Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AdriAres_5
Horus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 141L
1,665 Elo+
Solo
Cupid
Cupid
AlexSlav
Cupid
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 102L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
DoubleDash927
Kuzenbo
Level 206
God Stats
4W - 6L
1,524 SR
Queue Stats
351W - 364L
1,429 Elo+
Solo
Nemesis
Nemesis
aeSonny
Nemesis
Level 73
God Stats
5W - 6L
1,500 SR
Queue Stats
423W - 392L
1,777 Elo+
Solo
Team Averages
Level 120
1,505 SR
1,566 Elo+

VS

Team Averages
Level 81
1,450 SR
1,536 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bandicoot0408
Ullr
Level 64
God Stats
19W - 20L
1,500 SR
Queue Stats
414W - 385L
1,457 Elo+
Party 1
Loki
Loki
GhoulTiger
Loki
Level 81
God Stats
6W - 7L
1,500 SR
Queue Stats
388W - 366L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
TeaWasTaken
Xing Tian
Level 55
God Stats
2W - 4L
1,250 SR
Queue Stats
309W - 282L
1,436 Elo+
Party 1
Chaac
Chaac
豆豆豆豆豆
Chaac
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,855 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 2
7,707
482
7,002
8,829
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Horus
15
3 / 2 / 1
9,268
579
15,722
19,603
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
AlexSlav
Cupid
14
3 / 2 / 3
7,774
486
8,861
12,086
4,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
13
0 / 3 / 0
7,200
450
3,395
12,522
8,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
aeSonny
Nemesis
13
0 / 2 / 3
7,184
449
4,857
12,342
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
4 / 0 / 2
10,042
628
15,685
6,754
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 4
7,909
494
6,067
10,585
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 2 / 2
8,845
553
7,616
13,807
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
TeaWasTaken
Xing Tian
12
1 / 1 / 1
7,719
482
4,279
12,681
10,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 4
8,400
525
8,538
22,074
25,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
11
11
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
2
1.5
W
Yu Huang
 
Yu Huang
4
0
2
5
L
Horus
3
2
1
1.75
L
Cupid
AlexSlav
Cupid
3
2
3
2.25
W
0
3
4
0.67
L
Kuzenbo
0
3
0
0
W
5
2
2
3
W
Xing Tian
TeaWasTaken
Xing Tian
1
1
1
1.5
L
Nemesis
aeSonny
Nemesis
0
2
3
0.75
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,837
Damage
42,185
65,382
Taken
65,901
38,795
Mitigated
48,811
19,894
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,002
708
0
1,775
8,829
3,194
0
3,254
5,575
65,024
2,436
W
Yu Huang
 
Yu Huang
15,685
1,278
0
3,103
6,754
3,103
204
2,237
4,517
95,423
2,037
L
Horus
15,722
5,423
256
7,412
19,603
17,486
0
4,009
15,594
0
84,601
L
Cupid
AlexSlav
Cupid
8,861
5,419
0
4,838
12,086
4,843
0
2,336
9,750
0
44,540
W
6,067
2,665
0
2,166
10,585
4,471
2,907
1,858
8,727
0
62,280
L
Kuzenbo
3,395
830
0
3,402
12,522
8,110
0
6,881
5,641
52,428
1,207
W
7,616
1,545
0
8,122
13,807
5,615
333
275
13,293
0
72,429
W
Xing Tian
TeaWasTaken
Xing Tian
4,279
72
0
3,414
12,681
10,100
58
3,303
9,227
24,485
0
L
Nemesis
aeSonny
Nemesis
4,857
650
0
2,211
12,342
5,162
0
3,230
9,112
0
61,719
W
8,538
832
0
7,615
22,074
25,522
0
2,530
18,168
49
64,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
42,915
492
Minions Killed
513
0
Camps Cleared
0
1,589,418
Distance Traveled
1,565,698
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,707
482
110
7
0
311,754
3
W
Yu Huang
10,042
628
165
10
0
317,749
0
L
Horus
9,268
579
135
8
0
293,281
2
L
Cupid
7,774
486
70
4
0
281,098
0
W
Ullr
7,909
494
112
7
0
271,350
0
L
Kuzenbo
7,200
450
87
5
0
321,657
0
W
Loki
8,845
553
104
7
0
355,216
0
W
Xing Tian
7,719
482
27
2
0
327,852
2
L
Nemesis
7,184
449
90
6
0
381,628
8
W
Chaac
8,400
525
105
7
0
293,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role