
3
1.5
L
Anhur
W3-Gatsu
Anhur
0
1
1
0.5
L
0
2
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,531
Damage
11,593
16,279
Taken
15,050
9,836
Mitigated
7,209
3,893
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,621
101
0
872
3,439
1,237
0
1,068
2,371
12,949
317
W
Anubis
 
Anubis
1,038
59
0
6
1,583
951
0
455
1,051
9,840
0
L
Kuzenbo
DaddyXanzz
Kuzenbo
2,595
1,079
0
1,345
4,755
4,654
0
1,985
2,736
9,560
0
W
3,263
665
0
798
3,324
1,524
0
983
2,265
0
14,074
L
143
35
0
0
772
192
0
74
663
143
0
W
Horus
VentChris
Horus
1,201
431
1,229
1,056
2,555
1,789
0
909
1,556
0
4,184
W
2,470
570
0
1,159
4,149
1,708
84
2,254
1,724
0
7,360
L
Anhur
W3-Gatsu
Anhur
1,904
1,014
0
485
3,399
1,102
0
891
2,431
0
12,284
L
2,931
486
0
610
3,691
1,073
0
1,189
2,440
10,069
0
L
2,958
377
0
1,453
3,662
2,815
0
360
3,184
0
11,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,412
Gold Earned
24,110
90
Minions Killed
107
0
Camps Cleared
0
428,558
Distance Traveled
536,614
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,964
993
27
5
0
110,459
0
W
Anubis
4,591
918
27
5
0
93,393
0
L
Kuzenbo
4,667
933
17
3
0
99,484
0
W
Ne Zha
5,282
1,056
38
8
0
107,011
0
L
Merlin
3,948
790
0
0
0
15,041
0
W
Horus
4,845
969
5
1
0
102,726
0
W
Odin
4,428
886
10
2
0
123,025
0
L
Anhur
4,637
927
27
5
0
91,774
1
L
Hera
4,430
886
19
4
0
100,757
0
L
Tyr
4,730
946
27
5
0
121,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role